Time to update the list:
The Last Guardian Development
9 years ago (June 2005)
October 18th, 2005 - Team Ico releases their last original game, Shadow of the Colossus
8 years ago (June 2006)
It's reported that Team Ico was just experimenting with new ideas in this time period, like deciding between a PSP and PS3 project, etc.
Fumito Ueda: "If we were to make our next game, it would, naturally, be on the PS3"
7 years ago (June 2007):
February 2007 - Team Ico suggests that its new game was in the early phases of design
May 18th, 2007 - Sony reveals that Team Ico is developing two games
January 24th, 2008 - Team Ico teases the following image about their next big project, states it's heading to PS3:
6 years ago (June 2008):
August 4th, 2008 - Shuhei Yoshida: "Team Ico has something really, really good on the way."
August 6th, 2008 - Fumito Ueda says the new project has a long way to go before finishing development
August 28th, 2008 - Shuhei Yoshida: "The project isn't ready to show at TGS 2008"
March 25th, 2009 - Fumito Ueda says the essence of the new project will be similar to Ico
May 19th, 2009 - First footage of the game "Project Trico" leaks online
https://www.youtube.com/watch?v=xF3fED8EXl4
5 years ago (June 2009):
June 2nd, 2009 - Sony reveals the above video in greater length at E3 2009, calling the game "The Last Guardian"
http://www.youtube.com/watch?v=EHzHoMT5eRg
June 3rd, 2009 - Fumito Ueda talks about The Last Guardian's gameplay
September 23rd, 2009 - The Last Guardian shows up at TGS 2009
https://www.youtube.com/watch?v=5fAHqFrH79Y
February 3rd, 2010 - Fumito Ueda says that we will learn more information about TLG soon
4 years ago (June 2010)
June 22nd, 2010 - TLG doesn't show up at E3 2010
September 16th, 2010 - TLG shows up at TGS 2010 with a new trailer and a promise for a Holiday 2011 release
http://www.viddler.com/embed/7050afe...t=0&autoplay=0
http://www.viddler.com/file/7050afe2/html5/
September 24th, 2010 - Fumito Ueda talks more about TLG
March 2nd, 2011 - Team Ico was going to include a TLG demo in Ico and Shadow of the Colossus Collection, it doesn't work out
March 2nd, 2011 - A demo of TLG was apparently shown to Sony employees / press internally
April 20th, 2011 - Fumito Ueda delays TLG from Holiday 2011
3 years ago (June 2011)
September 8th, 2011 - TLG is nowhere to be found at E3 2011 or TGS 2011, Sony states that the development team is hard at work to deliver "the very best gaming experience possible"
September 22nd, 2011 - The Ico & Shadow of the Colossus Collection releases, a few staff members from Team Ico oversaw the project but it ws mainly developed by Bluepoint Games
November 30th, 2011 - Reports surface that Fumito Ueda leaves Sony and becomes an independent freelancer, still working on the project
December 12th, 2011 - Sony confirms the game is still in development, Sony confirms that Executive Producer / Director of the project Fumito Ueda has quit Sony but stays attached to the project as a freelancer
February 10th, 2012 - Shuhei Yoshida states TLG is making "progress, but slow progress," and it's "tough," but "it's still a really important project" so "there's some scrapping and rebuilding - iteration in the process"
February 14th, 2012 - Fumito Ueda confirms that development for the game is challenging, but it will come out
February 16th, 2012 - Sony states that Sony Santa Monica will help finish the game
2 years ago (June 2012)
June 5-6, 2012 - Nothing at E3, Yoshida blames "technical difficulties" as the reason, Scott Rhode says TLG will release "when it's done"
August 9th, 2012 - Sony re-registers trademark, reconfirms game is in development
August 15th, 2012 - Shuhei Yoshida: "They had to redo some of the work they had done"
November 7th, 2012 - Doesn't show up at TGS 2012, Shuhei Yoshida: "They're working hard on the project," refuses to commit to a 2013 release
February 13th, 2013 - Rumours start to emerge that TLG has been shifted development to a PS4 title for a while now and that it has been restarted a number of times
February 13th, 2013 - Fumito Ueda confirms the game is still in development under his supervision
February 22nd, 2013: Shuhei Yoshida: "We're waiting for the right time to re-introduce TLG"
1 year ago (June 2013)
June 11th, 2013: TLG doesn't show up at E3 2013, and Jack Tretton states the game is "on hiatus" but "has not gone away"," Shuhei Yoshida quickly rebuts that with "the game is in active development"
August 21st, 2013: Fumito Ueda: "The Last Guardian is still in development, but other projects such as Puppeteer and Knack currently taking higher priority"
October 10th, 2013: Doesn't show up at TGS 2013, Shuhei Yoshida: "A smaller team is re-engineering the game"
November 19th, 2013: Fumito Ueda states that he is "terribly sorry" it has taken so long to finish The Last Guardian, and that "my creative work was mostly finished a long time ago," but "the details of when, where, and how it will be completed are beyond my control."
March 12th, 2014: Scott Rhode: "We're not not going to announce what platform it’s coming on, who’s working on it, who’s involved. But that is still a title that’s absolutely in the mix at Worldwide Studios. That’s the most you’re gonna get.” He also adds that he "loves that people are still interested in it."
Today (June 2014)
June 8th, 2014: IGN starts a rumour that TLG has been cancelled in an internal meeting the prior week, cites Sony Russia exec. as the source, Scott Rhode + Yoshida "laughed at this rumor over dinner" and reiterated on Twitter "TLG has NOT been cancelled."
June 9th, 2014: TLG doesn't show up at E3 2014, and Shawn Layden says that, "on an occasion in the future," he will "talk more about what that progress looks like / what that route to market is going to look like" regarding TLG
June 12th, 2014: Shuhei Yoshida: "It exists. The team is working hard on it. When we cancel a title and it is something we have announced already, we'll say so."