I didn't have a 60fps capture station, so here's a quick and dirty phone camera 60 fps test for everyone who's interested (https://www.youtube.com/watch?v=L5YzKS6_RX0) . I'm sure there'll be a lot better videos very soon though lol
What does it mean by conclusion of the Moogle Chocobo festival?
Whats added to it or do they mean they are taking it out?
I finished (supposedly) few weeks ago but this is making me think they are adding something else to it?
What does it mean by conclusion of the Moogle Chocobo festival?
Whats added to it or do they mean they are taking it out?
I finished (supposedly) few weeks ago but this is making me think they are adding something else to it?
Man i wish the game was delayed a year. Wouldve added some decent 2nd half content and maybe just maybe that old godly lighting for the pro.
Dont care much for 60fps, hell ive been playing in high res mode on a 4k tv and i dont even care for the poor frame pacing.
That lighting plus hdr wouldve been a sight to behold
In 60fps mode I'm also noticing less dithering on the hair than before and overall the blur when you rotate the camera appears to be reduced compared to higher res mode so overall the image looks pretty clean.
Seems like the best way to play the game at this point. Too bad they couldn't fix the frame pacing issues in either mode.
PlayStation 4 Pro's 'lite' display mode almost on par with the consistency of the Xbox One presentation. The lite mode runs the base PS4 visual feature set at 1080p30 and features a rock-solid performance profile. Stutter in the form of incorrect frame-pacing is very rare during gameplay and is only really noticeable in the title's engine-driven cut-scenes. But switching to the higher resolution mode with its 1800p checkerboarding, improved texture filtering and shadows sees inconsistent frame delivery strike back with a vengeance. We've actually opted to play the game on lite mode instead - trading the resolution and improved image quality for a smoother experience. The good news is that HDR support - which is phenomenal in this title, by the way - works across all modes.
Carnival is a limited time event, its going away now.
If you update it then the carnival goes away since its technically over now.
Whoops, stable mode gone for good. Was kinda worst case scenario.
PS4 version > Pro I guess now. GJ SE.
This makes absolutely no sense. Framepacing issues are present on the standard PS4, so even if they're now in every mode the Pro would still be unquestionably better. It offers either much higher framerate or much higher resolution than on standard.PS4 version > Pro I guess now. GJ SE.
How did you get that from, "In 60fps mode the game is considerably more fluid and it really improves things during combats."
Some people might prefer Lite Mode's (formerly) more stable 30fps compared to the variable framerate it has now.How did you get that from, "In 60fps mode the game is considerably more fluid and it really improves things during combats."
Nier music?? Awesome.
And what timed hunts are there?
Some people might prefer Lite Mode's (formerly) more stable 30fps compared to the variable framerate it has now.
Doesn't really bother me (Didn't mind it in KH 0.2, either) but a toggle to cap/uncap the framerate Lite Mode would have been the best way to go about things.
So the limited time hunt seems to be up (cactuar/slactuar) but I'm not sure where to find it.
hey just hold your horses, it's coming in the March patch
Digital foundry said that the Lite mode doesn't have the frame pacing issue that PS4 and PS4 Pro High has.
Digital foundry said that the Lite mode doesn't have the frame pacing issue that PS4 and PS4 Pro High has. Did they add it in to Lite mode in the 1.05 patch?
http://www.eurogamer.net/articles/digitalfoundry-2016-final-fantasy-15-performance-analysis
Best food for fishingSo it seems I missed the festival thing, did I miss much?
So it seems I missed the festival thing, did I miss much?
Best food for fishing
Mystery item "dream egg"
Guess I never got the dream egg. I got a ticket to a never-ending fireworks display that didn't give me any means of exiting it short of quitting the game :/
While Lite Mode isn't locked, I think the higher framerate does a good job of hiding the stutter, and it still feels smoother overall.
It would have been a lot better if they'd fixed the pacing issues in High mode, that could have been the go-to mode for people that are looking for stability. Sadly, framepacing still seems to be beyond the ability of Japanese developers to fix.
Damn. Beaten, that was nuts.It highlights a section of the map for you lol. It's to the southwest of where the meteor hit.
Edit: Holy shit this is nuts,you have to kill 100 cactuars and slactuars in one fight.
Damn. Beaten, that was nuts.
I assume we can do this as many times as we'd like?
True, but it sure as hell needs one.I don't think it was ever stated that High mode would get an update.
Not to mention experience. I got about 100k just for finishing that one fight m.It has a counter for the number of times youve complete it, so I assume so. I wonder how you trigger it. Since you get 333 AP each time. That might be an easier way to grind for AP.
They added Nier and Nier Automata music to the player! I think it's part of the collab for hyping the game XD
Not to mention experience. I got about 100k just for finishing that one fight m.