Far, far more than that. Remember, Halo 2 sold at $50 and $55 for the CE version of the game. Halo 3 is selling at $60, $70 and $130. Even if it sold fewer copies, total sales revenue will be higher.MirageDwarf said:I remember Halo 2 did around $125 mil on first day. My guess for Halo 3 is between $130 - $140 mil on first day. What do you guys think?
Also, the $125m figure (from 2.4m units) is for the US only. Halo 3 launches in multiple territories on the 25th, and then in Europe on the 26th. So I suspect the first PR we get from MS will be for the first 24 hours in each territory, combined.
Let's assume - for a moment - that they sell all 450k of Legendary Editions on day one (for simplicity's sake).
That's $58.5m right there, for only 450k units. If Halo 3's world-wide debut only matches Halo 2's US day-one sales, that would leave 1.95m units left. Assume a 50/50 split for the CE/Regular (a reasonable assumption since the hard-core will be out day one). That's an additional $126.75m from those, for a total of $185.25m in day-one revenue.
And that's if world-wide sales match Halo 2's US-only day-one sales. Now, the actual mix will undoubtedly be different, and the 360 does have a lower installed base than the Xbox did at the time Halo 2 shipped, so the actual number could be really different. But I think it will undoubtedly be higher than $125m. I would not rule out $200m, personally.