Sex sells. Shouldn't be a mystery to anyone.
But it doesn't.
Sex sells. Shouldn't be a mystery to anyone.
How? Having a wider variety of protagonists is a nice start, just to stay on topic of the video.
But it doesn't.
Life is Strange did it well. Both the main characters and the rest of the girls had tons of body variety.
I don't think Overwatch is really a good example. The criticism that Symmetra, Tracer, Widowmaker, Mercy and Pharah all have the same bodytype doesn't really hold water as several male heroes like Reaper, Soldier: 76, McCree, Hanzo, Genji and Lucio all share the same "ideal" athletic build. Its no secret that the males had much more diversity at launch with characters like Roadhog and Torbjorn, but I think Blizzard is making great strides in this department with characters like Mei, Zarya and Ana.
For the sake of argument what if a horse grows a horn and flies? that's as backed up with evidence as your premise.For the sake of argument, say we start forcing a more diverse array of female protagonists and sales of these titles drop 30%. What is the lesson here?
What if the sales jump 60%? What's the lesson then?For the sake of argument, say we start forcing a more diverse array of female protagonists and sales of these titles drop 30%. What is the lesson here?
I don't think Overwatch is really a good example. The criticism that Symmetra, Tracer, Widowmaker, Mercy and Pharah all have the same bodytype doesn't really hold water as several male heroes like Reaper, Soldier: 76, McCree, Hanzo, Genji and Lucio all share the same "ideal" athletic build. Its no secret that the males had much more diversity at launch with characters like Roadhog and Torbjorn, but I think Blizzard is making great strides in this department with characters like Mei, Zarya and Ana.
What if the sales jump 60%? What's the lesson then?
We can all just make shit up.
What the fuck are you scared of?
For the sake of argument what if a horse grows a horn and flies? that's as backed up with evidence as your premise.
What if the sales jump 60%? What's the lesson then?
We can all just make shit up.
What the fuck are you scared of?
What if the sales jump 60%? What's the lesson then?
We can all just make shit up.
What the fuck are you scared of?
Dude that's never, ever, going to happen, like, imagine GTAV starred 3 fat women, you think it would sell less because it featured three fat women? It's not like the protagonists are not already ugly and/or old.I'm trying to start a dialogue on the subject with you in order to look at this situation from opposite ends. I'm not trying to prove a point, simply trying to get your opinion. But if you're coming in hot, lets just forget the whole thing.
Tomb Raider though.That's the thing. All of these companies already have data that shows female protagonists in general won't sell as well. So to go as far as to have a female protagonist that isn't even a desirable body type is going to be hard as hell sell for most companies.
That's the thing. All of these companies already have data that shows female protagonists in general won't sell as well. So to go as far as to have a female protagonist that isn't even a desirable body type is going to be hard as hell sell for most companies.
Don't spoil shit, thanks
What if the sales jump 60%? What's the lesson then?
We can all just make shit up.
What the fuck are you scared of?
Man needs his e-titties.
But that's exactly the point. All the issues they take with female body types in video games can be applied to men's:
- Limited range of male body types.
- When there's a notably different body type, it's presented as a joke.
She also puts Overwatch as an example while conveniently ignoring Zaria, Mei and D.Va. Then she shows LoL, and conveniently ignores champions like Rek'Sai or Illaoi.
So the assumption is the oversexualization of women in gaming is for no purpose greater than to perpetuate inequality of the sexes?
What if the sales jump 60%? What's the lesson then?
We can all just make shit up.
What the fuck are you scared of?
No, it's based on the wrong assumption that sex sells, when there's no evidence at all that backs up this being the case.
Other than games that are made specifically for pandering, no one's opinion on whether or not buying a game hinges on the size of the female characters' tits.
Dude that's never, ever, going to happen, like, imagine GTAV starred 3 fat women, you think it would sell less because it featured three fat women? It's not like the protagonists are not already ugly and/or old.
I don't think Overwatch is really a good example. The criticism that Symmetra, Tracer, Widowmaker, Mercy and Pharah all have the same bodytype doesn't really hold water as several male heroes like Reaper, Soldier: 76, McCree, Hanzo, Genji and Lucio all share the same "ideal" athletic build. Its no secret that the males had much more diversity at launch with characters like Roadhog and Torbjorn, but I think Blizzard is making great strides in this department with characters like Mei, Zarya and Ana.
Developers can put as much or as little body diversity in games as they want.
You have the choice to either buy it or not buy it.
No, it's based on the wrong assumption that sex sells, when there's no evidence at all that backs up this being the case.
Other than games that are made specifically for pandering, no one's opinion on whether or not buying a game hinges on the size of the female characters' tits.
But it doesn't.
Tell that to Team Ninja.
That new Ghostbusters movie. As fucked up as it sounds, if the 4 protagonists were hot and ran around in thongs, it would have garnered a few more sales. Again, not saying it's right, but it's the sad truth.
Developers can put as much or as little body diversity in games as they want.
You have the choice to either buy it or not buy it.
DOA series sells like shit though. Also they're good fighting games that are not taken seriously even in competitive conventions because of the overdone sexualization.
What about male monsters with big human tits?Nice to see female monsters that don't have big human tits for some strange reason.
That new Ghostbusters movie. As fucked up as it sounds, if the 4 protagonists were hot and ran around in thongs, it would have garnered a few more sales. Again, not saying it's right, but it's the sad truth.
DOA series sells like shit though. Also they're good fighting games that are not taken seriously even in competitive conventions because of the overdone sexualization.
DoA sells well enough that they keep pumping them out, as well as a spin off series with hot new VR action. Not to mention a bazillion little sexy outfits to dress your girls up in.
So yeah, sex sells.
Got a source for this? Especially considering the healthy DLC support for the game (going on YEARS now) I find this hard to believe. I hope you aren't arguing "because it sells worse than Mortal Kombat it sells bad!".
Um, no this is absolute bullshit. Ghostbusters was made as a family film. Do you really think it would have gained more sales from the group of people whose sole interest are in watching four women running around in thongs than it would have lost from the families who actually want a family friendly film?
This is the problem with the assumption "sex sells": it assumes a particular audience, primarily a straight male one. Because yes, for a group of people sex does in fact sell. But there are other audiences out there that media can cater for, and those audiences are much larger than the small contingent who publishers keep pandering almost exclusively to.
DoA sells well enough that they keep pumping them out, as well as a spin off series with hot new VR action. Not to mention a bazillion little sexy outfits to dress your girls up in.
So yeah, sex sells.
She also puts Overwatch as an example while conveniently ignoring Zaria, Mei and D.Va.
I absolutely think it would. Because at least one asshole out there will watch the movie to watch tits for 90 minutes. I'm sorry but that person and others like him exist. I am not defending the action but I certainly am not ignoring it either.
Good enough is still lower than a lot of other fighting games. If sex was that important in sales like you say it would sell better than SF, MK or KI.
The spin off series is basically getting the money from the niche group that yeah, buy anything sex related. But it's still a niche market.
Good enough is still lower than a lot of other fighting games. If sex was that important in sales like you say it would sell better than SF, MK or KI.
Dead or Alive 5 originally released on PS3 and Xbox 360 in September 2012. The game was an instant success with 580,000 units sold worldwide within the first week. Since then the game has seen multiple iterations released for Vita, PS3, Xbox 360, PS4, Xbox One and STEAM with cumulative shipments + downloads reaching almost 1.5 million units worldwide.
Koei Tecmo released a free to play edition of the game under the "Core Fighters" title and more than 3.5 million people have downloaded this version.
5 million units have now been sold/downloaded worldwide across the titles listed below.
DEAD OR ALIVE 5
DEAD OR ALIVE 5 PLUS
DEAD OR ALIVE 5 ULTIMATE
DEAD OR ALIVE 5 ULTIMATE: CORE FIGHTERS
DEAD OR ALIVE 5 LAST ROUND
DEAD OR ALIVE 5 LAST ROUND: CORE FIGHTERS
Good enough is still lower than a lot of other fighting games. If sex was that important in sales like you say it would sell better than SF, MK or KI.
The spin off series is basically getting the money from the niche group that yeah, buy anything sex related. But it's still a niche market.
Dynasty/Samurai Warriors games don't sell that well either but they continue to produce those. Production being constant doesn't imply that the game is selling well.
You seems to account the "assholes" that would go to see the movie for the tits but not the families or just regular people that wouldn't go because of the tits.