Psykotik said:environment = proper shadows
characters = round shadows
boxes/barrles = no shadows
are the shadows still WIP?
Yes, environment is lightmapped, realtime shadows hasn't been added atm.
Psykotik said:environment = proper shadows
characters = round shadows
boxes/barrles = no shadows
are the shadows still WIP?
Got a link?Chinner said:this is just as bad as that HURR PIRATES VS NINJAS shit.
ThanksKulock said:Detailed sprites in a polygonal world, haven't seen that in a while. Interesting look, cool.
We can't wait to have you backSovanJedi said:Good job guys, everything is looking fantabbydooby! The community as a whole will get this done before we know it.
Sorry I've been AWOL (YET AGAIIINNNN), work has been soaking up all my time. :<
Yes.Psykotik said:environment = proper shadows
characters = round shadows
boxes/barrles = no shadows
are the shadows still WIP?
You are a dick, duck.Chinner said:this is just as bad as that HURR PIRATES VS NINJAS shit.
Yeah, that's one of the things I meant with placeholder assets. Enemy animation frames still need work, but will improve. Sovan is one awesome fella.KevinCow said:The sprites look kinda... stiff. I can only imagine them animating like robots.
Jocchan said:Got a link?
It depends on who can we get to help us. I started doing the environment during the couple first months after the project started but I've been very busy this last year with school (my last year, had to get a project done) and not many people has been able to help us, and the ones who did ended up doing only a couple things and then leaving.Metroid Killer said:Looking really great guys!
Is a 2011 release realistic?
Sega1991 said:Wow, good work here. Going with 2D sprites was a fantastic decision that really helps the game define a unique visual style for itself.
If I may make a suggestion, though: Dudebro's palette. It took me a moment to realize he wasn't just shirtless and bald. Perhaps making his jacket and beret a slightly more pea green color? Or, really, anything besides the fleshtone sort of tan color you have.
djtiesto said:Totally diggin on the sprites! Though I guess I'm out of the loop, I always thought this was gonna be an XNA game?
Chinner said:this is just as bad as that HURR PIRATES VS NINJAS shit.
Wii Retail ??Jocchan said:Thanks
I'd love this too. We need to focus on finishing the game first, but I'd love to port it to every platform under the sun. Luckily, Unity allows this.
Unluckily, the license fees are a bigger problem. But we'll evaluate the best way to act when the moment comes