LTTP, but did the OP really call Far Cry 2 one of his favorite FPSes? I mean, I respect opinions and everything, but that's one that just boggles my mind.
Ugh I forgot about those little enemy indicators, hopefully they can be turned off unlike in Splinter Cell Conviction. Damn this game has too many dumbed down elements.
And which elements of Far Cry 2 were deep?
you was able to fix the engine of your car
We did see it, it's Crysis.I wish we saw another game like Far Cry 1 that had huge, open levels but a linear campaign. An open world just doesnt work for this sort of game
How anyone can feel so strong about FC2 in a POSITIVE way is beyond me. Game was super boring, it was like an even more boring version of STAKLER.
How anyone can feel so strong about FC2 in a POSITIVE way is beyond me. Game was super boring, it was like an even more boring version of STAKLER.
Please, don't even compare STALKER and Far Cry 2. STALKER is on a whole other level of existence. It's the bestopen worldFPS of all time.
There's more to do, but on the whole I found them very similar, outside of Stalker being more scary. I don't see why the comparison is outrageous.Please, don't even compare STALKER and Far Cry 2. STALKER is on a whole other level of existence. It's the best open world FPS of all time.
Please, don't even compare STALKER and Far Cry 2. STALKER is on a whole other level of existence. It's the best open world FPS of all time.
I believe it was actually pushed back a month or so. There's still a good chance of the PC version being a 2013 title though...but maybe Ubisoft won't Ubisoft it.
Using animals tactically that can also backfire on you.
dat homogenised FPS
I mean, if all the talk about emergent gameplay/situations from previews is smoke and mirrors, I'm more than willing to eat crow.
You seriously don't think it will be smoke and mirrors? After all the promises of Far Cry 2?
You really think these animals won't be equivalent to red barrels? That they're going to add a ton to the depth of Far Cry 3's gameplay?
Uhh, dude...
You seriously don't think it will be smoke and mirrors? After all the promises of Far Cry 2?
I guess it helped my impression of the game that I only played it long after release, haha. I vaguely remember something about being able to kill the Jackal by starting a fire that eventually spreads to him. While that's neat, I can see why they scaled that down.Heh, don't remind me.
I'm pretty fond of Far Cry 2 overall but the distinction between the actual game and the stuff the devs said leading up to release was truly staggering even by typical dev hype standards.
Yep. FC3 looks disappointingly gamey in that respect.I love an empty(or nearly empty) HUD
You seriously don't think it will be smoke and mirrors? After all the promises of Far Cry 2?
You really think these animals won't be equivalent to red barrels? That they're going to add a ton of depth to Far Cry 3's gameplay?
Uhh, dude...
Far Cry 2 was maddening as fuck, yet so awesome and ballsy that I was willing to forgive its transgressions. I'm not getting the same feeling from this RPS writeup on FC3.
How anyone can feel so strong about FC2 in a POSITIVE way is beyond me. Game was super boring, it was like an even more boring version of STAKLER.
I hope Far Cry 3 is as good as 2 was.
I was expecting a major dissapointemt after seeing the title....but then I started reading and thinking...
Let me tell you something:
- Saying how in Far Cry 2 you enjoy feeling threatened all the time...
It's not really the problem of feeling threatened. I love feeling danger around me. Let me fight for my survival (something STALKER does RIGHT). Make it hard for me! Sure. Threats, lots of them! See, but the problem with Far Cry 2 is that you are threatened ALL THE TIME.
You couldn't drive a mile down the road without a militia truck ramming you in the ass. And these motherf***** spawn out of nowhere, so there's really no approach to it except either making a break for it or painfully taking out every vehicle and soldier crossing your path, e v e r y t i m e you try driving around the country.
Another FC2 goldie:
See a bridge? "Cool" you think. Nope - AMBUSH.
See a little village? "Cool" you think. AMBUSH
See a crossroad? "Cool" you think. AMBUSH
"All right" you say, "I'll clear this outpost and mark it (you know after you've cleared an outpost and found the "goodies" it's "marked" and you might think you're done with this shit)
WRONG!
You can't clear out an area in Far Cry 2. This is the land of the undead. Making the characters into zombies would at least make it feel more realistic.
So you have to deal with the same stupid outposts every fucking time. It doesn't matter if you are trying to sneak past them. No sir. BUSTED! Not even at night. BUSTED! My guess is that your character has a big neon sign "SHOOT ME" hanging over his head. That's the only logical explanation I can think of.
Fine I say, then there must be a really cool reward waiting for me after going through the same shit over and over again....there really isn't. The side quests are so absurdly bad (even the main quest for that matter) that the "reward" couldn't possibly outweigh all the frustration (if a few diamonds is what you call a reward)
For that matter, did we even need lots of diamonds in the first place?! I don't think so since I didn't do much sidequesting and I could pretty much buy anything I wanted.
The developers gave yet another pointless chore to do. "Hey, why don't you go look for some more diamonds! We've hidden them all across Africa in black suitcases. We made sure not to put too many in each, just 1 or 2, so you don't get too many too fast. Gotta catch them all!" YAAAAAY !!! Chores chores chores!!!
Don't even get me started on the malaria mini game...that was purely an utter annoyance which, on more than one occassion, dettered you from progressing in the game. You had to drive ALL THE WAY BACK TO TOWN to get those stupid pills. BUT THAT'S NOT ALL! Every time you had to do the super duper SIDE QUEST to "earn" the drugs. You HAD to waste another 20 minutes of gaming every time you ran out of meds, just so you were forced to do go kill some more thugs at some random house in the savana (coupled with all the outposts and militia trucks up your ass on your way).
But here's the worst part (for me):
- The game was EMPTY
I'm not talking about the map. The map is GREAT, GORGEOUS. You've got all this scenery, all these places, but that's it. They are just places. Nothing more.
There's nothing to do in Far Cry 2 except driving from point A to B and killing XY number of people.
I still remember that quest about some king or whatever he was who was stationed at some castle near the dessert. What a cool location! What a cool setting. What a waste.
You take out the 2 or 3 guards at the top with your sniper rifle, then storm the place. The door was opened, barely any guards, there's no excitemet since the whole castle hardly reacts to your murderous rampage. It's like you just walked in on those dudes having a stoner's convention. The whole ordeal didn't last more than a few minutes. A WHOLE FREAKIN' CASTLE IN THE DESSTER!
Then it's back to the tedious and exhausting adventures of outposts and militia trucks.
The game has so many unique areas which are sadly almost completely neglected. You spend 3/4 of the game wasting your time with the most boring set of activities.
Such a shame.
I felt like the developers made this great sandbox and were just about to put some toys in there..... They didn't. All we were left with was a sandbox.
That said, I'm more optimistic about Far Cry 3 ! If they dropped all those side questing and choring from Far Cry 2, I'll be happy to purchase the sequel.
I also hope the lesson's been learned and we'll get a full game this time around.
Obviously I know exactly what most of GAF thinks about FC2 and the knee-jerk reactions this thread would get, I just don't give a shit because all I want is for Far Cry 3 to be a sequel to Far Cry 2. The rest of the world can have their skinning minigames and XP popups if I can just have that, but it seems like I can't.
Jason Brody seems like your typical Nathan Drake — an "everyman" tossed into an extremely dangerous situation who just happens to prove instantly expert at escaping and delivering death through each new setpiece. In fact, in today's fine broth of homogeneity, I'm actually a bit surprised he's not voiced by Nolan North himself.
Please, don't even compare STALKER and Far Cry 2. STALKER is on a whole other level of existence. It's the best open world FPS of all time.
If so he has some very pale hands. I think you're thinking of the (friendly?) native faction that also fights the pirates.Also is the protagonist black? It's pretty rare by today's standards. They should give him some military background though.
I was very late to the Stalker party but I was late to witcher and fell in love with it. After playing the game in stalker and realizing that shooting a guy in the head didn't kill them, pretty much killed the experience for me.
Best thing is just to release a 15-minute uncut gameplay segment. I mean, all these trailers are spiffy but as this thread shows a lot of people are a bit sceptical.
Plenty of gameplay floating around. A mission with hang gliding, diving and riding a jet ski. Character models look great and the world is gorgeous.
http://www.youtube.com/watch?v=h-t9j3ReWcY
I will love spending hours in this world.
5:43 OH WOW
Best thing is just to release a 15-minute uncut gameplay segment. I mean, all these trailers are spiffy but as this thread shows a lot of people are a bit sceptical.
ironcreed said:You talking about how he stabbed one guy and threw the blade into another? Badass move indeed
I remember hearing that's an ability you unlock with XP. As eye roll inducing as that is it is a badass move.
Bloody hell, the hate that FC2 is getting is bizarre. One of my favourite games this gen, because you know, reality is and Africa in particular is dangerous and frustrating.
Crysis is the best FPS ever
Crysis is the best FPS ever while STALKER is the second best.
It's like you didn't even play the same game as me. Were you doing nothing but driving down the roads? I spent tons of time wandering through the jungle or plains without fighting anything. FC2 had as much combat as you wanted. If you stayed off the road and took some time to map out your route so that you stayed away from checkpoints, you were fine. My favorite part of the game was working my way across the plains by finding a tall hill, scouting ahead with the sniper rifle, and trying to avoid as many enemies as I could.This sounds fantastic to me. A dramatic improvement on the god awful Far Cry 2.
Others have summed it up above, but I just found the entire game frustrating and tiresome.
You really were under CONSTANT threat and it WAS NOT fun. It wasn't the kind of threat you could hide from either. Enemies would constantly spawn out of thin air and surround you. That game made damn sure that you could NEVER enjoy the environment or actually spend time exploring. There was no ebb or flow to the experience. You could never make any progress either as everything would respawn every single time you passed through. The game state existed only in a small bubble around the player and everything outside that bubble would reset to its default state almost immediately.
Furthermore, the environment itself sucked. Half the map was made up of artificial corridors boxed in by rock walls. You could not climb to the top of any rock structures. You were locked into their series of paths and roads. It was a terrible open world.
The game was also devoid of purpose and character. There was nothing unique about any mission ever. Everything took place in the same environments without anything unique or remarkable about the missions themselves. There was no care put into enemy placement or mission design. It was all based on systems. Furthermore, there was no narrative or characters to drive the game forward. Absolutely nothing.
Thus far, this new game seems to show that the world itself is much less constrained while the action is more evenly paced. Mixing this somewhat open world with more refined mechanics of other modern shooters certainly doesn't seem like a bad thing to me. It seems like an infinitely more interesting and better paced experience all around. This article actually served to build my excitement quite a bit as everything he complains about is exactly what I wanted over Far Cry 2.
The enemies were predictably placed (due to respawns) but, more importantly, their reactions were too simple. There was no sense of hunting or being hunted by the AI. If AI were present in the scene chances are every single one of them always knew exactly where you were at all times.
.
Except Nathan Drake isn't an"Everyman".
reading the article in OP they got rid of
malaria
guns jaming
respawning ennemies at outposts
constant ennemies spawning everywhere
bad fuckin story
bland characters
man, what a shame they took the features that made farcry 2 great.
Do we get a lot of those?FC3 just looks like another open world FPS game with XP bonuses