Spyder_Monkey
Banned
I wonder if Nintendo's going to C&D this.
Most people aren't going to have a good enough PC to run this decently even after the bugs are worked out.
Those wishing for 60fps we're dreaming awake.
If the engine was basically 60fps and suffered from lag, it could've run better, yes, but if the engine is 30fps-based, you'll have 30fps max.
I wonder if Nintendo's going to C&D this.
I wonder if Nintendo's going to C&D this.
Some people, let's call them adults, can do things like read the article linked in the OP and find all the information on the topic at hand.
They don't need every detail crammed into a forum title like toddlers.
Also, the video isn't fake btw.
The point is, they are way ahead of what anyone thought they would be mere days after release. The intro is playable, although at a poor frame rate. There's still a lot of work to be done, but it looks like this will be achievable in months, not years.
They can't; emulators are legal.
I don't think they'd have a legal leg to stand on, unless they are distributing WiiU software with CEMU, which they aren't AFAIK.
They can't; emulators are legal.
For the sake of game preservation I love this.
For the sake of piracy I hope it takes awhile.
The game runs like shit with terrible IQ on WiiU.
I hope the emulated version surpasses it as fast as possible.
The cynic in me feels that they have incentive to drag out development as long as possible, provided they still get the patrons, given this.
I don't think they'd have a legal leg to stand on, unless they are distributing WiiU software with CEMU, which they aren't AFAIK.
Ehhhhhh.
8k a month split between two people is $48K a year each, pre-tax. Patreon probably gets a cut of that too. That's nothing to sneeze at, but with decent software development skills, which these guys have, they could be making double that pretty much anywhere, with benefits on top.
Now, they get to work on something they enjoy doing, self-directed, and make scratch to keep a roof over their head besides, and that's not nothing, but it's not a retirement plan either.
You really can't C&D an emulator.They aren't illegal but considering people use them for piracy, and they have versions of Zelda and Mario Kart and maybe other Wii U ports that are now going to directly compete with better looking and free software I don't think the case would be as open and shut as you think. Also they're making money off of it, that's never a good idea.
It certainly devastated Wii sales!
Most of time this is true.
But with CEMU they are profiting from it, and they are getting a lot of donations regularly.
Nintendo would usually have a hard time legally, but when people are profiting from it then it's a different matter i think.
Still looking forward to seeing zelda running how it deserves.
Just Google for "Bleem emulator". Sony has fought and lost that fight long ago. Emulators are just software, that you can sell. What you do with that software is your business.Most of time this is true.
But with CEMU they are profiting from it, and they are getting a lot of donations regularly.
Nintendo would usually have a hard time legally, but when people are profiting from it then it's a different matter i think.
Still looking forward to seeing zelda running how it deserves.
Yeah, my bad.you mean Bleem!
I give this two months.
I don't think that's true. Emulators are legal, makign money off of emulator work is NOT illegal. Now is it actionable in terms of a lawsuit? I dont think that's going to work well. It would be a slam dunk if they were distributing games, but they aren't.
They aren't illegal but considering people use them for piracy, and they have versions of Zelda and Mario Kart and maybe other Wii U ports that are now going to directly compete with better looking and free software I don't think the case would be as open and shut as you think. Also they're making money off of it, that's never a good idea.
Just Google for "Beam emulator". Sony has fought and lost that fight long ago. Emulators are just software, that you can sell. What you do with that software is your business.
Even if it's legal, lawsuit could easily kill developers with lawyer fees.
(like Bleem vs Sony)
Games are protected by copyright law.Can someone explain how emulated games are legal? I understand it's not the same code, but it's still the same game. I can understand if it's meant for game preservation, but not for games still being sold on the market. How are games not protected by copyright laws?
Can someone explain how emulated games are legal? I understand it's not the same code, but it's still the same game. I can understand if it's meant for game preservation, but not for games still being sold on the market. How are games not protected by copyright laws?
Until it's playable or until it's perfect? Because I think the latter might take a bit longer.
Very eager to see how this pans out. I'm fine playing on real hardware but I'd like to revisit this in the future via emulation. Playing Metroid Prime late last year at 4K60 was a blast and it just looked remarkable.
Games are protected by copyright law.
What is absolutely legal is emulating a game that you legally own, because where is the copyright infringement supposed to occur there?
Just Google for "Beam emulator". Sony has fought and lost that fight long ago. Emulators are just software, that you can sell. What you do with that software is your business.
Ripping games is not legal in every country. I don't think it is in Germany.
Bleem was never intended to be used for piracy though.
Why not? For 2d games I can understand purists not liking what emu's do to the graphics but for 3d games I see no draw back. Playing Mario Galaxy in 4k using a wii remote and nunchuk (or controller if you prefer) is just bliss.
Can someone explain how emulated games are legal? I understand it's not the same code, but it's still the same game. I can understand if it's meant for game preservation, but not for games still being sold on the market. How are games not protected by copyright laws?
Suggesting that CEMU is? You are insulting the dev and every legitimate user of it. Piracy will always exist on PC, just as it exists for PC games. It's existence does not make everyone on the platform a criminal, nor deserving of being accused as such.Bleem was never intended to be used for piracy though.
Bleem was never intended to be used for piracy though.
Because in order to get the game, you need the physical copy, unless you go online and pirate it. Most emulators (such as CEMU) provides a guide on how to get a game working using an app on the Wii U, which is required to get the ROM file to run the game. There are places to pirate these ROM files, but that's just as illegal as stealing the physical game from a store or pirating any other game. There is no legal difference between playing Mario Kart on the Wii U and playing the same Mario Kart on an emulator, since you had to buy the game from Nintendo either way.
the wiiU is at PSP levels of piracy right now, and as stated the game was on torrent sites even before it came outFor the sake of game preservation I love this.
For the sake of piracy I hope it takes awhile.
By this time the WiiU version will be oopWaiting on CEMU to be able to run at 4K 30 to buy my copy of BOTW. I'm guessing by xmas this year that will have happenned.
::fingers crossed::
You really can't C&D an emulator.
They would if they could. I feel like Nintendo would've be all over that for the past dozen emulators.
Except Bleem explicitly states that you use PS1 discs.Neither is CEMU.
Yeah but that was back when the quesiton was still being tested by the courts. This is now settled case law.
You can play Super Mario Sunshine at 60 FPS via Dolphin. It's a bit of a hack job but it works real well. Hugely dependant on the games themselves, but it is a possibility.Yeah, me neither. Nobody is going to work on the source code. I am fine with 4k30fps.
Did they ever get it to work flawlessly without the music dropping every 5 mins?