duckroll said:
Anyone hired to work for a legitimate enterprise should aspire for professionalism. They are professionals in the sense that they are working in a profession, a specialization. Once again, it does not matter what your opinion of this particular industry is, it doesn't matter because there are rules to be followed.
Considering how much you hate the game journalism profession, I'm surprised you would be angry at someone pointing out an error like this. This can only mean that you want the industry to remain at the low standard you consider it at the moment, and not want it to improve or benefit from corrections. As such I can only assume the worst of you as a person, because you do not advocate for improvements or a higher standard, but instead feel it is irresponsible and shameful to strive for such higher standards. I hope you do not raise any children, if that's what you plan on teaching them about the world.
Really well said mate.
I stopped working for the leader italian gaming website a few days ago for the same reasons, among others. It was an helpless case.
The first day my self-called editor in chief told me "hey, play a game for like 10 minutes, you already know if it's worth buying or not. Then go read some international reviews at Ign Gamespot and Eurogamer, and just mix your points with theirs if you have any, and right, for the score, make an average of their scores and put it at the end of the article. There, review is done". :lol
I never wrote about videogames except for university, and i just hang in forums, never read gaming articles besides the very good Game Developer's magazine. I was intrigued to act in this field like i do for music and cinema, but never imagined this level of shit and immaturity. Noone among collegues was qualified in any way, some didn't even finish their education if they even started it, noone even knew the difference between gameplay and game mechanics, and it was a miracle if they could barely write correctly in their own language.
Of course i never did what he asked and that did cost my job. I just wrote articles like the articles i use to write about alpinism, with an obvious adaptation for games: a focus on game mechanics, art and technology, cause that's how i see these kind of articles, and for this view on things i was immediately ostracized, and was just asked to record some gameplay videos. That quickly became my job for clear reasons.
When i questioned him while i was quitting, he felt he was doing something "independent" and "professional".
I asked "what do you consider professional behaviour then", he answered "If I tell you about doing something, do it, on time, no questions asked. That's professionalism" and "do you understand that videogamers are just a bunch of stupid immature ignorants and idiots".
Everytime i think about this, my mind goes to the 1 collegue out of 100 that is ostracized for trying to change the system imposed by the ones that invest money to build such enterprises and want to triple the amount back or more. This kind of journalism really has some serious problems, mostly because 99 journalists out of 100 acted with the chief like complete ruffian collaborationists. Talking about the situation here, of course, don't really know yours, that's why i came to follow your discussion