There's only one set of audio files across all versions, at least according to how they're planning to have it for now.Khrno said:I just don't think that the versions will have multiple languages, I would even think that the French and German versions will have their own SKUs instead of being on the same disc as the English version here in Europe.
It would be pointless anyway to update the game and have to download all the different audio and text files for the different languages too, specially for the PS3 version where HDD space is more valuable than on the PC.
Economy will still be trade among players driven with an auction house possibility. Other options are still being considered
Awntawn said:Erm, so SE's going Engrish Onry for the voices >.>
Hope they don't fail at it like every other FF localization >.>
Kagari said:I think you are wrong!
Kirashi said:FFXICore's article has 1 mistranslation
"ENGLISH ONLY voice acting thus far, subtitles provided for other regions."
Jinko said:Do you guys realise how import this is ?
Guildleves are instanced, only you and your party members are allowed into a guildleve area (or at least what Tanaka said in a previous interview), which means HNM's will be instanced YAY !!
Jinko said:I just noticed this and and am a little worried, one thing they needed in FF11 was a better Auction house and mailing system, the word "possibility" doesn't give me much hope.
Khrno said:That doesn't mean that there won't be any Nindhogg, King Behemot, Tiamat, Cerberus or Dark Ixion roaming Eorzea's lands every 21 hours to 8 days.
It just means that there will be some Chlevniks, Kaiser Behemoths, Sarameyas and Ouryus inside instances.
or just they couldn't, due to "PS2 limitations".
Jinko said:I never suggested otherwise, even WoW has free roaming world bosses, although WotLK has yet to get one
Yes, they did like to flog that dead horse a lot
Teknoman said:Variation among armor progress more drastically than FFXI!
eggandI said:I'm glad they make note of this cause this was a serious problem in XI. If you were a warrior you looked the same as all the warriors your level, etc.
Ravidrath said:I'm guessing there will be more models and stuff for armor, but that the way the Armory System works will make people vary their gear up more.
Teknoman said:Im just glad there will be specialized gear and general gear, as well as lots of variations, of course with Yoshida art design, i'm sure everything will look great.
Ravidrath said:So given the changes to the class/job system... do you think there will be Artifact armor, or the rough equivalent?
I'm kind of thinking there... won't be?
carlo6529 said:I hope there is. BST AF ftw!
Ravidrath said:So given the changes to the class/job system... do you think there will be Artifact armor, or the rough equivalent?
I'm kind of thinking there... won't be?
Jinko said:I'm sure there will be some form of class specific gear though, I'm more inetersted in what classes can wear what type of gear.
For example if your main class is Gladiator and you switch to a mage class what happens to the gear you were wearing ?
Will mage classes be allowed to wear plate at the expense of less magic power and mp, this would open up the possibility of mages being able to solo.
Jinko said:I just noticed this and and am a little worried, one thing they needed in FF11 was a better Auction house and mailing system, the word "possibility" doesn't give me much hope.
Epcott said:Oh I hope I hope I hope there isn't a monthly fee. But I don't see that as financially sound for Square, plus, XI wasn't free.
With that said, I hope you don't need a playonline account or some separate login much like MGO, that would suck. You should be able to use your PSN log in, go into Playstation Store and purchase your monthly subscription month by month or for a full year (much like Qore).
The more streamlined, the better
Dreamwriter said:I thought it worked just fine, when there weren't any gil-farmers messing up the economy.
Achtius said:Sign up? or sign in?
Can't you sign up on a pc and play on console? D:
I am confused
rhfb said:So glad they are doing away with POL. One of the worst ideas ever to come out of SE :lol
Jinko said:There will have to be a BST/pet class before that happens
I'm sure there will be some form of class specific gear though, I'm more inetersted in what classes can wear what type of gear.
For example if your main class is Gladiator and you switch to a mage class what happens to the gear you were wearing ?
Will mage classes be allowed to wear plate at the expense of less magic power and mp, this would open up the possibility of mages being able to solo.
Perhaps the majority of vit and def rating is though the shield skill tree, so maybe armors only purpose will be for minor stats increases and bonus effects.
Darkpen said:Just out of curiosity, how many people here who's played FFXI to some degree still remember their PlayOnline ID, and if you do remember it, can you also read out your SSI by memory or not.
carlo6529 said:I'm sure there will be some form of pet control job. I myself would still like to play as a bst even though most likely all classes will be able to solo.
As for the whole armor thing, I am not sure if any of the below has been confirmed or not but the way I picture it is like this, it increases stats and bonus effects(like you said). I also think that there will be armor/weapon specific abilties.
I do not know if you have heard or played Ragnarok Online, but they had a card system where armor had a certain amount of slots in which you could place a single card permanently which would either give you an extra ability (for example Heal lvl 1, provoke lvl 2 etc.) and/or increase your stats. Excecpt that in FFXIV, these abilities will already be grafted on the equipment.
I guess I just assumed that in FFXIV, I could for example at base be a level 46 beastmaster, with all the job specific abilities I should have at that point(like Charm and Release etc..) and equip myself with a dark knight scyte, Dragoon boots, healer glovies, and a bards beret for other class abilities.
Teknoman said:
Well now we know what starting area the Gamescon demo took place in, and that hi-potions will most likely be as common as a normal FF.
jsrv said:Did they mention whether the servers will be shared globally with something like an auto-translate for communication or if each region will have their own servers?
Teknoman said:http://www.eorzeapedia.com/wp-content/uploads/Fusionx/2009/08/GuildleveTranslate.jpg
Well now we know what starting area the Gamescon demo took place in, and that hi-potions will most likely be as common as a normal FF.
Jinko said:was it 10 stacks/items in the mail system.
Not being able to send mail because someone hasn't taken it out at their end is extremely frustration, especially if you are trying to send stuff to your mules.
jump_button said:lets hope they dont take to much room up :/ or are as useless as they was in ff11
Teknoman said:
Well now we know what starting area the Gamescon demo took place in, and that hi-potions will most likely be as common as a normal FF.
Im glad thats gone since my main account got banned :lolrhfb said:So glad they are doing away with POL. One of the worst ideas ever to come out of SE :lol
Ether_Snake said:Leve Requirements...
And I thought there was no levels?
DrDogg said:That said, we know the classes will be very customizable and grow with your character. Given the fact that this is supposed to be an advancement over the FFXI job system, and you could easily go BST/WHM there, I see no reason why you won't have the ability to use some Illusionist spells along your growth path for BST. Just not sure how it's going to work at this point.
Teknoman said:
Well now we know what starting area the Gamescon demo took place in, and that hi-potions will most likely be as common as a normal FF.
And there will most likely be some skill measure they can use to tell how skilled-up you are - someone having only played for 5 minutes won't be able to do anything but the most basic Leves, and the person of course will be limited to only those.
it probably get better later D:Khrno said:I already hate how mundane the Guildleve system is :lol
I agree.Seiken said:
I like the looks of this.
Khrno said:I already hate how mundane the Guildleve system is :lol
Khrno said:I know that, I just don't dig the casual presentation of the system.
Mik2121 said:I've never played FFXI... would 2000Gil be much, supposing stuff costs the same in FFXIV?