D
Deleted member 465307
Unconfirmed Member
I watched the footage from Tepaneca Vale, and for some reason, it seemed blurry. However, I have a terrible eye for detecting resolution. Is this actually a native 1080p?
I watched the footage from Tepaneca Vale, and for some reason, it seemed blurry. However, I have a terrible eye for detecting resolution. Is this actually a native 1080p?
I watched the footage from Tepaneca Vale, and for some reason, it seemed blurry. However, I have a terrible eye for detecting resolution. Is this actually a native 1080p?
"On Wii U it was tough to get to the visuals we wanted at 60fps. We had to use a lot of tricks to make it happen at all. For instance, on Wii U we were able to pull off two player split-screen racing at 720p and 60fps. Not bad at all, but with three or four players we had to scale down 30fps. Well, most racing games today don't even feature split-screen at all, so we didn't felt too bad about it. However, on the Switch we didn't had that limit. On Nintendo Switch in TV mode we now have four player split-screen, at 1080p and 60fps with much more details enabled. For worst case scenarios we enable dynamic resolution scaling to make sure the game keeps 60fps in unforeseen situations, tho that's usually not something you can spot."
Source
Don't know if its been mentioned before, but this is going to run at 1080p 60fps 4 player split screen
Source
Don't know if its been mentioned before, but this is going to run at 1080p 60fps 4 player split screen
Will you offer download play where only one player needs to own the game?
All players need the game.
Can we yet call this essentially a PS4-grade game on Switch? It's pretty unbelievable just how huge of an upgrade this got, going from sub-720p on Wii U to full 1080p, AND 30fps in 3-4 player splitscreen mode to full 60fps in 3-4 player splitscreen.
There's dynamic resolution, but they say it's not something you'd usually see.
Question also is, how's Redout going to be on Switch? We know NOTHING about it.
Nintendo should trust these guys with a new F-Zero game.
The F-Zero game that is not F-Zero. Seriously Nintendo give these guys the licence to make a new F-Zero game.
.Mario Kart 8 Deluxe does the same. Except it ran at a native 720p on Wii U, and a native 1080p on Switch.
It's a really nice leap. Especially for being such early titles.
There doesn't seem to be any New Super Mario Bros U @ 720p blunders this time around. Not that it looked bad, just notably below par.
Really wish I could get a physical copy of this.
.
Mario Kart Deluxe ist still 30fps with 4 players splitscreen afaik
"At all times" can also be referring to static resolution and locked framerate when playing in docked mode. Who knows how it is in 4 player split screen, but personally, i dont take what was being said as being applied to 4 player split screen.https://youtu.be/_247jZGq1fs
Three minutes into this Treehouse demo they say it's 1080p @ 60 FPS "at all times". When playing on the TV.
Well I think we can clearly say that the Switch is a fair bit more powerful than the WiiU. FAST pushed that machine very hard.
"We recently added HD Rumble to the game and it made a big difference. For instance, when you get in contact with something you now feel where it happens and what happens. It's not a simple On/Off rumble but you get tactile feedback about the position, where your vehicle really touched something. It adds a lot to the immersion."
Nice! Can't wait to try HD rumble