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Games Journalism! Wainwright/Florence/Tomb Raider/Eurogamer/Libel Threats/Doritos

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Empty

Member
mcv seem awful. pushing out pr constantly culminating in that ridiculous hitman review piece , then desperately trying to get people to like them without admitting any fault with pathetic retweets and article updates, before finally opening bragging about firing their unpopular employee as if that's going to get them off.
 

NekoFever

Member
well when a game is 60 bucks, you don't want it to just be "okay"
I think that's a big part of why the battle for high scores is so intense. Games aren't impulse purchases for most people, and they can't afford to drop that much money on something with even a chance of being a dud.
 

Denzar

Member
I think that's a big part of why the battle for high scores is so intense. Games aren't impulse purchases for most people, and they can't afford to drop that much money on something with even a chance of being a dud.

That does indeed seem to be the biggest problem.

But why do we focus on scores that much? I'm aware it's, arguably, a good indication of quality. READ the reviews, that's what influences me. The written content, not some number or grade at the end of an article.
 

sixghost

Member
This in particular is getting on my nerves quite a bit. It's not just reviews, but moreso audiences. In this day and age, a 8/10 is considered a semi-good game.
7/10 is borderline shovelware. I mean what the hell.

Is it a problem though? As long as reviews are mostly consistent and use a meaningful range of scores, they could rate games on a scale from 13 to 18 for all I care. It's silly that most outlets use a 10 or 20 point scale that is effectively chopped in half because the bottom half is never used, but as long as a 7 always means "probably not a good game", there's still value in that.
 
Is it a problem though? As long as reviews are mostly consistent and use a meaningful range of scores, they could rate games on a scale from 13 to 18 for all I care. It's silly that most outlets use a 10 or 20 point scale that is effectively chopped in half because the bottom half is never used, but as long as a 7 always means "probably not a good game", there's still value in that.

*golf clap*

Problem solved. From now on its a 5 to 10 scale

Seriously though. Whoever started this has got a lot to answer for. I'll play a 6/10 game if its relevant to my interests.
 

justjim89

Member
I like how some outlets, like Revision 3, simply use "Buy it" or "Don't buy it." That's all that's needed. If you want context, listen to/read the the contents of the actual review. If there were no numbers to get hung up on, we'd all be better off.
 

Uthred

Member
I like how some outlets, like Revision 3, simply use "Buy it" or "Don't buy it." That's all that's needed. If you want context, listen to/read the the contents of the actual review. If there were no numbers to get hung up on, we'd all be better off.

Yeah I think systems like this work better, I cant recall the website in question but I recall one site used a "Critical Miss - Miss - Hit - Critical Hit" scale and it worked pretty well.
 
So thats two people out of a job over this, I can't imagine how much she wishes she'd never said anything about the article. Wheres Mr Florence is likely to get another gig writing about games Ms. Wainright is more or less entirely fucked. While she was in the wrong and reacted terribly it does seem a bit unfortunate that her entire career in the field is basically over.

She was never a journalist to begin with
 

jett

D-Member
The childish celebration over Wainright getting sacked are just sad. It's not as if that's "problem solved". She was a sympton of the problem, not the cause.

She caused someone else to lose his job. Fuck that, she got her just desserts.
 

zkylon

zkylewd
Don't feel so good about her losing her job, since, after all, no real insight has been done, most writers are so very comfortable with the rotten apples theory and it's business as usual in the inflated reviews market.

So yeah, as an aftermath, I find it pretty lacking.
 
I like how some outlets, like Revision 3, simply use "Buy it" or "Don't buy it." That's all that's needed. If you want context, listen to/read the the contents of the actual review. If there were no numbers to get hung up on, we'd all be better off.

I forget which gaming podcast addressed this, but this idea has been brought up by certain outlets (I think it was IGN) before and publishers shot it down as they absolutely hate this kind of rating system (though I suppose if every site decided to do this, there publishers would have no choice but to play ball).
 

McBradders

NeoGAF: my new HOME
I forget which gaming podcast addressed this, but this idea has been brought up by certain outlets (I think it was IGN) before and publishers shot it down as they absolutely hate this kind of rating system (though I suppose if every site decided to do this, there publishers would have no choice but to play ball).

PUBLISHERS SHOT IT DOWN.

Publishers.

P u b l i s h e r s.

What the fucking fuck do they have to do with how an outlet reviews and scores a game?
 

Oxx

Member
Don't feel so good about her losing her job, since, after all, no real insight has been done, most writers are so very comfortable with the rotten apples theory and it's business as usual in the inflated reviews market.

So yeah, as an aftermath, I find it pretty lacking.

Probably not, but slightly more satisfying than her keeping her job.
 

spirity

Member
With Wainwright out of the picture now, a lot of people will lose interest, and some of the important issues this whole mess has brought to the surface will sink again. And I can't help feel that's intentional.
 

zkylon

zkylewd
Probably not, but slightly more satisfying than her keeping her job.
Yeah but it's just a sign of how things ended up. MCV let it become personal, Wainright gets rape threats and whatever else the internet can muster, then waits for the smoke to clear, fires her and for some reason decides to declare it to the world on twitter like it's something to be proud of (while not saying, maybe, "we won't do it again").

All the while, Geoff Keighly hasn't said a word and Hitman got shining reviews on console exclusive magazines while most sites that showed a little care for the franchise either panned it (videogame industry speaking, so 6 or 7) or at least called it out.
 
I'm not celebrating the Wainright dismissal, but she did openly dance on Florence's grave after he lost his job, so it's hard not to see a little justice in it.

As I said, though, I suspect that she will have a cushy consultancy job soon enough. She has clearly and obviously shown that she is willing to carry water for publishers and they love sycophancy in the guise of constructive criticism.
 

RionaaM

Unconfirmed Member
PUBLISHERS SHOT IT DOWN.

Publishers.

P u b l i s h e r s.

What the fucking fuck do they have to do with how an outlet reviews and scores a game?
Guys, let's not have laws anymore, criminals hate them.

Yeah, terrible analogy and all, but that's exactly what it is like. You don't want to seem like you're catering to the publishers? Then you shouldn't give a fuck about upsetting them. Who's your intended public, them or gamers?


(McBradders, I'm not arguing with you, I'm just expanding on your post, which is totally spot-on)
 
PUBLISHERS SHOT IT DOWN.

Publishers.

P u b l i s h e r s.

What the fucking fuck do they have to do with how an outlet reviews and scores a game?

Guys, let's not have laws anymore, criminals hate them.

Yeah, terrible analogy and all, but that's exactly what it is like. You don't want to seem like you're catering to the publishers? Then you shouldn't give a fuck about upsetting them. Who's your intended public, them or gamers?


(McBradders, I'm not arguing with you, I'm just expanding on your post, which is totally spot-on)

Readers provide the attention and exposure publishers need for their games and publishers provide ad revenue to keep sites profitable and exclusive coverage content to drive traffic. I don't agree with this but that's their rationale.
 

inky

Member
Ahahahaha.
2t8U7.png


You can't make this shit up.

LOL, these guys are truly something else.
 
So thats two people out of a job over this, I can't imagine how much she wishes she'd never said anything about the article. Wheres Mr Florence is likely to get another gig writing about games Ms. Wainright is more or less entirely fucked. While she was in the wrong and reacted terribly it does seem a bit unfortunate that her entire career in the field is basically over.


Why would her career be over? Because the enthusiast press only hires the most talented writers on Earth? Because they only hire those with the highest levels of journalistic integrity? Not by a long shot.

Seriously, she has a much higher profile now, many, many more people know who she is than did before all of this happened, and all she has to do is write a quick "I made a mistake" type of article, or a "my side of the story" post and then wash her hands of the whole situation. She'll probably come out ahead in the long run.
 

conman

Member
I just saw this:



At the bottom of this review.

I like this kind of transparency. Kudos, Digital Trends!
A few sites have been doing this for a while now. Joystiq was the first one I remember being so upfront about where they got their copies, which version they reviewed, and if there were any special circumstances to the review (at a publisher-hosted event, for example). Seems like more sites have been doing this over the past year or so. And this last bit of craziness seems to have pushed a few more into giving those details.

It's good to see.
 
Scores will always matter unless prices drastically fall. If a fully priced retail game got the same sort of reviews that Mighty Switch Force did I would have never bought it. When games are less of an investment people are more willing to take chances on them.
 

Oxx

Member
Why would her career be over? Because the enthusiast press only hires the most talented writers on Earth? Because they only hire those with the highest levels of journalistic integrity? Not by a long shot.

Seriously, she has a much higher profile now, many, many more people know who she is than did before all of this happened, and all she has to do is write a quick "I made a mistake" type of article, or a "my side of the story" post and then wash her hands of the whole situation. She'll probably come out ahead in the long run.

I'm sure there are plenty of avenues for her to pursue in the PR space, but I would have very little respect for any 'journalistic' outlet that employed her after this. Not that my lack of patronage would be career-ending, though.
 

Shaneus

Member
You know, this may be largely irrelevant, but this whole thing (at least, in regards to Hitman) has taken me from "will look into this game, maybe get when a bit cheap" to "not even bothering considering". And it's not actually a "stance" I'm consciously taking with this, more that there's so much confusion with what reviews are genuine and what aren't, it's too much effort to find out if it'll even be something I'm interested in or not.

There's too much out there game-wise without bothering with reviews that are essentially one long string of hyperbolic terms. I'm more likely to buy a game based on a review that gave it a ~70% rating than a ~90% one, purely because there's usually no critical justification in giving a game a near perfect score. Whereas with the lower one, you're forced to.

That's probably another thing, too. Given that it's really only big-budget, big-hype games that get that sort of treatment, just how many people have been pushed away from buying these sorts of games? Obviously they'll still sell, but I can't help but think that these reviews are turning more people away from the game than drawing them to it.

Another problem is that it's too easy to pick a game that you just *know* will will have reviewers jizzing their pants these days. Halo 4, Hitman, Assassin's Creed, GTA etc.


I'm not sure what the point of this post was. I'm sure there are some good ideas in there, though :)
 

nofi

Member
I'm not sure what the point of this post was. I'm sure there are some good ideas in there, though :)

The point is that you shouldn't rely on reviews for 100% objective, impartial buying advice.

The best way to see if you'll like a game is to try the demo. If there's no demo, wait until there is one. If the publisher doesn't make a demo, well...
 

Riposte

Member
I like how some outlets, like Revision 3, simply use "Buy it" or "Don't buy it." That's all that's needed. If you want context, listen to/read the the contents of the actual review. If there were no numbers to get hung up on, we'd all be better off.

Whether something is worth buying or not is largely dependent on one's financial state. This unaddressable factor will come up more often when you get rid of the 5 star (or higher) system and allowing the reader to decide for himself whether a game "that good/bad" is worth "that much/little" (which varies greatly based on time).

Ultimately reviews should be more than "buy guides", which is better accomplished with direct media from publishers and a little word of mouth here and there. They should be criticism. They should break down and make us understand games. So much so that collectively, reviews should show us the history of game design from sequel to sequel, series to series, genre to genre. This is why good reviews are best read after (or perhaps during) clearing a game, like any other kind of discussion on that game.
 

Aaron

Member
Reviews should be about aligning with your particular tastes, and how well the game accomplishes what the game itself is setting out to do. For example, I'm a fan of the old Hitman games. There's some major changes in the new game that do not suit my tastes, but I have no problem with it getting a good score if it's good at what it intends to do.
 

inky

Member
I don't think that is so big of a deal, but it's hard not to realize how and why game writers end up with PR jobs. Their reviews already sound like reworded press releases.
 

conman

Member
I can only imagine that somewhere Simon Parkin's wires got crossed. Mistakes happen. Nothing about that PS All-Stars review seems dirty or shady. I mean, what would be the motivation?
 

Glix

Member
I don't think that is so big of a deal, but it's hard not to realize how and why game writers end up with PR jobs. Their reviews already sound like reworded press releases.

Thats why it is a big deal. If he actually played the game he wouldn't write it like the Starhawk guy is in the game. It IS a reworded press release.
 

Shaneus

Member
Yeah, that's pretty shit. I'd love to try doing a Google search on that particular name to see if the original DLC press release actually appears.
 

inky

Member
Thats why it is a big deal. If he actually played the game he wouldn't write it like the Starhawk guy is in the game. It IS a reworded press release.

I do think he played it, maybe he didn't realize what he was doing when he stuffed the review to meet the deadline or something. I know I'm kind of making excuses for laziness, but it's hard for me to think it should be bunched up with straight up malice/other stuff talked about in this thread at large. At least for what I understand/assume happened.

I'm more bothered by hyperbole, and even fan reactions (yea, we kinda breed an environment for this type of press to thrive in) that allow for such pandering, than some dude who couldn't be bothered to come with an original paragraph to pad his review. But I guess we could and can still ask for some little attention paid to both.
 

2San

Member
That does indeed seem to be the biggest problem.

But why do we focus on scores that much? I'm aware it's, arguably, a good indication of quality. READ the reviews, that's what influences me. The written content, not some number or grade at the end of an article.
Isn't the problem that even the written content is heavily influenced these days?
 

Dina

Member
Might also be he thought the point would be better expressed with the Starhawk example, as opposed to the Nariko example. Have a Wiki next to you and an error is easily made. Simon Parkin does real good work, so I doubt he'll stoop so low as re-writing press releases.
 

Rufus

Member
Man, I can't believe this ends with her getting fired. God damn. lol
If the MCV people's twitter comments are anything to go by they didn't fire her for lack of integrity so much as for the negative attention for the site and, presumably "the industry they serve". She fits right in otherwise and they've fiercely defended her up until now.
At least they're not outright pointing fingers at 'trolls' now that this malarkey cost her her job after all.
 

MC Safety

Member
I like how some outlets, like Revision 3, simply use "Buy it" or "Don't buy it." That's all that's needed. If you want context, listen to/read the the contents of the actual review. If there were no numbers to get hung up on, we'd all be better off.

Tying a game's quality to some economic component is a poor way to do things. You tend to start grading on stuff like game length or replay value.
 

firehawk12

Subete no aware
If the MCV people's twitter comments are anything to go by they didn't fire her for lack of integrity so much as for the negative attention for the site and, presumably "the industry they serve". She fits right in otherwise and they've fiercely defended her up until now.
At least they're not outright pointing fingers at 'trolls' now that this malarkey cost her her job after all.

Yeah, it's just the shittiness of this industry coming full circle. That's what is funny and sad about this whole thing.
 

Coxy

Member
well he's right not to publish it if so, she reopened her twitter account and is lying like the fist of the north star
 

nofi

Member
It doesn't really fit into the "Games Journalism" thing, just the "MCV wat." thing... but I thought this was funny:
oP7xt.png

MCV seem to be posting pretty much anything at the moment. A lot of it seems like PR fluff, and not the retail industry they pointed out recently... :/
 

ElRenoRaven

Member
Wow. Just caught up. Karma is such a bitch. She costs a man his job and now all said and done she's out of her job. Can't say I feel sorry for her. What comes around goes around. The whole interview thing doesn't surprise me either. Probably realized it would make her look like what she truly is.
 
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