Actually i think its there.This level of rotation is not in the game from what we've seen. I'm talking about the gamescom demo.
It's not quite there is it, but how do we know that's the maximum it goes? We'll have to seeActually i think its there.
Yes, and as I've said this is about 200 degrees of total rotation, slighly further than pointing straight to the right.Actually i think its there.
yes, all MS 1st party games are. You can also upgrade to the premium edition for 35 bucks & get early access along with all the premium edition content. good dealIs this day one of Game Pass?
Remember GT on the PS3 when they had the 'standard' cars? which pretty much were ps1/2 models with blank dashboards. Now there's outcry because indicator lights are not shaded properly, sad that gaming has come to this anymore. Having played every forza extensively they always deliver and I'm sure it will be a fantastic game especially since it's been in the works for almost 7 years.Car models matter to car enthusiasts, it's like a Tactical FPS having wonky gun models. I actually do not use the R32 skyline in Forza games because of how abysmal it looks, even though it's one of my favourite cars of all time. They still use models that were sourced in 2004/5 before they scanned cars, they look so out of place next to the beautifully accurate scanned models of later games yet they still persist. It's an issue that T10 just seem to mostly ignore. They redid a lot of them for FM5/FH2 such as the F40 and XJ220 but still some remain and they stick out like a sore thumb, especially in the ninth generation of consoles.
Remember GT on the PS3 when they had the 'standard' cars? which pretty much were ps1/2 models with blank dashboards. Now there's outcry because indicator lights are not shaded properly, sad that gaming has come to this anymore. Having played every forza extensively they always deliver and I'm sure it will be a fantastic game especially since it's been in the works for almost 7 years.
Why are you trying to pretend that GT wasn't ridiculed and raked over the coals for that?Remember GT on the PS3 when they had the 'standard' cars? which pretty much were ps1/2 models with blank dashboards. Now there's outcry because indicator lights are not shaded properly, sad that gaming has come to this anymore. Having played every forza extensively they always deliver and I'm sure it will be a fantastic game especially since it's been in the works for almost 7 years.
Reviews a month before release?So the embargo ends today, will we get full reviews or just detailed hands-on impressions? Should be fascinating either way. Finally we will get a load of definite answers about this game.
All have been confirmed?20 tracks at launch is a bit disappointing especially compared to Forza 7 but full day night cycle and weather makes up for it tbh
I hope that they get the physics right!
That's all what makes a good driving experience. The rest is on top.
Looks very impressive an enormous improvement over 7.
Yeah it won't be reviews by the looks of it, just more detailed 'hands-on impressions' from people Turn 10 have cherry picked.
Forza Motorsport review embargo could lift soon ahead of October launch
Enhance your Google News stream using Xfire.thegamedial.com
Does everything have to be a conspiracy theory?
Am I wrong? They either cherry picked people or they gave it to anyone who wants it.
By that count, all reviews are cherry picked to some extent since outlets are pre-determined.
You wanted more info on Forza and you’re going to get it. Info on multiplayer, visuals, tracks, content, vehicle handling etc. Dismissing it as ‘cherry picked impressions’ is strange.
Let's hope this game has vehicles in itGotta divert the attention somewhere else with all the stuff that's coming out about starfield.....
I kid i kid
I heard from my sources that it has. Need a confirmation thoughLet's hope this game has vehicles in it
Big if true.I heard from my sources that it has. Need a confirmation though
I'm glad to get the info but it will be through a filter of selected people who probably won't be very critical of any shortcomings. It isn't 'strange' to recognise this.
Damn you need to be on the pc Sims with that setup!All I care about is that the sim racing is good. I've spent 1800 pounds on Fanatec gear to play this and gt7 so I hope it's good...
If not gt7 career coming strong!
I got csl dd pro 8nm and a couple of wheels. Handbrake and shifter so I deffo want to get on drift 2.0.Damn you need to be on the pc Sims with that setup!
literally changes everything regards to on track physics, will result in far more realistic handling across the board. Can't wait to try it soon.I don't know that! Seems great! I hope this changes tthis typical unexcited driving feeling in the older Forzas!
I've always had the feeling that the cars hovering over the street with no real contact.
Great to see that's on the List to solve!
this amount of rotation only happens in 2 cases:Actually i think its there.
I got csl dd pro 8nm and a couple of wheels. Handbrake and shifter so I deffo want to get on drift 2.0.
Which assetto corsa should I get? Any specific add ons etc?
Still waiting for it to be delivered. Can't wait.
Dude you don't typically throw a right hook right after a cross. Doesn't work like that. You'd expect a left hook after that, and then finish off with a right uppercut.
Get both AC's. Both of them can be got for $20 total more than likely (when on sale). They were both in a humble bundle last month.
With old AC, you need to get Content Manager. It's a front loader basically that lets you mod/tweak/bind keys/custom patches/etc for Assetto Corsa. I'd argue it's basically necessary.
ACC is good to go out the box.
Codemasters WRC is coming out next month so that's one to be on the lookout for.
If you want an arcadey game The Crew Motorfest is out today. I've heard the wheel support is solid. I'll see for myself in a few hours.
I THINK that's the same time the previews hit, noon ESTThere is also a Forza Monthly happening in little over an hour today. Should be about wheels and which ones are compatible.
New gameplay video :
Preview build, I see no RT in gameplay, the only "RT on track" is during replays and intro sequences.
I agree with your other post as things do looked washed outBottom left one looks attractive. Though I notice it says the game only gives its best graphics at 4k30.
I agree with your other post as things do looked washed out
Maybe I was expecting too much but I really hoped to be blown away by this game graphics wise being built from the ground up for the Seres consoles mantra
I am 100% playing this on PC and really hoped we would see ultra graphics gameplay
I agree it does look fine I just expected more I guessI think this is the first Forza for a while (perhaps ever) without a track where it's really graphically impressive even if it isn't necessarily great to race on. New York City, Tokyo, Prague, Rio, Fujimi Kaido, Bernese Alps etc.
It looks fine but doesn't REALLY seem much of a leap over the last gen Forzas.
I see it still has the exaggerated reflection in the windscreen in cockpit view which I'm not a fan of. In previous Motorsport games you couldn't turn this off like you can in Horizon games either. (Not even on PC.)
Get into iracing.I got csl dd pro 8nm and a couple of wheels. Handbrake and shifter so I deffo want to get on drift 2.0.
Which assetto corsa should I get? Any specific add ons etc?
Still waiting for it to be delivered. Can't wait.
Uh oh, are they doing the old "add on purchase required for the real day 1" shtick again?Still can't wait to play it and wonder if the early access will cause GAF to have a meltdown
New gameplay video :
Preview build, I see no RT in gameplay, the only "RT on track" is during replays and intro sequences.
They did for the last Forza and had well over 1 million of us in game I bet they do it againUh oh, are they doing the old "add on purchase required for the real day 1" shtick again?
Uh oh, are they doing the old "add on purchase required for the real day 1" shtick again?