You can't retry normal battles either, so ive lost quite a bit of time over my playthrough of persona 5 so far due to bullshit crits/elemental weakness etc, even on normal.
I just don't understand why this is still a system after all these games. Like why can't my homies use a revive on me like I can for them?
It's not like the system makes the gameplay more 'challenging'. Every death feels like rng on my ass, and didn't feel like something i could have avoided with ' more skill'.
At least in persona 4 golden and p5 is more lenient on restarting after a game over on the same floor or close safehouse, but I still lose time. why not just give rid of this system all together?
I just don't understand why this is still a system after all these games. Like why can't my homies use a revive on me like I can for them?
It's not like the system makes the gameplay more 'challenging'. Every death feels like rng on my ass, and didn't feel like something i could have avoided with ' more skill'.
At least in persona 4 golden and p5 is more lenient on restarting after a game over on the same floor or close safehouse, but I still lose time. why not just give rid of this system all together?