I see it as an example of similar stories that aren't reported on.
It's my interpretation based on what I've seen. In other words, I am asserting it is because the information isn't in a press release that no reporter has thought of it yet, been interested enough, or asked these questions; games journalists are conditioned to only 'report' on things in the PR cycle. I think it's a very reasonable conclusion to reach based on the current state of the medium.
Thank you. I certainly think it's a story worth reporting on and would be of interest to a large audience.
Some advice Jason: stop being so defensive or taking this so personally. I only want you (and all journalists) to be the best you can be.
I don't think it's a reasonable conclusion to reach at all if you read Kotaku, or Polygon's features, or the Penny Arcade Report, or Simon Parkin's work at Eurogamer, or any of the other great outlets/writers that consistently report stories that have nothing to do with press releases or PR cycles.
I don't think an outlet like mine could survive in 2012 if all we did was regurgitate press releases and aggregate other peoples' work. And that sure would be a miserable job!