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Granblue Fantasy |OT| English Translation available as of 2016/04/11!

Gonna be using my SupTix today...

Candidates:

Dirt (Most developed)
-Dirt La Fille (Casino chips!)
-Sara (would replace Razia in my lineup, but has the disadvantage of being a Human for Tez)

Water
-Altiar (would go perfectly with Silva and SSR Kat)

Light
-Jeannine (would go perfectly with Lucio and Juliet)

Any thoughts?

Siegfried
Albert
Feather
Johann
Noa

Are folks you should ticket. I ticketed three of these five.
 

Estoc

Member
Hey GranblueGAF, I'm a sort of a newbie to GBF, I've just been casually playing the game on my own, got a nice collection of SSR characters since I spent a year just logging in to collect freebies.

As I'm passed rank 100, I feel like I should consider upping my damage output some... But how?

If I understand correctly, I should be equipping a mix of event (UNK) weapons with the 6 bosses attack-up weapons? I read on a Japanese website that before I have my bosses SSR weapons ready, I should be using their SR attack-up weapons, is that correct? At what point should I be equipping Yggdrasil(and element equivalent) SSR summon? How does favoured weapons work?

Another question concerning damage output: When should I swap Yoda out? Currently he's my main damage output in every element team... (Filthy casul, I know) I can post screenshots of my character list up if it helps.

I am not in any guild, just started one all by myself that has assault time set to my schedule, and since I still planned to play very casually, I don't think I want to join any guild, so here's my other question: Can I unlock extra and 4th job with PUG? I mainly just want Ninja and Samurai for the time being, since I've picked up a bunch of Knuckles and Katana from events...

Sorry for the long post.
 

firehawk12

Subete no aware
If I understand correctly, I should be equipping a mix of event (UNK) weapons with the 6 bosses attack-up weapons? I read on a Japanese website that before I have my bosses SSR weapons ready, I should be using their SR attack-up weapons, is that correct? At what point should I be equipping Yggdrasil(and element equivalent) SSR summon? How does favoured weapons work?
I'm basically in the same position, but I think that's the general idea. You want to farm a magna omega boss of your main element to get as many drops of the SSR weapon as possible (and to also MLB the summon of the boss), building a magna grid. You should do all six of the bosses on normal/hard to get animas that you'll probably need later on as you move on to other elements, but also to get pendants that will let you trade for a SSR weapon of your choice if you can't get them to drop.
 
Hey GranblueGAF, I'm a sort of a newbie to GBF, I've just been casually playing the game on my own, got a nice collection of SSR characters since I spent a year just logging in to collect freebies.

As I'm passed rank 100, I feel like I should consider upping my damage output some... But how?

If I understand correctly, I should be equipping a mix of event (UNK) weapons with the 6 bosses attack-up weapons? I read on a Japanese website that before I have my bosses SSR weapons ready, I should be using their SR attack-up weapons, is that correct? At what point should I be equipping Yggdrasil(and element equivalent) SSR summon? How does favoured weapons work?

Sup. As said by firehawk12 you want to get a basic magna grid.

For that first question, the main four elements (fire, water, earth, wind) all their hard mode weapon drops, the SR weapons, have medium attack up and are used as filler till you can the SSR version. Try not to skill these weapons too high, as you will be replacing them but they don't take a lot of work to get skilled up, so around 4-5 should be alright and you can use them later to skill up your SSR weapons. For dark and light, their SR weapons do not have attack up, only HP up so they are used as stat sticks but don't skill them up for your grid.

Edit: I forgot to add more onto the magna part. After that, you can use the SR/SSR seraphic weapons if you are fighting against the element you're good against. The SR version can easily be replaced for another weapon, even for on-element fights if you have something better. That said, put this in there if you have nothing better and want a more useful stat stick. Once it reaches SSR, it'll be the best weapon for on-element fights. Just be sure to swap it out if you're not fighting the element you're good against.

You can use a Bahamut as well, they're easy to get and give a sizable boost to HP and attack but are not affected by multipliers from primals or magnas and are looking to boost a race of characters, not an element. Sword(Human&Doraf) and dagger(Human&Erun) are the most common as a lot of good characters are Human, Erun and Doraf. You'll need to be mindful of your team building once you include a baha but the boosts are substantial for weaker grids.

When you want to swap from an elemental summon to your magna(omega) summon is when your total magna attack skills reach around 120%, so when most of your stuff is around SL7 or 8, that's about the time to make the swap to get a damage increase. That is the general rule but other things can influence how soon you can swap like how good your elemental is vs your friend summon. If you have a crappy 40-60% and your friend is 100-120, you can make the swap a lot sooner for a boost for example.


Character preferred weapons work like this: If you have a weapon in your grid that the character likes, they get more stats from the weapon. Main character gets extra HP and attack while party memebers only get extra attack. I believe the boost is around 20% more. So if you use one sword that gives 2000 attack, all sword likers will get 2400 attack from that one weapon instead of 2000 like everyone else.

Another question concerning damage output: When should I swap Yoda out? Currently he's my main damage output in every element team... (Filthy casul, I know) I can post screenshots of my character list up if it helps.

I am not in any guild, just started one all by myself that has assault time set to my schedule, and since I still planned to play very casually, I don't think I want to join any guild, so here's my other question: Can I unlock extra and 4th job with PUG? I mainly just want Ninja and Samurai for the time being, since I've picked up a bunch of Knuckles and Katana from events...

Sorry for the long post.

Depends on what you're doing. Yoda can help during strike times to reduce your farm time of hard magna raids and even jump your rank while leech magnas to maybe steal MVP or gets within 2nd or 3rd which have a small chance of netting you an extra red box. If you want to start building a team for each element, sure you can do that. It can't hurt in any case.

You can unlock EX/4th jobs with PUG, it'll take some time however. A lot of the later EX fights are a pain in the ass which leads most people to just overlook the room in favor of faster farming fights. Just hang in there and if worse comes to worse I don't mind helping you out at the very least. The 'hardest' will be 4th jobs but you will find people all the time looking to farm some fights in coop so just slip in and enjoy the ride. Or, again, ask around. As long as you're flipping the AP bill, you'll find people to come along to help.
 

Estoc

Member
Wow, thanks for the explanation, firehawk12 and tiltnkirby!

Follow up questions:

By Magna grid, does that mean full 9(10) slots of Magna weapons? I remember reading, from the same site I was talking about in my last post, that we should be mixing Magna with Unknown. And if I'm understanding right, Unknown encompass most event weapons, even those outside of Idolmaster events, correct?

Should I be using those SSR upgrade stones from events and anniversary(damascus?) on Magna weapons?

Also, are gacha weapons absolutely useless? I've got a couple of repeat, I think one of them are 1 star from max, but if they're a waste of time, I will save my skill upgrade mats for Magna, and depending on answer, UNK weapons.

I guess I will start farming Magna, since we've got half stamina event going on... I can solo Tiamat and Iron Golem during assault time, so that's a good place to start.

Also, thanks for the offer for job farming, tiltnkirby, I will consider it after I've done some Magna farming. I had forgotten that 4th job requires quite a bit of work to unlock, so I'll lower my target to extra for the time being.

Last question: How difficult is it to unlock the members of the eh... 10 strongest fighters people? I have the bow at 3 stars, and I'm fairly sure I've got the rusty bow at 3 stars too.

Pardon the not-knowing-ingame-terms thing, since I'm playing the Japanese version, prefer the authentic experience, but my Japanese is only good enough to understand so much(story and item descriptions), hence why I'm here asking for help here. Also, sorry for having so many questions...
 
Wow, thanks for the explanation, firehawk12 and tiltnkirby!

Follow up questions:

By Magna grid, does that mean full 9(10) slots of Magna weapons? I remember reading, from the same site I was talking about in my last post, that we should be mixing Magna with Unknown. And if I'm understanding right, Unknown encompass most event weapons, even those outside of Idolmaster events, correct?

Should I be using those SSR upgrade stones from events and anniversary(damascus?) on Magna weapons?

You're welcome. No you should not have all magna. The three different types of attack modifiers belong to different groups and all multiply each other while the same type will add together. By mixing normal, magna and unknowns you can get way higher numbers. If using a magna grid, you want: 6-7 magna, 1-2 normal, 1-2 unknown, typically. Baha weapons are tagged as a normal so normally people have that as their normal multiplier, 6-7 magna and 1-2 unknown(EX). This frees up your main hand to be whatever it needs to be, normally a guild wars weapon or a rise of the beasts. Heck, even a gacha weapon.

Since magnas are totally farmable, you don't want to use hard to get materials to upgrade easy to get weapons. Keep the bars for later gacha weapons or ticketable weapons like Gisla or shining fingers.

Also, are gacha weapons absolutely useless? I've got a couple of repeat, I think one of them are 1 star from max, but if they're a waste of time, I will save my skill upgrade mats for Magna, and depending on answer, UNK weapons.

Gacha weapons have a few uses, depending on your whale levels and needs.

Firstly, I suggest reducing SR level weapons from the gacha as they yield about as many weapon stones as a SSR magna/event weapon. You can always get SR fodder from hard modes and events so gacha SRs are best used for weapon stones

Second, gacha weapons have better stats then their free counter parts but are tougher to uncap. Some weapons, like the Grand story character weapons from legend fest. get final uncaps to make their weapons very strong, be it stats from level 150 and/or the new skills they learn once you final uncap them. All gacha weapons are normal and as a magna grid you only want so many of them. Now, as a Primal grid, you want a lot of normal mods so Rise of the Beast weapons, showdown, gacha, moon and ticketable weapons. This is where gacha weapons really shine, using primal summons. Now heres the problem, if you are not a mega whale, the likelihood of you being able to build a top tier primal grid using gacha weapons isn't very likely. However, thanks to the Damascus bars it's easier for free users to enjoy a few MLB gacha weapons to help make a fairly good primal grid. Primals give 120%(MLB) of normal weapon skills, instead of a magna's(MLB) 100% so you can understand why a primal would be the ultimate end goal if you're looking to minmax to the extreme.

And lastly, you can always reduce SSR gacha weapons for a ton of weapon stones. Make sure it's a totally useless one before you do this but it can save you a lot of time when you want to final uncap your other weapons. You know, I could have just not had this third part and put it with the first one.
I guess I will start farming Magna, since we've got half stamina event going on... I can solo Tiamat and Iron Golem during assault time, so that's a good place to start.

Also, thanks for the offer for job farming, tiltnkirby, I will consider it after I've done some Magna farming. I had forgotten that 4th job requires quite a bit of work to unlock, so I'll lower my target to extra for the time being.

Last question: How difficult is it to unlock the members of the eh... 10 strongest fighters people? I have the bow at 3 stars, and I'm fairly sure I've got the rusty bow at 3 stars too.

Pardon the not-knowing-ingame-terms thing, since I'm playing the Japanese version, prefer the authentic experience, but my Japanese is only good enough to understand so much(story and item descriptions), hence why I'm here asking for help here. Also, sorry for having so many questions...

Guild war characters are not as hard to make as they were over a year ago with all the extra rare mat missions being added in. Along with half off story, special dungeons, angel halo, element scales, tome, orbs are really easy to obtain in a timely and AP effective manner. Be sure to run a lot of Angel Halo, you can NEVER and I mean NEVER have enough orbs for everything in this game. Once you're powerful enough to do it, run a +drop rate friend summon to help out. And be sure to use those shop buffs for more drop rate.
 

Estoc

Member
Thanks again, tiltnkirby.

I realised I could exchange those medals things for magna weapons, so that's going to save me some time.

One last question(probably): What's with those multiplayer summon fight? Like against Apollo or Athena and such?
 

firehawk12

Subete no aware
Thanks again, tiltnkirby.

I realised I could exchange those medals things for magna weapons, so that's going to save me some time.

One last question(probably): What's with those multiplayer summon fight? Like against Apollo or Athena and such?
I have no idea, but I'm assuming that they need animas to FLB them so you need to farm those battles for the mats.
 
Thanks again, tiltnkirby.

I realised I could exchange those medals things for magna weapons, so that's going to save me some time.

One last question(probably): What's with those multiplayer summon fight? Like against Apollo or Athena and such?

The gold animas are used to host Grand Order. They also drop some weapons. Plus you do need some of their mats to final uncap them.

The easiest way to get silver centrum is to host Grand Order fights, you'll get silvers centrum from the host box but also from the share box that opens up if a crew member is in the raid.

Edit: Yeah, what DTL said. I was thinking of the T1 summons, not T2.
 
Thanks again, tiltnkirby.

I realised I could exchange those medals things for magna weapons, so that's going to save me some time.

One last question(probably): What's with those multiplayer summon fight? Like against Apollo or Athena and such?

In the shop in treasure trade for quest items, look at the elite weapons tab. Those raids (tier 2) drop anime so you could trade for thess weapons.
 
So just started out and wondering is there a way to gauge how hard a quest will be in game before attempting it? What are recommended rank/lvls for even attempting hard?

What I got (after some re-rolls)
-Izmir (Summer) [Water]
-Melleau [Earth]
-Arriet [Wind]
-Yuisis [Wind]
-Albert [Light]

-Katalina (story)
-Rackam (story)

-Walder (story)
-Lunalu (standard) [Dark]
-Lowain (summer) [Dark]
-Jasmine [Earth]
-Norcel [Earth]

Only other notable is Oceanus summon which means my water team is the strongest right now???

Just chipping away at the story right now while I get my bearing and try to click through all the tabs to see whats available.
A week late, but if you try a quest you've never beaten and fail it, you get your AP back. And for story quests, you get your AP back and a 20% bonus to HP/ATK, each failure adding another bonus to max 100% HP/ATK bonus each fail refunding your AP.
 
Wow, thanks for the explanation, firehawk12 and tiltnkirby!
Basic Grids: https://gbf.wiki/Basic_Grids

Probably said already: GBF just cares about raising ATK. that's it. So you look for weapons with +atk%. There are three types of +ATK. More of the same type adds up. More of separate types multiply.

There are summons that boost a type of atk. The free one to get is a magna/omega, boosting omega dmg by 100%. So people who play for free or whatever, everyone suggests getting a magna summon and as many magna weapons as you can. easy.

Then they figured out the multiplers, and instead say get around 6 magna weapons, 2 of another type, and 2 of the third type. This is lowered to 5 for fire because fire canes have that bad of a base atk, and is raised to 7 for wind, because they have a different modifier and guns have super high attack.

SR's usually have a small modifier on them, giving like 3%, and like .5 each extra level. A SSR has big modifier usually, which is like 6%, with 1% each extra level. So a skill lvl 6 SR (3%+2.5%=5.5%) is like a sklvl 1 SSR (6%)


sadly, since you're 100+, you can throw all this talk out the window, because you have access to a lot of other weapons that change what you should get aside from the basic grid.
 

Moonlight

Banned
Another relative newbie/casual player trying to get back into the game in a serious way as of late. Think I'm doing decently right now and my team is pretty strong considering this account was gifted to me when the English version launched and I've made sure to log in for free draws and such, so feeling pretty decent about my progression and such.

Right now trying to focus on hosting/leeching Leviathan Omega raids (on top of soloing the Normals/Hards ofc) to build up my grid and such. I guess my main question right now is, the basic grid guide suggests bringing in the SRs that drop from these runs to serve as 'fillers' that you'll eventually phase out for their SSR variants, which I understand. I'm just wondering if on-element SSR gacha weapons are better to hang onto as filler versus SR raid drops? Ignorant of how the math works out for it. And if I'm replacing my on-element gacha weapons with them, then I figure I should at least be switching out my off-element gacha weapons?
 

Estoc

Member
sadly, since you're 100+, you can throw all this talk out the window, because you have access to a lot of other weapons that change what you should get aside from the basic grid.

Not sure I know what you mean here.

Anyway, thanks for the link, learning that I have wasted all my materials raising a few EX weapons SLvl to 10 sucks though...
 
Not sure I know what you mean here.

Anyway, thanks for the link, learning that I have wasted all my materials raising a few EX weapons SLvl to 10 sucks though...

depends on what EX you did that's fine, as you want 2 EX weapons in most grids.

6 magna, 2 EX, 1 Baha, main weapon whatever. as linked in the basic grid, that should be your starting goal

what I meant is that since you're 100+ you can do rose queen for EX weapons if you need to, or you can make a complete baha weapon, or make a seraphic weapon. All of which go into a grid and change the basic grid I linked.

after all that, fighting on element (aka like fire vs wind or water vs fire) you
replace a magna with seraphic
making 5 magna, 1 seraphic, 2 EX, 1 baha, 1 main weapon (sometimes Normal/Normal II, sometimes a second baha, probably a GW/Xeno weapon)
 

Terranwolf

Neo Member
I'm just wondering if on-element SSR gacha weapons are better to hang onto as filler versus SR raid drops? Ignorant of how the math works out for it. And if I'm replacing my on-element gacha weapons with them, then I figure I should at least be switching out my off-element gacha weapons?

More or less, ya. You just want to do whatever gets the estimated damage higher, while keeping in mind some things that might mislead like backwater/emnity (damage goes up as hp lowers). You'll want to aim for better estimated on-element damage.

Typically, SR weapons will be slightly better if you 3-star them, until you have enough of the magna/omega SSR weapons. but note that the SR weapons usually only boost health rather than damage, and/or their boosts are lower. You'll want to save the SR weapons to level up the weapon skills of your grid weapons.

Weapons you should be looking out for when building up your first grids for each element: https://gbf.wiki/Basic_Grids

Paired with the respective magna summon, leveling the magna (omega) weapons' skills will become a significant source of your damage.

The amount of sacrificial weapons required for each skill level is noted here: https://gbf.wiki/Weapon_Skills#Weapon_Skill_Types
You can attempt to level up the weapon skills without meeting the required quantity of skill fodder but you risk failure and it's not really a mathematical advantage to take a risk anyway.

Some gacha summons do boost skills of gacha weapons though, and if you use a weapon grid calculator you'll be able to find out at what point you get more benefit from them over using magna (omega) or other primal (bahamut, lucifer, shiva, europa, alexiel).

They are: Titan (earth), Zephyrus (wind), Agni (fire), Varuna (water), Zeus (light), Hades (dark).
 
Another relative newbie/casual player trying to get back into the game in a serious way as of late. Think I'm doing decently right now and my team is pretty strong considering this account was gifted to me when the English version launched and I've made sure to log in for free draws and such, so feeling pretty decent about my progression and such.

Right now trying to focus on hosting/leeching Leviathan Omega raids (on top of soloing the Normals/Hards ofc) to build up my grid and such. I guess my main question right now is, the basic grid guide suggests bringing in the SRs that drop from these runs to serve as 'fillers' that you'll eventually phase out for their SSR variants, which I understand. I'm just wondering if on-element SSR gacha weapons are better to hang onto as filler versus SR raid drops? Ignorant of how the math works out for it. And if I'm replacing my on-element gacha weapons with them, then I figure I should at least be switching out my off-element gacha weapons?

You should focus on fire since youll want to fight to get the wind weapons in xeno saggi this month. A water grid wont be relevant for several months.
 

Minotaur

Neo Member
Haven't posted in a while but finally got my grid to this point. Just wish I had more melee stones!
kdKmbkg.png
 

Moonlight

Banned
More or less, ya. You just want to do whatever gets the estimated damage higher, while keeping in mind some things that might mislead like backwater/emnity (damage goes up as hp lowers). You'll want to aim for better estimated on-element damage.

Typically, SR weapons will be slightly better if you 3-star them, until you have enough of the magna/omega SSR weapons. but note that the SR weapons usually only boost health rather than damage, and/or their boosts are lower. You'll want to save the SR weapons to level up the weapon skills of your grid weapons.

Weapons you should be looking out for when building up your first grids for each element: https://gbf.wiki/Basic_Grids

Paired with the respective magna summon, leveling the magna (omega) weapons' skills will become a significant source of your damage.

The amount of sacrificial weapons required for each skill level is noted here: https://gbf.wiki/Weapon_Skills#Weapon_Skill_Types
You can attempt to level up the weapon skills without meeting the required quantity of skill fodder but you risk failure and it's not really a mathematical advantage to take a risk anyway.

Some gacha summons do boost skills of gacha weapons though, and if you use a weapon grid calculator you'll be able to find out at what point you get more benefit from them over using magna (omega) or other primal (bahamut, lucifer, shiva, europa, alexiel).

They are: Titan (earth), Zephyrus (wind), Agni (fire), Varuna (water), Zeus (light), Hades (dark).
Alright, thanks for all this! Guess I'll reconfigure my grid a little bit and dump my off-elements and continue to work on building it up.

You should focus on fire since youll want to fight to get the wind weapons in xeno saggi this month. A water grid wont be relevant for several months.
Fire is probably my weakest element team-wise, or at the very least, the team I've put the least time into so far. Sort of a difficult pivot to make when most of my eggs are in the Water basket.
 

Estoc

Member
depends on what EX you did that's fine, as you want 2 EX weapons in most grids.

6 magna, 2 EX, 1 Baha, main weapon whatever. as linked in the basic grid, that should be your starting goal

what I meant is that since you're 100+ you can do rose queen for EX weapons if you need to, or you can make a complete baha weapon, or make a seraphic weapon. All of which go into a grid and change the basic grid I linked.

after all that, fighting on element (aka like fire vs wind or water vs fire) you
replace a magna with seraphic
making 5 magna, 1 seraphic, 2 EX, 1 baha, 1 main weapon (sometimes Normal/Normal II, sometimes a second baha, probably a GW/Xeno weapon)

Thanks! I will continue with my basic grid for now, I think I would just be a leech on rose queen at this point.

Also, I have a bahamut knife nova at Slvl 4, got it during the anniversary event, if I understand right, it benefits both human and characters without a race?
 

yippeed

Neo Member
A week late, but if you try a quest you've never beaten and fail it, you get your AP back. And for story quests, you get your AP back and a 20% bonus to HP/ATK, each failure adding another bonus to max 100% HP/ATK bonus each fail refunding your AP.

No problem. Good to get some general advise. So what next?

-Already got to the Casino and bought out Anat.
-Got distracted by the even but moving through story and picking up additional characters to fill out my front line with all of the same element.
-Finally saw the daily trails show up so I can start uncapping SR and SSR characters (up to that point I thought you had to get a duplicate to feed to characters because nothing was showing up under the uncap section for characters)
-Co-op missions are such a pain. It keeps assigning me missions to push out to Stage 3 quest but 3 rank 35s can barely win a Stage 2 (Currently Rank 40 but that hasn't increased my strength much)


-What is a strike? It and donating to a crew is holding up my Pinpost.
-Should I even worry about Renown pendants right now. I've just been using overflow EP (to stay under 99) to join random Omega raids and through down a Bounty and hit the boss for a round or two and look for drops.
-Is it insane to save up 90k Crystals to generate 300 Cerulean Sparks to get another SSR something during Gala?
 

Fauve

Member
No problem. Good to get some general advise. So what next?

-Already got to the Casino and bought out Anat.
-Got distracted by the even but moving through story and picking up additional characters to fill out my front line with all of the same element.
-Finally saw the daily trails show up so I can start uncapping SR and SSR characters (up to that point I thought you had to get a duplicate to feed to characters because nothing was showing up under the uncap section for characters)
-Co-op missions are such a pain. It keeps assigning me missions to push out to Stage 3 quest but 3 rank 35s can barely win a Stage 2 (Currently Rank 40 but that hasn't increased my strength much)


-What is a strike? It and donating to a crew is holding up my Pinpost.
Do you mean Strike Time? It happens twice a day for 1 hour each time. During the hour, your whole team starts off with 100% meter. The hours they happen in I determined by what your crew leader has set, and the times are listed on the crew page.

-Should I even worry about Renown pendants right now. I've just been using overflow EP (to stay under 99) to join random Omega raids and through down a Bounty and hit the boss for a round or two and look for drops.
You absolutely should worry about renown. For 5000 renown, you can purchase a magna SSR two times per month. They're guaranteed weapons for building your grid. Some people suggest purchasing light guns/dark claws just because they're so rare to drop compared to the other elements. But it's your choice whether to improve your non-light/dark grids with renown.

-Is it insane to save up 90k Crystals to generate 300 Cerulean Sparks to get another SSR something during Gala?
Since you're just starting, I don't think it's worth it for you to be thinking of sparking at the point you're at. You should wait until you're established with a decent amount of SSRS in different elements. It takes about 6-8 months to get enough draws for it and in that time you're not getting any new characters. So it's basically do you want to stick with the same characters for that long? Your team won't be able to improve and you may get bored having nothing new SSRs to work with.

Responses in bold
 
No problem. Good to get some general advise. So what next?

-Already got to the Casino and bought out Anat.
-Got distracted by the even but moving through story and picking up additional characters to fill out my front line with all of the same element.
-Finally saw the daily trails show up so I can start uncapping SR and SSR characters (up to that point I thought you had to get a duplicate to feed to characters because nothing was showing up under the uncap section for characters)
-Co-op missions are such a pain. It keeps assigning me missions to push out to Stage 3 quest but 3 rank 35s can barely win a Stage 2 (Currently Rank 40 but that hasn't increased my strength much)


-What is a strike? It and donating to a crew is holding up my Pinpost.
-Should I even worry about Renown pendants right now. I've just been using overflow EP (to stay under 99) to join random Omega raids and through down a Bounty and hit the boss for a round or two and look for drops.
-Is it insane to save up 90k Crystals to generate 300 Cerulean Sparks to get another SSR something during Gala?

-A strike time? Your crew gets to set times(in JST) that everyone gets a boost for one hour, you assign two of these. The biggest reason is your ougi starts at 100% during strike time during raids, so you can finish hard modes faster and earn more raid honor from your one-taps. You also get 20% more exp and rank exp.

As for donating, just go into your crew home page, hit the donate button and give a little money.

-I would say you should be trying to cap it every week. One way to do it would be to make a raid leech team with two SRs and one R character and as many nukes as possible on them. Hit all the buttons as soon as you join should get you up to the minimum honors to get full renown and go find another raid(I found arrow rain 3 gives a lot of honor points so make sure MC has that on for the leech team). Once you have enough power, you can start doing your hard omegas with two SRs and one R. It's more important you finish the hard modes in the first place, so start adding SRs and Rs when you feel they're not bogging you down too much time-wise(no one wants to spend 8+ minutes on one hard).

-Not really. It'll take some time and patience but it's doable. You'll mostly want to be logging in every day for the daily log in bonus of crystals but also daily draw tickets. Co-op also rewards a single draw ticket and I believe it takes around two weeks to clear all the rewards to refresh it so that's another 2 a month. Titles you earn are also another source of crystals, along with daily missions from events. From a free to play player I knew that did this, it took him about 8 months of playing to do it without much effort.

Now, it gets easier the more you're willing to spend on skins and surprise tickets, as they give you a 10-roll that will count towards your spark.
 

Xisiqomelir

Member
-Is it insane to save up 90k Crystals to generate 300 Cerulean Sparks to get another SSR something during Gala?

You want to aim for Auld Lang Syne, the Granblue New Year's Eve event. Should be doable if you get every daily login and assiduously clear islands for the town tickets and do co-op.
 
No problem. Good to get some general advise. So what next?
https://gbf.wiki/Player_Progression

-pick a element. get a basic 0* SSR grid for it.
-steadily raise the skill levels
-get good enough to MVP your own Magna/omegas (start with your element that you're good against. fight them to get fodder and build that elements grid, then continue on)
-work on getting pendants each week. use pendants accordingly (improve your chosen element grid, or go the slow burn and get dark/light grid items each month)

I dunno. what is GBF even?
-make grids
-beat/enjoy story that's out, as they come out
-beat events and get what you can from them
-wanpan (join and hit once) GW raids enough times to get 4x GWdagger and make a GW dagger of your main element.
-beat up RoB (rise of beasts) for weapons and earn gold nuggets to make gold bars to use to make GW characters
-farm GW for GW weapons to equip
-farm GW later for the weapon to unlock the GW character you want (then unlock it)
-be in a good crew and earn medals to buy a sunlight stone every GW

-be good enough to beat up whatever you want that's in the game
 
I dont think it makes sense to pick an element anymore, with the changing nature of the game and events, youre going to have to play all elements. The best choice is to make a Grand Order team at the start, so youre at least proficient at three elements in one team.
 

Ultimadrago

Member
Ideally, everyone sets themselves up to MVP everything with every element. In reality, almost no one who plays the game cares. (I know I hardly do.) Handing someone the task to make a grid for every element even within their first year is overwhelming and unnecessary. They'll decide how deep they want to go eventually, if at all.

Despite the "All Element" push, there's still a lot you can brute force with a good one or two elements focused on between Guild Wars, Events, even Xeno. The push is something you want to tell someone to keep in mind, but hardly a requirement to get the most out of the game ever, even less so early on. That is unless they only care about topping ind. Guild Wars charts every cycle.
 

Gizuko

Member
I actually think having a main element early on is beneficial, since you could spread your resources too thin otherwise and be unable to farm content effectively. In fact, content featuring elemental resistance is usually pretty hard for a beginner's build (shitty characters notwithstanding, I sometimes struggle to kill Gabriel Ex With my earth team).

On a different note, what are you all going to do with atma weapons? I'm considering a trium sword to use in a Kata/Char/S.Izmir (benching one of them for Altair or Quattre when needed). I'm already running Murgleis Sparta anyway.

Could probably get some ragtag fire and dark teams going that way, too.
 

Falk

that puzzling face
Getting 1 MLB magna weapon in each element and then using each of those elements against respectively colored enemies, is still inferior for a good long while vs getting 6 MLB magna weapons in 1 element and using it to beat everything up (other than disadvantage)

Not to mention your luck lining up in terms of gacha character roster and main summon(s) for 1 element is a *LOT* more practical than trying to figure out lineups for every situation in every element.

Once you can start taking MVPs of Magnas you host easily, THEN maybe consider branching out since the game does eventually want you to have some form of baseline in everything. Until then, don't be a jack-of-all-trades-master-of-none.
 

yippeed

Neo Member
The steps and goals seem to be out of step. Use X element team to grind out a good Y element weapons... So you basically have to go around the horn to create a good enough grid to MVP your own raids.

So that last Pinpost are both guild related. I never joined one. Just created my own to clear the last Pinpost requirement then disbanded it.

Current lineup. Second page only has a R - Lunalu and another Lowain.

http://imgur.com/a/WTw7I
 
Getting 1 MLB magna weapon in each element and then using each of those elements against respectively colored enemies, is still inferior for a good long while vs getting 6 MLB magna weapons in 1 element and using it to beat everything up (other than disadvantage)

Not to mention your luck lining up in terms of gacha character roster and main summon(s) for 1 element is a *LOT* more practical than trying to figure out lineups for every situation in every element.

Once you can start taking MVPs of Magnas you host easily, THEN maybe consider branching out since the game does eventually want you to have some form of baseline in everything. Until then, don't be a jack-of-all-trades-master-of-none.

This is the best advice on the page.

Advising a new player to build grids in each element is going to be an exercise in frustration for them. Before you even have a base grid doing hardmode dailies alone is difficult. They don't need to worry about guild wars or xeno events for a while. Focus on one element, either the one you like the characters of, or the one you have the best characters for, and work at that.

Once you have a solid grid in that element and can mvp your own raids, then consider branching out.

On a different note, what are you all going to do with atma weapons? I'm considering a trium sword to use in a Kata/Char/S.Izmir (benching one of them for Altair or Quattre when needed). I'm already running Murgleis Sparta anyway.

Could probably get some ragtag fire and dark teams going that way, too.

I don't even know where to begin with the atma. I'm hearing trium is the way to go though. I'm real disappointed that Lucio's affinity is katana. Not a lot of katana characters in general, let alone in light.
 
Getting 1 MLB magna weapon in each element and then using each of those elements against respectively colored enemies, is still inferior for a good long while vs getting 6 MLB magna weapons in 1 element and using it to beat everything up (other than disadvantage)

Not to mention your luck lining up in terms of gacha character roster and main summon(s) for 1 element is a *LOT* more practical than trying to figure out lineups for every situation in every element.

Once you can start taking MVPs of Magnas you host easily, THEN maybe consider branching out since the game does eventually want you to have some form of baseline in everything. Until then, don't be a jack-of-all-trades-master-of-none.

Alternate take: for new players, were you attracted to this game because of the weapons or because of the characters? Going rainbow from day one will give you the best opportunity to actually use the biggest variety of characters (as opposed to sticking them on your pendant farming team). I never would have used SR characters that I liked a lot like Stahn or Gayne if I had been focusing on my wind or light teams exclusively and built up an earth or fire grid with my light team.

Plus, if you're rainbow day one, every single SSR you draw is going to be exciting (unless it's chat noir) because every single SSR you draw will be put on a team that you will use. And every single event will give you an opportunity to improve at least one of your teams by getting a new weapon or summon to use (as opposed to just grinding out more fodder for your main team).
 

Ultimadrago

Member
I don't even know where to begin with the atma. I'm hearing trium is the way to go though. I'm real disappointed that Lucio's affinity is katana. Not a lot of katana characters in general, let alone in light.

Yeah, I'm in this spot with Octo. Wish he liked Swords and Katanas. Cheat the system, old man!
 
A rainbow character focus of building multiple grids is way more entertaining and fulfilling than forcing yourself to use less than stellar characters and going mono element just to monotonously challenge say Yggdrasil months on end. I can assure you after doing Luminiera Omega for 110 ranks, that I would, if i started over, do rainbow just for more variety and using more varied characters. Rainbow is far easier too since the random events, and rotating showdowns. gacha weapons. Its easy and faster to make multiple basic to midlevel midgame grids early on now.
 

firehawk12

Subete no aware
As someone who played the game completely wrong, I will say that I had more fun playing casually at the events than trying to grind the same magna all the time.

Trying to farm Celeste right now and I can understand the suffering. lol

But that said, it's also the "worst" way to play the game if you're actually serious about its mechanics and "doing well", whatever that might mean in a mostly single player game.
 
My only advise is to not be worried about walking away for a while. I've done it a few times, especially when the grind gets you down. I usually just do the events for characters, then walk away again until something interesting and not grindy comes up, and I've had a blast. Every once in a while I get back into grinding, and usually make a bunch of progress then burn back out. Just make sure your flame doesn't go out, and you'll be fine.
 
Did someone say for a new player to make all element grids right away? A lot of posts are saying "don't do that!" but I don't see a post saying to to that int he first place.

I say make one element grid good then branch out. But I say that in a sense that your first element grid can take a month, or can take a year or two. You may even never get past that.

I dont think it makes sense to pick an element anymore, with the changing nature of the game and events, youre going to have to play all elements. The best choice is to make a Grand Order team at the start, so youre at least proficient at three elements in one team.
I half-agree, half-don't.

Before I got any kind of grid (or characters) at all, I used Main+1 good person same element, everyone else different elements (like MC+1wind, 1water,1fire,1earth,1 light) And would search for and friend request any grande order support summon. It works really well for my damage at the start.

When the grid and my characters were more built, I then switched to an omega summon with element support, and stopped using GO. But it was great for me starting out that way.
 

Gizuko

Member
I don't even know where to begin with the atma. I'm hearing trium is the way to go though. I'm real disappointed that Lucio's affinity is katana. Not a lot of katana characters in general, let alone in light.

I actually think the idea is pretty cool - on paper you could even double down on cosmos synergy since characters will get extra benefit from the increased stats, and the Ultima weapon apparently has really nice stats.

It's far more limiting than cosmos/baha weapons, though, and in the end, cosmos elements (wind, light, water) don't have enough characters to double down on said synergy, so it seems like a good idea badly implemented.

They can solve it by adding new characters though, so it definitely makes sense for them.
 

Dragner

Member
Next 5* is gonna be Seruel. Lets see how they fix him since his kit outside of veil is terrible. Lately they have done some meh 5* upgrades in vaseraga and Hallesena. He needs the Magisa or Yuel treatment.
 

Gizuko

Member
Didn't know they'll be rebalancing "weapon masteries". That's really nice to hear, not only because of Atma weapons, but because it really felt like it was a useless feature, save for MC's classes and a few chaarcters (i.e.: Lucha + Six and claw grids).

Edit:

Fun fact - I just got a Chev Sword as a drop, thus making a grand total of 2 sword drops. The same amount of Celeste Claws I ever got Celeste and DAO to drop.
 

Draxal

Member
Didn't know they'll be rebalancing "weapon masteries". That's really nice to hear, not only because of Atma weapons, but because it really felt like it was a useless feature, save for MC's classes and a few chaarcters (i.e.: Lucha + Six and claw grids).

Edit:

Fun fact - I just got a Chev Sword as a drop, thus making a grand total of 2 sword drops. The same amount of Celeste Claws I ever got Celeste and DAO to drop.

Ugh, my bad. They haven't said that they are going to do so, but its an option thats on the table that most of the fans expect them to do after Siegfried.
 

Gizuko

Member
Oops, I get what you meant now. Point still stands though, they should take a look at said mechanic and do something about it now that Atma weapons are a thing.

Actually, giving more characters a second weapon proficiency would be a way around it.
 
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