element
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http://kotaku.com/5837475/
Good luck what ever you do next Ryan.
Good luck what ever you do next Ryan.
Kotaku said:Halo Creative Director Leaving Halo 4
Halo 4 is the first title in a new trilogy of Halo games. The previous three titles were developed by Bungie, but the next three are being made in-house by Microsoft's own Halo studio.
Halo 4 won't be out until late 2012, and today, one of the game's creative directors, Ryan Payton, is not only leaving Halo 4, but also Microsoft's Halo arm, 343 Industries.
"I had a great run at Microsoft," Payton told Kotaku. "I don't regret one day of it. But after a few years, there came a point where I wasn't creatively excited about the project anymore."
Continuing, Payton added, "The Halo I wanted to build was fundamentally different and I don't think I had built enough credibility to see such a crazy endeavor through."
This doesn't mean Payton thinks Halo 4 will be a bad game. The core team is top flight, and they are there because they want to make the best Halo they can. It's just not the Halo Payton wanted to make.
A few months ago, Payton woke up, unable to move and unwilling to get out of bed, just staring at the ceiling. Payton was diagnosed with severe depression. "For somebody who loves this industry as much as I do and know how lucky I've been, I never thought I'd get to a point where I was so drained," said Payton. "That was when I knew I had to do something else."
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There was more that Payton wanted to do. A world beyond Halo and beyond Metal Gear. Earlier this year, Payton was at Jake Kazdal's house, watching him work late into the night on Skulls of the Shogun, a game Kazdal left EA to make. A seed was planted. You can make the games you want to make, and it doesn't have to cost a hundred million bucks to develop and doesn't need to retail for $59.99.
...lots more at link...
Payton's started up his own studio, Camouflaj, and he's already working on two new titles.
About Halo, Payton has no regrets, saying that it solidified who he is as a game maker and what he wants to do with his life. For that, Payton said, he is forever grateful.
"I think time is the most valuable thing we have," said Payton, "and I've decided that I'm not going to waste one more day working on something that doesn't speak to my values." Some might say leaving Metal Gear was crazy or that leaving Halo was crazy. For Payton, it wasn't being crazy, but being honest.
New Studio Logo:element said:Should be stated that there are multiple creative directors on Halo 4. The project isn't going to fall apart.