I really think a Vita port would be the best scenario and hopefully that's something they can work on with Falcom. I think a PC release for SC wouldn't be the best course of action considering that Falcom isn't interested in PC releases anymore and the PC version of SC doesn't even have all the content the PSP version does.cj_iwakura said:A PSN release might be profitable for a niche indie release like Corpse Party, but for something as epic as Trails SC? Sounds like financial suicide.
I want to see it come out here, but I sure don't want XSeed going out like Working Designs did just to bring us Growlanser 2 & 3.
Pinko Marx said:So why can't TITS and GKH be put on PSN?
Honestly, the EXACT cause of the problem is unknown, even to us. All we know is that according to Falcom, Trails 2 cannot be released on PSN due to technical difficulties. It's assumed that these technical difficulties relate to the game being on 2 UMDs, but that's never actually been confirmed. And while Final Fantasy Type-0 is a 2-UMD game that IS coming to PSN, that doesn't really mean a thing in regards to Trails 2 -- even if we're to assume that the 2-UMD issue is what's holding back a PSN release of Trails 2, it's entirely likely that whatever means Square Enix is using to put Type-0 on PSN consists of programming changes Square Enix implemented themselves, NOT full-on support for UMD-switching on Sony's side. Whether or not Falcom would be able to make similar programming changes in Trails 2 depends heavily on (A) how Trails 2 is programmed to begin with, (B) how much Falcom's staff is able to accomplish with that programming, (C) how much it would cost to accomplish this, and (D) whether or not it would even be cost-effective for Falcom to do so, given the game's runaway success in Japan on UMD and the unlikelihood of a PSN release so long after the fact generating any noteworthy sales numbers.
Pinko Marx said:So why can't TITS and GKH be put on PSN?
wyrdwad said:"Based on... what? The last we heard about Trails 2 was quite a while ago, and they went from eagerly discussing their progress on the game to complete, deafening silence."
Clearly, you haven't been reading the right threads on the right message boards.
We haven't announced anything officially because... well, there's nothing to announce! The game is like, a year or two out AT LEAST, so announcing anything now would be kind of pointless. Especially since, with the release THAT FAR AWAY, the constantly changing climate of the gaming industry, the impending decline of PSP game sales and the whole "can't put the game on PSN" thing, the future of Trails 2 is a total question mark right now (release on UMD? find a solution to the PSN issue somehow? release on Vita somehow? release on Steam?).
We still have every intention of seeing the project through to its completion, but will we still be ABLE to release it by the time it's done? That's what we don't know. All we can do is keep chipping away at it and hope for the best -- and if it turns out we can't do it, no one will be sadder than us. But it definitely won't be for lack of trying!
but agito is going to be on psn though. but i guess it's probably the money to keep it there and whatnot and probably just less exposure idk.charlequin said:Errr, GKH is coming out on PSN. With TITS 2 the problem is two UMDs.
Correct. As someone puts it, its like a PSP MMO. The thing I'm afraid of here for most folks buying this on the Vanillaware name alone is that they might get burnt when they realize what the game is.Laughing Banana said:Online multiplayer-focused? :\
Yeah, that would be a rude awakening to someone who is used to playing Vanillaware's other games.kiryogi said:Correct. As someone puts it, its like a PSP MMO. The thing I'm afraid of here for most folks buying this on the Vanillaware name alone is that they might get burnt when they realize what the game is.
kiryogi said:Correct. As someone puts it, its like a PSP MMO. The thing I'm afraid of here for most folks buying this on the Vanillaware name alone is that they might get burnt when they realize what the game is.
kiryogi said:Correct. As someone puts it, its like a PSP MMO. The thing I'm afraid of here for most folks buying this on the Vanillaware name alone is that they might get burnt when they realize what the game is.
Yuterald said:I've been championing and supporting your titles since Wild ARMs 4 and Shadow Hearts: From the New World.
DMPrince said:but agito is going to be on psn though.
cj_iwakura said:GrimGrimoire, overall, is arguably their most polished game.
wyrdwad said:Wow, seems I put my foot in my mouth! To be fair, "a year or two out AT LEAST" was just me trying to exaggeratedly stress that it's going to take a LONG FREAKING TIME to complete. Exactly how long, I have no idea -- but bear in mind that the first game took over a year for translation and editing, and that's with three translators and two editors (probably the most ever used on a single XSEED project), and the second game has OVER twice as much text. And while it's easy to say, "hire more translators!", we're not exactly swimming in money over here, so that's... not exactly possible. Finding dedicated fans willing to work for free is out of the question due to legal issues, and finding dedicated fans willing to work for bottom dollar is both unethical AND unlikely to produce results that are up to XSEED's usual quality standards.
In short, all we can do is chug along and keep our fingers crossed. But if we're putting that much time and effort into localizing a title... do you really think we're going to just let it slip through the cracks? No, we'll fight for it. Doesn't mean we'll win, but doesn't mean we'll lose, either. And yes, we've heard all the possible ways in which the PSN issue can be resolved -- and we're exploring every one of them. It all comes down to what's economical, what's practical and what's POSSIBLE, in the end.
We're seriously doing everything we can, and we simply ask that you guys continue to support us and cheer us on. Buy our other games and send us your positive energy, and sooner or later (most likely later), the game will hopefully come to be, and all will be right with the world.
Until then... there's always Corpse Party, Solatorobo, Fishing Resort and Grand Knights History to keep you occupied (all of which are top-notch games!), along with whatever other surprises we may have up our sleeves.
charlequin said:Well, it's their only really good game....
charlequin said:Well, it's their only really good game....
Yuterald said:Thanks for the response. I didn't want to sound like a Negative Nancy or anything, but it's been a long week for me so seeing stuff along the lines of "who knows when we'll see SC, if ever!" I kinda entered depression zone for a bit. I know you guys are working really hard and you're passionate about all these new titles you're bringing over so thank you for that.
But seriously, what's the hold up on Zwei and Brandish? Games too old, not enough buzz/interest anymore? Can't you just slap from the makers of Ys 7 and Trails in the Sky on the cases to gain people's interest and just go from there, lol! I've bombed your email and forums about these two titles already so forgive me for badgering you some more. I just REALLY want to play these games in a language I can understand! =)
cj_iwakura said:So correct me if I'm wrong, but Marvelous also own Half Minute Hero 2, right?
I'd sacrifice GKH for that in a heartbeat.
wyrdwad said:Yeah, we don't want anyone to get burned either. This is VERY different from Vanillaware's previous offerings -- but just as interesting. I would definitely urge the more skeptical players among you to give it a try, as you might enjoy it -- it has very deep and involving gameplay mechanics that are quite unlike anything else I've played before. Yes, it has an online multiplayer focus... but unlike a lot of games, this one really manages to pull it off, and do something truly unusual with it.
Yuterald said:Odin Sphere's plot and characters are incredible. The final, epilogue scenes are so amazing. The ending sent a chill down my spine, yeah, it was one of those kind of games. But getting there was SOOO exhausting. By the 4th character, shit, the 3rd character I was loosing interest. I like grinding in RPGs when the time calls for it, but that's ALL YOU DO in Odin Sphere. The whole game is planting trees, eating food, and absorbing shit, for 5 characters in the same spherical areas!
Grimmy said:XSEED said long ago that Zwei!! won't be localized because the graphics are too kiddy/cartoony (apparently Gurumin didn't do well either). As for Brandish, no clue... Would love to have it come out as well.
Aeana said:Zwei!! is such a boring, simple and uninteresting game. :\
The sequel is much better.
You didn't even link the best one.Grimmy said:
Aeana said:Zwei!! is such a boring, simple and uninteresting game. :\
The sequel is much better.
cj_iwakura said:Horrible slowdown aside, Odin Sphere is something special.
Aeana said:You didn't even link the best one.
Dambrosi said:You know a sorely underrated machine is nearing the end when all the seriously good games start coming out for it.
Happened for all the Sega consoles, happened for PS2, happened for NES and SNES, is happening here.
Yuterald said:The sequel is only on Japanese PCs though, right? Fuck it, they could Steam that shit then at some point. For now the original game is the most realistic as far as something they COULD release. I played Zwei on a friends modded PSP and loved it from what I could understand. And the soundtrack is sooooo good.
wyrdwad said:(...)
Personally, if it should come down to prioritizing Falcom titles, I'd pick Ys IV Vita over Brandish or Zwei!!... but we'll see how things pan out.
(...)
wyrdwad said:Personally, if it should come down to prioritizing Falcom titles, I'd pick Ys IV Vita over Brandish or Zwei!!... but we'll see how things pan out.