The best FF game that deserves a full-on handheld remake.
Yeah. I want a 3DS remake! D:
The best FF game that deserves a full-on handheld remake.
Those sprites are REALLY ugly. They're worse then Final Fantasy IV Complete Collection.
....soon
Man, why do you guys hate the high-res 2D sprites? Personally I thought FFIVDS looked pretty ugly. I understand that a 3DS or Vita 3D game would likely look a lot better, but I really like the idea of taking the original 2D look remastering it with higher detail sprites.
Found the scans. Calling it just "based on the GBA version" is underselling it. It may be based on that technically, but it looks much closer to the PSP version of FFIV. The sprite work looks almost completely re-done. Like the Amano portraits too.
Man, why do you guys hate the high-res 2D sprites?
I wouldn't mind FFIV CC sprite work. These sprites are built from the assets as FF Dimensions, which means they're not great at all.
These sprites are horrid. Damn it, Square-Enix, you already have perfect assets from the GBA version!
Surely they could have released it on PSP too then
If you saw the scan, you'd understand.
Wow, uh... This doesn't look too hot at all. FF4CC sprites, the character sprites don't look very good, they don't jive with the background too much...
Happy 20th Anniversary, FF5?
I hate virtual buttons and sticks on smartphone games as much as the next guy, but they don't really have a negative effect on turn-based or menu-based RPGs. The only real-time thing you have to do in classic FF (excluding the ATB meter) is movement, in which you don't immediately have to deal with enemies. If Square Enix doesn't fuck up the new menu design I won't have a problem with touch screen controls. It's when they do this for action RPGs that creates a problem.
I could understand if you don't own an iOS or Android device though.
Wow, uh... This doesn't look too hot at all. FF4CC sprites, the character sprites don't look very good, they don't jive with the background too much...
Happy 20th Anniversary, FF5?
Straight port? Like Secret of Mana iOS?
Having played and nearly beaten FF Dimensions, I'm going to disagree. Navigating the environments with the virtual dpad was really irritating.
So I wonder if Square charges you for switching jobs in this version.
So I wonder if Square charges you for switching jobs in this version.
Having played and nearly beaten FF Dimensions, I'm going to disagree. Navigating the environments with the virtual dpad was really irritating.
Having played and nearly beaten FF Dimensions, I'm going to disagree. Navigating the environments with the virtual dpad was really irritating.
I played it on both iPad and on my Galaxy Nexus. It's easier to move around on my phone, but more irritating to select commands in battle, and vice-versa with the iPad.On a phone screen it was very annoying to choose commands in battle too. I don't have big fingers but I would often hit the wrong command by mistake. I guess playing on a Ipad takes care of that issue, though.
For anyone who has seen the scan, what does it say about FF11 below it?
"Buy the old sprites for only 3000 Yen!"
Ew, this looks ugly.
FFV deserves better than this.
Is FF6 on iOS yet?
There will probably be a gimmick where you have to pay for the original soundtrack or something like that if FFD is any indication.
Probably on it's way sooner or later.
For anyone who has seen the scan, what does it say about FF11 below it?
If I had to guess, it's probably related to Seekers of Adoulin launching next week? (Though, that art is old school Zilart FFXI Soooooooo)
I'm curious as well.
And the sprites? I'll have to see them in motion.....if its closer to FFIV:CC, yay! If its FFD...not-so-yay...
No way!THIS IS NOT FUNNY! FFD already had "buy chiptune music for 10 bucks" this is the next logical step....
I hate virtual buttons and sticks on smartphone games as much as the next guy, but they don't really have a negative effect on turn-based or menu-based RPGs. The only real-time thing you have to do in classic FF (excluding the ATB meter) is movement, in which you don't immediately have to deal with enemies. If Square Enix doesn't fuck up the new menu design I won't have a problem with touch screen controls. It's when they do this for action RPGs that creates a problem.
I could understand if you don't own an iOS or Android device though.
Who the hell is paying 20 bucks for these games on iphone?
Based off YouTube the chip tune tracks are also goodNo way!
Really? That's mortifying.
Happy to see FFV, but..
Bleh, those character sprites. The smoothed look is out-of-place when on the same screen as the FFIVCC enemy sprites and the fairly-detailed backgrounds.
No way!
Really? That's mortifying.
I'd pay for Galuf and Krile to switch places.