ii Stryker
Banned
dat audio sounds deliciously meaty
https://twitter.com/#!/DavidEllis/status/176670213939535873
"Oh, and if you'd like the watch that Halo 4 video on your TV, might I suggest loading up @HaloWaypoint on your Xbox 360. "
Youtube only shows 30 FPS max.
DAVID IS IT 60 FPS???????
Halo 4's newly unveiled multiplayer perks - which, for the first time in a Halo game will have an impact on the gameplay - aren't a result of 343 Industries chasing Call of Duty and Battlefield, the studio has said.
As part of a slim first look at Halo 4, 343 Industries' first game proper since Bungie departed the series, it's been revealed that you can change every aspect of your Spartan's appearance - and that doing so would influence the way that the game plays.
"I've never worked for Infinity Ward, or Respawn - for years I bet they were asked similar questions about how it's like the multiplayer system in Halo 2 or something like that," franchise director Frank O'Connor told Eurogamer when asked about the new system's similarity to Call of Duty. "We're not chasing anybody else's tail - all the pressure comes from inside."
"What we do take very seriously is changing player habits. So rather than chasing Call of Duty or Battlefield and trying to do their thing and doing it poorly and doing injustice to it, we're trying to do our own thing, and do something fairly original but still something that's completely compatible with the Halo universe."
"Halo's not Call of Duty," O'Connor continued, "Halo's a sandbox game about really emergent things. A lot of things that worked great about Call of Duty - and don't get me wrong, I was addicted Black Ops all of last year - they do player rewards really well. We're not trying to do the same thing, it's as simple as that. We're trying to do something else, and to push our game forwards and not theirs."
Both O'Connor and creative director Josh Holmes acknowledged that the change could prove controversial amongst Halo's community. "I expect a variety of different reactions," Holmes told Eurogamer, "One of the great things about Halo is we have the ability to support a variety of different play styles and play lists, create experiences that cater to different player types and community desires."
"We've a tremendous amount of respect for Bungie and for the universe that they created, and yet we do want to take our own unique view on Halo and on where we want to take the franchise is in the future. It's about finding the balance so it's still Halo yet still feels fresh."
Frank O'Connor also warned that what's been shown of Halo 4 to date - which, at Microsoft's Spring Showcase, amounted to a run-through of two multiplayer maps alongside a handful of snippets of the game in action - is the more conventional face of 343's take on the franchise.
"What we showed today is in some ways really traditional," O'Connor told Eurogamer. "Some of the more revolutionary stuff that we're going to be doing is going to create more fuss, and I think it's going to be mostly positive fuss, as it's all been carefully thought out and considered."
https://twitter.com/#!/DavidEllis/status/176670213939535873
"Oh, and if you'd like the watch that Halo 4 video on your TV, might I suggest loading up @HaloWaypoint on your Xbox 360. "
Youtube only shows 30 FPS max.
DAVID IS IT 60 FPS???????
https://twitter.com/#!/DavidEllis/status/176670213939535873
"Oh, and if you'd like the watch that Halo 4 video on your TV, might I suggest loading up @HaloWaypoint on your Xbox 360. "
Youtube only shows 30 FPS max.
DAVID IS IT 60 FPS???????
Please yes. I've always thought handling playlists where new features isn't present was the best way to go.
Why is there a mech being built in the Halo universe...
Dumb.
He doesn't mention anything about framerate, and there are dozens of reasons he could want you to watch it on Halo Waypoint that have nothing to do with the FPS.
You mean the same one that was in Halo Wars.....
He doesn't mention anything about framerate, and there are dozens of reasons he could want you to watch it on Halo Waypoint that have nothing to do with the FPS.
Halo Wars wasn't crap. Unless you're referring to the story.. which was serviceable.You mean that non-cannon crap? Yeah.
You mean that non-cannon crap? Yeah.
There's a reason it didn't appear in any of the Bungie games.
Early Halo games had the Chief/Spartans walking/running pretty fast. Only until H3 they turned him into Franklin the turtle and brought everything to a crawl.Marcus Fenix, Call of Duty soldiers, Battlefield soldiers, and all Unreal characters have no problem sprinting.
Yet a genetically engineered dude with a super suit can't sprint. A Spartan should be able to sprint for infinity.
Through the entire article they're talking that it's not like COD but they're not talking how it's different. Ugh.
DAVID IS IT 60 FPS???????
Through the entire article they're talking that it's not like COD but they're not talking how it's different. Ugh.
wait yeah, I read the post as "Oh, and if you'd like the watch that Halo 4 video on your TV, might I suggest loading up @HaloWaypoint on your Xbox 360. Youtube only shows 30 FPS max."
booo.
Bungie's last game also dismissed one of the best pieces of Halo EU (Fall of Reach). This is a different developer, and they've already said they're putting a lot more emphasis in tying the universe togetherYou mean that non-cannon crap? Yeah.
There's a reason it didn't appear in any of the Bungie games.
You can say its non-cannon all you want but it doesn't make it true. Halo Wars=Cannon end of story.You mean that non-cannon crap? Yeah.
There's a reason it didn't appear in any of the Bungie games.
Halo Wars is cannon, not that Bungie ever really paid attention to painting a cohesive story.You mean that non-cannon crap? Yeah.
There's a reason it didn't appear in any of the Bungie games.
https://twitter.com/#!/DavidEllis/status/176670213939535873
"Oh, and if you'd like the watch that Halo 4 video on your TV, might I suggest loading up @HaloWaypoint on your Xbox 360. "
Youtube only shows 30 FPS max.
you never knowWhy is there a mech being built in the Halo universe...
Dumb.
Time to pull the Xbox out of the closet!
They knew this news would be controversial. It'd be nice if they'd said something as simple as 'it's not going to cock up the basics, don't worry'.
Corrine Yu said:(Halo 4)...the best looking game on Xbox (360) and any other consoles we ever made and we're all from AAA studios.
Your memory is fuzzy. H1 had the slowest movement, H2/H3 around the same.Early Halo games had the Chief/Spartans walking/running pretty fast. Only until H3 they turned him into Franklin the turtle and brought everything to a crawl.
Positives
- Graphics
- Sound
- First Map
- BR
- Speed
Negatives
- Perks
- Second Map (Seems quite grey so far)
You mean that non-cannon crap? Yeah.
There's a reason it didn't appear in any of the Bungie games.