The RAM issue was something that couldn't be fixed. They knew they needed 8 gigs and went with ddr3 and then added the move engines and ESRAM. The RAM solution isn't as good as Sonys, but it most likely was one of the first things set in stone and with how things went, was unavoidable. But they could have added a better GPU. And that would have helped developers hit a better resolution without having to heavily optimize the system.
So the only thing that will be 1080p on the Xbox 720 will be the Kinect camera.
Next up AC4 and NFS. This is going to be one heck of a launch.
The esram prevents them from getting a better GPU. They already have a large chip thanks to the on die esram taking up a ton of space. The ddr3 + esram approach limited their GPU choice because the CPU, GPU, esram are all on the same single chip.The RAM issue was something that couldn't be fixed. They knew they needed 8 gigs and went with ddr3 and then added the move engines and ESRAM. The RAM solution isn't as good as Sonys, but it most likely was one of the first things set in stone and with how things went, was unavoidable. But they could have added a better GPU. And that would have helped developers hit a better resolution without having to heavily optimize the system.
Make a thread on this while resolution threads are hot.I'm starting to think that people are ignorant enough to think that resolution is all that is different between games.
Things like MSAA, TXAA, or FXAA are just 3 differences in one game that can alter performance.
You could have a Wii U game running 60fps @ 720p but it may be completely missing
Enhanced Geometry
Dynamic Shadows
PCSS (soft shadows)
Depth of Field
Lens Flares
Distortion
Motion Blur
Real Time Reflections
Light Shafts
Ambient Occlusion
Actual Physics....etc.
Resolution only dictates so much.
Read this one on the Xbox One IGN forums. LMAO
Also, this is one game. One Cross-gen game by one developer on an engine that could use some work. DICE has BF4 running at 900p on Xbox One, and the game itself looks FAR better than CoD has.
This comparison will get much more interesting as we leave last gen behind, but I don't think we can come out and just straight up rip Penello yet when this could have more to do with the developer than we know.
Pretty sure the issue was on DF's end and yes all the comparisons here are made up for humor purposes.So this wasn't totally clear for me in the BF4 thread...are all the XB1 games (or at least the multiplats) going to have that mega contrast and blown out colors?
It didn't look as horrible in BF4 since the palette is a big more muted to start with but it looks god awful in Ghosts...I mean really bad. Unless that oversaturated image was made by someone here to make fun of it. In that case, well done.
I want to meet the person who wrote that. If it's because they have a masterfully attuned sense of satirical composition, or if it's because he's a fuck wit. You really can't lose.Just read this on ign. Pure gold.
oh man... deaththreats? wtf is wrong with people?
I was always of the opinion if the native resolution is either scaled by the console or scaled by the TV, if I select 720p native on Console display, no TV upscaling = No display lag etc, however if I select 1080p display and the game is outputting 720p, the TV upscales it and introduces input lag.
X1 has a dedicated chip so that the tv doesn't do the scaling, the console does, basically Native game 720>Upscaled at console to 1080p pre processed>Received at tv at 1080p = No display lag
Unless There is a PS4 Hardware scaler it will be (however unlikely a 720p title on PS4) 720p Game > TV Upscaled to 1080 = Display lag
Appreciate your insight, trying to get onto the same page here, my understanding differs from yours.
so is it now confirmed that this mystical X1 'upscaler' is the true special sauce?
Sounds downright phenomenal based on some posts from IGN, reddit, etc.
Xbox one has much crisper textures. The bricks on the wall are really clear and defined. Everything on the PS4 screenshot is washed out and brown.
So the only thing that will be 1080p on the Xbox 720 will be the Kinect camera.
...and Forza 5, I suppose.So the only thing that will be 1080p on the Xbox 720 will be the Kinect camera.
I was always of the opinion if the native resolution is either scaled by the console or scaled by the TV, if I select 720p native on Console display, no TV upscaling = No display lag etc, however if I select 1080p display and the game is outputting 720p, the TV upscales it and introduces input lag.
Hopefully the other rumors are right and this is just launch hiccups until devs figure out what the fuck is going on inside the XB1
Yeah I knew this would happen during the BF4 comparison thread...Custom Upscaler has become the next buzzword for the Xbone
I swear this console had the most number of buzzwords associated with it in the shortest time period than any other console ever.
There is no way he's going to apologiseYikes, that comment is really specific about the time frame he expects an apology.
So I guess he sort of does owe NeoGAFers an apology for that one. I guess the lesson is: don't wade into the fire unless you can be sure of what you're saying (or what you're allowed to say, anyway).
Live footage from misterxmedia' Kinect camera :Wow just wow that is terrible
I think that's misterxmedia based
Has anyone checked on him by the way?
You kind of answered your own question ,they just won't be able to add those effects, and might add black bars so they can have sub 720p (like bf3 on consoles) and they will for sure drop the framerate again.My question, and what I believe the real issue to be, is this: what happens if (when) devs need to drop the resolution to add more and more effects on the PS4 version of games? So when the PS4 version of a game is 720p, what happens to the Xbox One version?
.
no , it really isn'twhat's sad, is that there are mobile phones that output games at 1080p.
XBONE is lagging behind ARM-based Smartphones ROFL.
Well to be fair, early PS3 ports were sub par and the multiplayer experience left much to be desired.
To be fair, I think most people would recommend the 360 for it's social and online gaming features, rather than the fact that some games looked or ran better on it.
Yikes, that comment is really specific about the time frame he expects an apology.
So I guess he sort of does owe NeoGAFers an apology for that one. I guess the lesson is: don't wade into the fire unless you can be sure of what you're saying (or what you're allowed to say, anyway).
Well to be fair in BF the difference in fps was about single digit in favor of PS4... or course it ran at 900p vs 720p on the Xbone. Time to apologize?
1. What piece of information would you want that I could provide that would convince you there is not a huge delta in performance?
2. If it comes out after we launch that the difference between 3rd party games is maybe single-digit FPS between the two platforms, will I get an apology or concession?
Well we have a to wait a bit, this is technically not after launch.
Next up AC4 and NFS. This is going to be one heck of a launch.
I only accept posts from you in gif form now.So the only thing that will be 1080p on the Xbox 720 will be the Kinect camera.
I was always of the opinion if the native resolution is either scaled by the console or scaled by the TV, if I select 720p native on Console display, no TV upscaling = No display lag etc, however if I select 1080p display and the game is outputting 720p, the TV upscales it and introduces input lag.
X1 has a dedicated chip so that the tv doesn't do the scaling, the console does, basically Native game 720>Upscaled at console to 1080p pre processed>Received at tv at 1080p = No display lag
Unless There is a PS4 Hardware scaler it will be (however unlikely a 720p title on PS4) 720p Game > TV Upscaled to 1080 = Display lag
Appreciate your insight, trying to get onto the same page here, my understanding differs from yours.
First mission in AC4 Xbox One version is to actually find a copy.
Nobody has made it past that first mission.
Is there really a supaduda upscaler in XB1? I mean, MS has admitted that ANA and HANA were not upscalers on 360, upscale was actually handled by Xenos. If XB1's upscaler resides in its GPU once again, chances are PS4 has the same one embedded.Read this one on the Xbox One IGN forums. LMAO
Err, PSX and PS2 definitely do not feature hardware scaling in the way that you seem to think. What on earth makes you think that they did?There is no different understanding between us. PS4 does have hardware scaler every console since PS1 era have their own hardware scalers build in.
Scaling can easily be handled by the ATI...err, AMD GPU. The fact that PS3 worked the way it did has no bearing on PS4.Unless There is a PS4 Hardware scaler it will be (however unlikely a 720p title on PS4) 720p Game > TV Upscaled to 1080 = Display lag
It's always amusing how some magazines, twitter celebrities, websites and whatnot are telling us there's no difference after 7 years of everyone saying 360 was the place to go for multiplatform games.
So the only thing that will be 1080p on the Xbox 720 will be the Kinect camera.
Jeez man, you should have clarified that earlier. People thought you'd gone nutzo.
Said a reddit user
Eh... One manages publisher/dev relations for his company. The other is a mouthpiece. It kinda makes sense.Wow, interesting Adam Boyes knew the resolution of cod on XB1 and Penello claims he didn't. Fucking hell Albert....
I was always of the opinion if the native resolution is either scaled by the console or scaled by the TV, if I select 720p native on Console display, no TV upscaling = No display lag etc, however if I select 1080p display and the game is outputting 720p, the TV upscales it and introduces input lag.
X1 has a dedicated chip so that the tv doesn't do the scaling, the console does, basically Native game 720>Upscaled at console to 1080p pre processed>Received at tv at 1080p = No display lag
Unless There is a PS4 Hardware scaler it will be (however unlikely a 720p title on PS4) 720p Game > TV Upscaled to 1080 = Display lag
Appreciate your insight, trying to get onto the same page here, my understanding differs from yours.
This only matters to graphics whores and those that only care about comparing their dick sizes. Lol
It will still be the same game full of shit talking 10 year olds.
There is no way he's going to apologise
The minute he did there would be headlines saying 'microsoft representative concedes that xbox one is significantly less powerful than ps4'
He's going to keep lying and keep spinning
Live footage from misterxmedia' Kinect camera :
You kind of answered your own question ,they just won't be able to add those effects, and might add black bars so they can have sub 720p (like bf3 on consoles) and they will for sure drop the framerate again.
I bet my hat that within 4 years both consoles will be back at 24 fps games
no , it really isn't
smartphones are in a whole other realm of weaksauce, they make the memory bandwidth of xbox one's ddr3 look like scifi technology.
lpddr3 is shit and they are still at least 2 years away from catching up to xbox 360 on gpu power.