And there we have it.
I dunno about Matt but I believe GopherD was wrong before.
And there we have it.
A quad core Jaguar at 2GHz in a small APU is a completely different prospect to an octo core Jaguar in the largest and most complex APU AMD have ever designed.
Also, you are talking about Kabini, not Temash, Kabini goes into notebooks and has just 128 graphics ALUs compared to 1152 for PS4.
Also, you should notice that the TDP increased by 66% to increase the CPU clock by 33%, again, in a fixed box like PS4 (or Xbone) the (negligible) performance increase isn't worth the hassle of extra cooling.
I've been trying to find a Neogaf thread with no luck.. If a kind soul knows where it please post..
Now, if you can truly turn off Kinect... why can't you unplug it? Makes zero sense. If it's off, then why the hell would it be required to be plugged in?
You can turn it off but it still has to listen to one phrase: "Xbox On". Only in Germany is it truly off-off.
I hope the rumor is true. The Xbox One has a much bigger cooling fan than the PS4 and should put it to good use.
The is talk of upping the memory to 12 gigs of ddr3 leaving 7 gigs for gaming and 5 for OS.The memory upgrade is being discussed because the 3 OS are clunky and taking up a lot of memory to run as smooth as they want it too!
You've seen inside the PlayStation 4 chassis?
It is a big deal to me, as there's a $100 premium for it, and you're forced to have it plugged in.So you believe the Kinect is there continuously recording you? It is off, and you can turn off voice commands also. The only thing you can't do is unplug it if you want to use your console, which isn't a big deal unless your Kinect breaks..
Examiner is about as reliable as Forbes Contributors. Basically anyone with a keyboard can write for them.
None of this is going to happen. The bone will come out in November for $499 with 8GB RAM and an 800MHz or lower GPU.
You've seen inside the PlayStation 4 chassis?
Edit: As nice as it would if this rumor was true. In my humble opinion, I highly doubt any of this fud is true.
That's pretty much how late-stage design works, yup.So it can't be a higher rated GPU but it can be lower! Like it.
So it can't be a higher rated GPU but it can be lower! Like it.
So I would only expect a minor bump in clockspeed if at all - the gain by a few MHz is certainly not justified if it compromises the cooling solution design.
Games are sandboxes in the game OS and are limited to the given hardware. The game can't see the other partition of RAM.Any modifications done this late now into the production cycle will more than likely be software. It will be easier for MS (predominantly a software house) to scale back the OS requirements (a la Windows Thin PC) rather than start redesigning hardware specs. They can also work on it now with engineers/developers and they just have to bundle it in a day 0 patch.
I refuse to believe that 3GB is required for OS's just to enable some gimmicky features. And how do they even separate it? Trust devs to work within a 5GB limit?
Any meaningful increase in clockspeed is going to not really make a difference. They cantbjusgvad 30mhz and think it will matter.I guess MS has still room in their TDP envelope so if they want to sacrifice that for higher clocks I say go for it unless they already operate at the limit. Looking at their early 360 RRoD issues I doubt this is the case. They have probably more than enough means to dissipate that heat without any shortened lifespan or damage at all to the components.
In the end it all depends if they can up the clockspeed with the same voltage - heat scales linear with that. If they have to enhance the voltage aswell heat will rise ² (exponentiell increase) and that might be too much.
Assuming a 7850 with 1.138V and 975MHz Core has a TDP of 130W (all values are more or less accurate) you get the following new TDP with a 100MHz/200MHz and what would happen if for 200MHz we need to increase the voltage to 1.25V:
130W * (1.138²V/1.138²V) * (1075MHz/975MHz) = 130W * 1 * 1.102 = 143W
130W * (1.138²V/1.138²V) * (1175MHz/975MHz) = 130W * 1 * 1.205 = 157W
130W * (1.250²V/1.138²V) * (1175MHz/975MHz) = 130W * 1.206 * 1.205 = 189W
Of course this is just a example and not a 100% scientific math. But it gives a overview how the scaling works and how even 100MHz could end up being too much - especially modern GPUs are already often at their limit. So I would only expect a minor bump in clockspeed if at all - the gain by a few MHz is certainly not justified if it compromises the cooling solution design.
That's pretty much how late-stage design works, yup.
There is no clock changes and changes up or down would cause problems.
Games are sandboxes in the game OS and are limited to the given hardware. The game can't see the other partition of RAM.
Downclocked may cause problems for games expecting the regular clock speeds, but hardware isn't going to show reliability issues from downclocking.There is no clock changes and changes up or down would cause problems.
A downclock would not cause production issues though, in fact it would ease any issues they are currently experiencing.
Ps3 GPU was downclocked rather late.It would cause even bigger problems with regards to development especially if made late. There has never been a downclock.
Unless You want RROD 2.0. Just higher defects.
This isn't the same as overclocking one chip...but every chip... To something that every chip overclocks to. Volts will be needed. Or you limit the already limited supply even further and have a higher defect rate in the process.
It would cause even bigger problems with regards to development especially if made late. There has never been a downclock.
You can turn it off but it still has to listen to one phrase: "Xbox On". Only in Germany is it truly off-off.
I think being in parity on price would be a bigger selling point than having kinect packed in, personally.Microsoft would be stupid to remove the Kinect. It's its ace in the hole and the one thing differentiating it from being just another game console.
Not this late.IHaveCandy said:Ps3 GPU was downclocked rather late.
They can easily increase the useable ram because almost gig of it is in locked away for future proofing.
And yet, that's only rumored/speculations.Xbox One RAM:
5GB for games/3GB for the OS
Totally credible!
And yet, that's only rumored/speculations.
I don't really see the upclock happening, but I think that the ram upgrade is possible. But only if the current dev kits are already equipped with 12GB of ram.
Adding RAM is one of the few things that can be changed this late isn't it? It depends on MS, are they willing to spend more. They should in my opinon, for the sake of multiplatform games.
And yet, that's only rumored/speculations.
I don't really see the upclock happening, but I think that the ram upgrade is possible. But only if the current dev kits are already equipped with 12GB of ram.
uh, im no tech wiz but isnt it too late to upgrade RAM?