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Grand Knights History Confirmed for Western Release

Deeku

Member
Great news even though I already imported.

Might stop playing now since multiplayer is a pain when you need to swap proxies every now and then.
 
cj_iwakura said:
A PSN release might be profitable for a niche indie release like Corpse Party, but for something as epic as Trails SC? Sounds like financial suicide.

I want to see it come out here, but I sure don't want XSeed going out like Working Designs did just to bring us Growlanser 2 & 3.
I really think a Vita port would be the best scenario and hopefully that's something they can work on with Falcom. I think a PC release for SC wouldn't be the best course of action considering that Falcom isn't interested in PC releases anymore and the PC version of SC doesn't even have all the content the PSP version does.

But I just want to play the game, on any platform. A year I could understand, but two years seems way too far off and it would lose a lot of the momentum and positive word of mouth the game has.
 

DiscoJer

Member
Pinko Marx said:
So why can't TITS and GKH be put on PSN?

GKH can (and presumably is).

Trails in the Sky Second Chapter came on 2 UMDs and requires swapping a lot (unlike other 2 UMD games, where there was one swap), which is presumably the reason why it can't be on PSN (though it's just speculation, apparently Falcom hasn't explained the reason)

edit:

Here's a post from Tom/Wyrdwad on Xseed's boards about this

http://xseedgames.com/forums/showthread.php?110-About-SC...&p=15208&viewfull=1#post15208

Honestly, the EXACT cause of the problem is unknown, even to us. All we know is that according to Falcom, Trails 2 cannot be released on PSN due to technical difficulties. It's assumed that these technical difficulties relate to the game being on 2 UMDs, but that's never actually been confirmed. And while Final Fantasy Type-0 is a 2-UMD game that IS coming to PSN, that doesn't really mean a thing in regards to Trails 2 -- even if we're to assume that the 2-UMD issue is what's holding back a PSN release of Trails 2, it's entirely likely that whatever means Square Enix is using to put Type-0 on PSN consists of programming changes Square Enix implemented themselves, NOT full-on support for UMD-switching on Sony's side. Whether or not Falcom would be able to make similar programming changes in Trails 2 depends heavily on (A) how Trails 2 is programmed to begin with, (B) how much Falcom's staff is able to accomplish with that programming, (C) how much it would cost to accomplish this, and (D) whether or not it would even be cost-effective for Falcom to do so, given the game's runaway success in Japan on UMD and the unlikelihood of a PSN release so long after the fact generating any noteworthy sales numbers.
 

Yuterald

Member
wyrdwad said:
"Based on... what? The last we heard about Trails 2 was quite a while ago, and they went from eagerly discussing their progress on the game to complete, deafening silence."

Clearly, you haven't been reading the right threads on the right message boards. :)

We haven't announced anything officially because... well, there's nothing to announce! The game is like, a year or two out AT LEAST, so announcing anything now would be kind of pointless. Especially since, with the release THAT FAR AWAY, the constantly changing climate of the gaming industry, the impending decline of PSP game sales and the whole "can't put the game on PSN" thing, the future of Trails 2 is a total question mark right now (release on UMD? find a solution to the PSN issue somehow? release on Vita somehow? release on Steam?).

We still have every intention of seeing the project through to its completion, but will we still be ABLE to release it by the time it's done? That's what we don't know. All we can do is keep chipping away at it and hope for the best -- and if it turns out we can't do it, no one will be sadder than us. But it definitely won't be for lack of trying!

This is making me a bit nervous to be honest. Trails in the Sky has become one of my favorite RPGs of all time, if not favorite. SC is one of my most wanted sequels/games too. I would be devastated if the rest of the series never gets localized. I know you want to keep the translation consistent for SC and the quality level high, but couldn't you guys have hired more people to work on Fishing Resort, Corpse Party, and Grand Knights History instead so you can get SC out faster? I know you guys are a small company and you can't survive on releasing JUST SC, but still. You CAN'T release a game like Trails in the Sky and expect the fan base to wait YEARS for its conclusion, and by the way you're talking it's completely up in the air if we'll ever see it!

It's statements like these that make me more and more disinterested in modern gaming. I'm so emotionally exhausted with all of this because I invest so much passion and love for niche games, especially your games, XSEED. I've been championing and supporting your titles since Wild ARMs 4 and Shadow Hearts: From the New World. When I worked in retail I would ALWAYS talk about your games and push your titles towards customers. I prioritize my gaming budget around your releases too, and it's not just because I'm a loyal fan of XSEED either, I do this because you generally localize the games I care about the most. I know the market is tough and the industry is questionable, but it's people like me that are keeping you in business. I'm sure you don't want to risk loosing someone like me either.

As far as Grand Knights History, thanks for localizing it. The game looks great, sounds interesting, and the OST is amazing. However, I'm not the biggest Vanillaware fan either. Odin Sphere had an amazing story, but the structure/gameplay was so stale and boring that it was hard to stick with. Muramasa had an incomprehensible story (mainly due to Ignition, I guess) and the gameplay was just 'ok'. I never played Princess Crown and I only checked out a bit of Grim Grimoire. To say the least, I'm not biting my nails to play GKH, but I love you guys enough that I'll continue to support you, for now.

Honestly though, I wish you guys would continue pushing Falcom's titles and get around to releasing the PSP versions of Zwei and Brandish. I'd take those two ANY DAY over Fishing Resort, Corpse Party, and Grand Knights History combined.
 

matmanx1

Member
Awesome news and thanks for the confirmation. I look forward to playing it this winter (and thanks for a fast turnaround time!) and hope some LE goodies can be in the works! *wink*
 
charlequin said:
Errr, GKH is coming out on PSN. With TITS 2 the problem is two UMDs.
but agito is going to be on psn though. but i guess it's probably the money to keep it there and whatnot and probably just less exposure idk.
 

DiscoJer

Member
Anyway, back to this game, what I find fascinating about the background is that apparently it's based in a mythical Britain.

You have Avalon and Logres, both strongly associated with the time of King Arthur. But then you have "Union". Are those supposed to be the Scottish?

The old PS1 game Brigandine had a similar background.
 
Thank you XSeed for continuing to delay the death of the North American PSP. You can count me in on the eventual double-dipping.

I think Sony oughta work out some kind of deal with XSeed on cutting costs of pressing and distributing UMDs since they seem to be the only ones doing it anymore.

While it's sad that there are still some quality releases that companies like Marvelous and Sega are sitting on (nevermind Namco and Capcom's omissions), it's great to see XSeed keep trudging on regardless.
 

wyrdwad

XSEED Localization Specialist
Wow, seems I put my foot in my mouth! To be fair, "a year or two out AT LEAST" was just me trying to exaggeratedly stress that it's going to take a LONG FREAKING TIME to complete. Exactly how long, I have no idea -- but bear in mind that the first game took over a year for translation and editing, and that's with three translators and two editors (probably the most ever used on a single XSEED project), and the second game has OVER twice as much text. And while it's easy to say, "hire more translators!", we're not exactly swimming in money over here, so that's... not exactly possible. Finding dedicated fans willing to work for free is out of the question due to legal issues, and finding dedicated fans willing to work for bottom dollar is both unethical AND unlikely to produce results that are up to XSEED's usual quality standards.

In short, all we can do is chug along and keep our fingers crossed. But if we're putting that much time and effort into localizing a title... do you really think we're going to just let it slip through the cracks? No, we'll fight for it. Doesn't mean we'll win, but doesn't mean we'll lose, either. And yes, we've heard all the possible ways in which the PSN issue can be resolved -- and we're exploring every one of them. It all comes down to what's economical, what's practical and what's POSSIBLE, in the end.

We're seriously doing everything we can, and we simply ask that you guys continue to support us and cheer us on. Buy our other games and send us your positive energy, and sooner or later (most likely later), the game will hopefully come to be, and all will be right with the world.

Until then... there's always Corpse Party, Solatorobo, Fishing Resort and Grand Knights History to keep you occupied (all of which are top-notch games!), along with whatever other surprises we may have up our sleeves. :)
 

wyrdwad

XSEED Localization Specialist
On-topic and in response to DiscoJer: Avalon is British, Logres is German, and Union is French. That's straight from Vanillaware.
 

kiryogi

Banned
Laughing Banana said:
Online multiplayer-focused? :\
Correct. As someone puts it, its like a PSP MMO. The thing I'm afraid of here for most folks buying this on the Vanillaware name alone is that they might get burnt when they realize what the game is.
 

wyrdwad

XSEED Localization Specialist
Yeah, we don't want anyone to get burned either. This is VERY different from Vanillaware's previous offerings -- but just as interesting. I would definitely urge the more skeptical players among you to give it a try, as you might enjoy it -- it has very deep and involving gameplay mechanics that are quite unlike anything else I've played before. Yes, it has an online multiplayer focus... but unlike a lot of games, this one really manages to pull it off, and do something truly unusual with it.
 

Aeana

Member
kiryogi said:
Correct. As someone puts it, its like a PSP MMO. The thing I'm afraid of here for most folks buying this on the Vanillaware name alone is that they might get burnt when they realize what the game is.
Yeah, that would be a rude awakening to someone who is used to playing Vanillaware's other games.
 

Ken

Member
kiryogi said:
Correct. As someone puts it, its like a PSP MMO. The thing I'm afraid of here for most folks buying this on the Vanillaware name alone is that they might get burnt when they realize what the game is.

Yup.

I also have a feeling that most review sites won't bother to get too deep into party building and try to review the game as a single player experience.
 

Ra1den

Member
kiryogi said:
Correct. As someone puts it, its like a PSP MMO. The thing I'm afraid of here for most folks buying this on the Vanillaware name alone is that they might get burnt when they realize what the game is.

Hmmm, how long/good is the single player mode? Can't say I really care for most online/multiplayer games.
 
Yuterald said:
I've been championing and supporting your titles since Wild ARMs 4 and Shadow Hearts: From the New World.

Then you should be used to XSeed only localizing the first game in a series! :p

(I'm kidding.... mostly.)

DMPrince said:
but agito is going to be on psn though.

That's a recent development, and one that came about well after both Agito and TITS 2 had been confirmed as not-coming-to-PSN for this specific reason. Nobody knows if it's because Sony worked out some new solution or if S-E just have a clever way of doing it (that isn't available to XSeed since they're localizing a game that was already made) or what.

cj_iwakura said:
GrimGrimoire, overall, is arguably their most polished game.

Well, it's their only really good game....
 

Yuterald

Member
wyrdwad said:
Wow, seems I put my foot in my mouth! To be fair, "a year or two out AT LEAST" was just me trying to exaggeratedly stress that it's going to take a LONG FREAKING TIME to complete. Exactly how long, I have no idea -- but bear in mind that the first game took over a year for translation and editing, and that's with three translators and two editors (probably the most ever used on a single XSEED project), and the second game has OVER twice as much text. And while it's easy to say, "hire more translators!", we're not exactly swimming in money over here, so that's... not exactly possible. Finding dedicated fans willing to work for free is out of the question due to legal issues, and finding dedicated fans willing to work for bottom dollar is both unethical AND unlikely to produce results that are up to XSEED's usual quality standards.

In short, all we can do is chug along and keep our fingers crossed. But if we're putting that much time and effort into localizing a title... do you really think we're going to just let it slip through the cracks? No, we'll fight for it. Doesn't mean we'll win, but doesn't mean we'll lose, either. And yes, we've heard all the possible ways in which the PSN issue can be resolved -- and we're exploring every one of them. It all comes down to what's economical, what's practical and what's POSSIBLE, in the end.

We're seriously doing everything we can, and we simply ask that you guys continue to support us and cheer us on. Buy our other games and send us your positive energy, and sooner or later (most likely later), the game will hopefully come to be, and all will be right with the world.

Until then... there's always Corpse Party, Solatorobo, Fishing Resort and Grand Knights History to keep you occupied (all of which are top-notch games!), along with whatever other surprises we may have up our sleeves. :)

Thanks for the response. I didn't want to sound like a Negative Nancy or anything, but it's been a long week for me so seeing stuff along the lines of "who knows when we'll see SC, if ever!" I kinda entered depression zone for a bit. I know you guys are working really hard and you're passionate about all these new titles you're bringing over so thank you for that.

But seriously, what's the hold up on Zwei and Brandish? Games too old, not enough buzz/interest anymore? Can't you just slap from the makers of Ys 7 and Trails in the Sky on the cases to gain people's interest and just go from there, lol! I've bombed your email and forums about these two titles already so forgive me for badgering you some more. I just REALLY want to play these games in a language I can understand! =)
 

Deeku

Member
The game is multiplayer focused, but it's not the sort of multiplayer that most people are thinking.

I didn't really understand everything that was going on when I was playing, but it wasn't real time or anything. You go online, download the current battle status and other players' parties, and from there it's basically still a single player experience. Do correct me if I'm wrong though, I haven't spent much time on it due to the whole proxy thing.
 

cj_iwakura

Member
charlequin said:
Well, it's their only really good game....

Horrible slowdown aside, Odin Sphere is something special.


Though now that I've mastered the game, to be honest, I'm more likely just to watch the cutscenes using the cinema viewer. It almost makes a better film.
 

Ra1den

Member
charlequin said:
Well, it's their only really good game....

This is untrue. Odin sphere had issues with slowdown and repetiveness, but was still a fine game. The story makes it more than worthwhile.

But I don't see how anybody could rag on Muramasa's gameplay, that was 2d gaming heaven.
 

Grimmy

Banned
Yuterald said:
Thanks for the response. I didn't want to sound like a Negative Nancy or anything, but it's been a long week for me so seeing stuff along the lines of "who knows when we'll see SC, if ever!" I kinda entered depression zone for a bit. I know you guys are working really hard and you're passionate about all these new titles you're bringing over so thank you for that.

But seriously, what's the hold up on Zwei and Brandish? Games too old, not enough buzz/interest anymore? Can't you just slap from the makers of Ys 7 and Trails in the Sky on the cases to gain people's interest and just go from there, lol! I've bombed your email and forums about these two titles already so forgive me for badgering you some more. I just REALLY want to play these games in a language I can understand! =)

XSEED said long ago that Zwei!! won't be localized because the graphics are too kiddy/cartoony (apparently Gurumin didn't do well either). As for Brandish, no clue... Would love to have it come out as well.
 

Yuterald

Member
Odin Sphere's plot and characters are incredible. The final, epilogue scenes are so amazing. The ending sent a chill down my spine, yeah, it was one of those kind of games. But getting there was SOOO exhausting. By the 4th character, shit, the 3rd character I was loosing interest. I like grinding in RPGs when the time calls for it, but that's ALL YOU DO in Odin Sphere. The whole game is planting trees, eating food, and absorbing shit, for 5 characters in the same spherical areas!

I liked Muramasa as a game more than Odin Sphere to be honest. Combat was more simple (even though Odin Sphere is not any more complicated), but the game was better paced and more appetizing and the energy from the soundtrack fueled my interest. Too bad the story was absolutely confusing and I had no attachment to the characters, unlike Odin Sphere.

I should probably give GG a shot again. I wouldn't argue that it's probably their best game, technically. GKH looks cool, but I've read a bit about the game on gamefaqs and it sounds like the meat of the game comes from facing off with online players. I'm sure the game is deep and everything, but I'm not the biggest online-guy, especially when it comes to my RPGs.
 

Teknoman

Member
cj_iwakura said:
So correct me if I'm wrong, but Marvelous also own Half Minute Hero 2, right?


I'd sacrifice GKH for that in a heartbeat.

Lets not be too hasty.


wyrdwad said:
Yeah, we don't want anyone to get burned either. This is VERY different from Vanillaware's previous offerings -- but just as interesting. I would definitely urge the more skeptical players among you to give it a try, as you might enjoy it -- it has very deep and involving gameplay mechanics that are quite unlike anything else I've played before. Yes, it has an online multiplayer focus... but unlike a lot of games, this one really manages to pull it off, and do something truly unusual with it.

You guys should probably put out some " What is Grand Knights History" videos like you did with the Ys series.

I had fun with Muramasa, but I never had a clear idea of what was going on/why I was killing things. I thought I did by the end of the game, but then it took another turn.
 

Ra1den

Member
Yuterald said:
Odin Sphere's plot and characters are incredible. The final, epilogue scenes are so amazing. The ending sent a chill down my spine, yeah, it was one of those kind of games. But getting there was SOOO exhausting. By the 4th character, shit, the 3rd character I was loosing interest. I like grinding in RPGs when the time calls for it, but that's ALL YOU DO in Odin Sphere. The whole game is planting trees, eating food, and absorbing shit, for 5 characters in the same spherical areas!

This is why it took me a few years to fully complete it....just completely finished it off a few weeks ago actually. It's way too repetitive to play it straight through with all the characters. But really, even if somebody were just to play it through with one character or maybe two, it's probably still worthwhile. In any case, the storytelling is so fantastic though that it's all worth it.

Also, I was pretty pissed about needing to get the "bad" endings to fully unlock every "good" ending scene...

Muramasa indeed had far superior gameplay and game design in every respect, shame about the story not being as well fleshed out as Odin Sphere's.
 

Yuterald

Member
Grimmy said:
XSEED said long ago that Zwei!! won't be localized because the graphics are too kiddy/cartoony (apparently Gurumin didn't do well either). As for Brandish, no clue... Would love to have it come out as well.

Yeah, but nothings set in stone. Gurumin is an awesome game and I think it scored very well in the media. But Mastiff published it and I'm sure there was ZERO advertising. XSEED has given new life to Falcom. I know for a fact that their older games are a safer bet today than they were a few years ago.
 

Yuterald

Member
Aeana said:
Zwei!! is such a boring, simple and uninteresting game. :\
The sequel is much better.

The sequel is only on Japanese PCs though, right? Fuck it, they could Steam that shit then at some point. For now the original game is the most realistic as far as something they COULD release. I played Zwei on a friends modded PSP and loved it from what I could understand. And the soundtrack is sooooo good.
 

Dambrosi

Banned
You know a sorely underrated machine is nearing the end when all the seriously good games start coming out for it.

Happened for all the Sega consoles, happened for PS2, happened for NES and SNES, is happening here.

Good stuff, Vanillaware and XSEED/RSG. The games industry needs more guys like you.
 

randomkid

Member
Dambrosi said:
You know a sorely underrated machine is nearing the end when all the seriously good games start coming out for it.

Happened for all the Sega consoles, happened for PS2, happened for NES and SNES, is happening here.

Yuuuuuup. I've never understood why so many people on this message board are so eager to "move on," the very end of a console's life is always when the best games come out! Always a bunch of fondly remembered overlooked marvels, the problem is half of them never get localized.
 

wyrdwad

XSEED Localization Specialist
Re: other Vanillaware titles, Odin Sphere is actually my least favorite (though I never played Grim Grimoire). I absolutely *loved* Princess Crown, though, and Muramasa as well. Don't blame Vanillaware for the lack of story cohesion in that one -- rest assured, the story is quite well-told and well-written.

...In Japanese, anyway. Can't speak for the English version. :)

Re: Zwei!! and Brandish, remember, XSEED has no programmers, so we depend on the original Japanese developers... and Falcom has been very busy of late with Ao no Kiseki, Ys IV Vita and at least one other title. No clue if Brandish or Zwei!! localizations can or will happen, but if they do, it's up to Falcom WHEN they happen.

Personally, if it should come down to prioritizing Falcom titles, I'd pick Ys IV Vita over Brandish or Zwei!!... but we'll see how things pan out.

And re: Zwei!!, the sequel IS markedly better... but the original is nothing to scoff at! It's a very well-designed dungeon-crawler with a really cool aesthetic, and I had a whole lot of fun with it, personally.
 
Yuterald said:
The sequel is only on Japanese PCs though, right? Fuck it, they could Steam that shit then at some point. For now the original game is the most realistic as far as something they COULD release. I played Zwei on a friends modded PSP and loved it from what I could understand. And the soundtrack is sooooo good.

Zwei II and Ys Origin are the two PC exclusives out of the "current" crop of Falcom games, yes. And it looks unlikely that either will get a port to the PSP, as the PSP could not possibly do either game justice. Zwei II in particular looks incredible with the settings cranked.
 

Tailzo

Member
wyrdwad said:
(...)

Personally, if it should come down to prioritizing Falcom titles, I'd pick Ys IV Vita over Brandish or Zwei!!... but we'll see how things pan out.
(...)

Please do. I'll buy :)
 

Grimmy

Banned
wyrdwad said:
Personally, if it should come down to prioritizing Falcom titles, I'd pick Ys IV Vita over Brandish or Zwei!!... but we'll see how things pan out.

Boo. I'd prefer Brandish first, then Ys IV Vita.
 
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