Don't know why you guys are expecting mindblowing graphics from this hardware and at this framerate and with these kind of play spaces.
Halo has never been known for it's graphics. Stick w/ gameplay priorities (60fps) like in past Halos.
I agree.
Not to invalidate anyone else's opinions, but I personally am very happy with the graphics.
I feel like it is close to on par with Destiny's graphics, and at double the framerate.
Of course the resolution will not be 1080 all the time, but to be honest, I didn't really notice much difference in Destiny when they bumped the resolution from 900p to 1080p after the beta.
I know there are some people here who can tell the difference easily, but I am glad I am not one of thoes people.
To me, art direction is much more important. I love the move they have made to PBR as it seems to have greatly improved the range of materials and shaders they can use.
While I enjoyed Halo 4's lighting system, I didn't really like how there seemed to be only a couple basic materials which made a lot of things end up looking fake or plastic.
Also, I feel that the color pallets harmonize very well, and the new alien architecture at Sanghelios looks very unique and distinct.
Anyways, I can't wait to see how it all looks in motion on my tv come Oct. 27th, and I hope they do a good job with Locke's character, and distinguish him from a personally perspective.
I feel like he has potential.