That Dude John
Member
The best part for me was that last Glaive Art. Some shit straight out of Dynasty Warriors. I wonder if he'll keep it for multiplayer.The counter against Enkidu is probably the best part of the DLC. So good.
The best part for me was that last Glaive Art. Some shit straight out of Dynasty Warriors. I wonder if he'll keep it for multiplayer.The counter against Enkidu is probably the best part of the DLC. So good.
Not sure why people are praising a sub 2-hours DLC for almost $10.
Not sure why people are praising a sub 2-hours DLC for almost $10.
Not sure why people are praising a sub 2-hours DLC for almost $10.
Not sure why people are praising a sub 2-hours DLC for almost $10.
Its 90 mins campaign with new music, new types of enemies, 3 totaly new bosses, 1 totaly new playable character, 1 amazing secret boss, speed run mode, and rewards carrying to the full game, for 5$.
In a world where Atlus and Namco sell costume packs for 7-10$.
Its 90 mins campaign with new music, new types of enemies, 3 totaly new bosses, 1 totaly new playable character, 1 amazing secret boss, speed run mode, and rewards carrying to the full game, for 5$.
In a world where Atlus and Namco sell costume packs for 7-10$.
You get crazy value for what you're paying here. I don't think this's even debatable.
Not sure why people are praising a sub 2-hours DLC for almost $10.
Its the best SE has done for DLC as of yet.
XIII series DLC was nothing like that.
Let's call a spade a spade.Its good value.
There was an item at the top of the waterfall before you go down that I missed. Never would have seen it would a guide tho.Beat it yesterday, I liked it, I can see the inspirations from Dark souls, at least in terms of a stamina bar to block.
Only need to so it again to find all the items
..which I was trying to do the first time and thought I was doing well but must have missed 1 or more.
Also need 1 million points in score mode either. No idea how to go about that. First try got me around 700,000 and was going as fast as I could. Not sure you get a big bonus for using no items or something.
There was an item at the top of the waterfall before you go down that I missed. Never would have seen it would a guide tho.
Also never realised that there's 5 columns in the area when you're first introduced to them. Always wondered where the one I missed was.
Its 90 mins campaign with new music, new types of enemies, 3 totaly new bosses, 1 totaly new playable character, 1 amazing secret boss, speed run mode, and rewards carrying to the full game, for 5$.
In a world where Atlus and Namco sell costume packs for 7-10$.
You get crazy value for what you're paying here. I don't think this's even debatable.
Is it confirmed this dungeon opens up in the main game and you can travel there with Noct?
I'll have to try for items later, got all the columns no problem, but the items are devilishly placed, ha ha. I read there was one at the very beginning behind you, which I'll be sad if that's the one I missed, ha ha, as I even went back to see if you could go away, but don't recall an item.
For the million points, I heard if you just parry a lot you can get a million points, so gonna do that.
Is it confirmed this dungeon opens up in the main game and you can travel there with Noct?
The animations in this never stop looking amazing.
Not sure why people are praising a sub 2-hours DLC for almost $10.
It's ok if you finished chapter 8Is this spoilery for the main game? Should I finish the game first?
Beat it last night. Gladio's movement and attacking somehow feels a bit more responsive, but man, coming from the best ARPG combat in NieR: Automata, which I've finished two days ago (a masterpiece, whew!), makes this really hard to enjoy much.
Playing Automata really showed me how much of a fool I was for thinking FFXV's "action rpg combat" was passable .
It's ok if you finished chapter 8
Lol, while I was playing Automata I actually thought about how it would've been cool to have something like Noctis' warp attack.The warp strike idea is neat, but when you realize it's Noct's only move it begins to dawn on you...
- Almost 5$ actually
- The unlockable Gladiolus costume
I thought that Automata's combat was poor. It was really limited and lacked depth, with very few combo options. Felt more like a shallow hack and slash than an action RPG. I know it's unpopular opinion.
XV' combat can be just as shallow, but at least, for me, it's unique. With things like the holding mechanics, warp strike, link-strikes, the way they handled aerial combat, it just feels fresh and new and unlike any other game even if it has little depth to it. Automata just feels like a poor man's Bayonetta.
That's said, Automata's combat is more polished and responsive, so there's that.
Lol, while I was playing Automata I actually thought about how it would've been cool to have something like Noctis' warp attack.
If you haven't yet, in Nier Automata, get the Engine Blade and get it to Level 4
Is this integrated into the main story or is it accessed only via the main menu?
Few combo options? Have you seen the insane combo videos people are posting on youtube? It's no Bayo but it was never supposed to be. It needs to be accessible to fans of the original nier and keep the spirit of its combat style intact.