PC release?
I'm guessing when they're done with the 2nd season.
PC release?
I wouldn't worry about it too much, given how fast we found out Aganos' bad matchups.
PC release?
i hope it gets announced w/ pc cross play
This reminds me of everytime someone sees a nine-tail fox, they think its a rip -off of Naruto.
i hope it gets announced w/ pc cross play
It would be so good if it had crossplay.This needs to happen.
her intro
O_O
Hisako is a rip off from The Ring movie. Not crazy about Iron Galaxy work I preferred the previous developer
What are his bad matchups? Haven't gotten to play him yet.I wouldn't worry about it too much, given how fast we found out Aganos' bad matchups.
Thanks much, dood.
Sadly, the VO they used was all temporary. Even tho I'm making the cinematics, there's no confirmation I will be the narrator for the final sequences and that was just used for timing. If I do end up doing it, I'll give it my best.
Appreciate the comments on story mode.
Thanks much, dood.
Sadly, the VO they used was all temporary. Even tho I'm making the cinematics, there's no confirmation I will be the narrator for the final sequences and that was just used for timing. If I do end up doing it, I'll give it my best.
Appreciate the comments on story mode.
What are his bad matchups? Haven't gotten to play him yet.
I'd imagine he'd have trouble with anyone that can teleport. Probably also Sadira?
And then I wonder: a few months after every character is released, when we have a good idea of the matchups and we figure out some good tech. How long after will the game be popular? How many more times after will it be at EVO? I feel that these 3 years in playable/development limbo is detracting somewhat from its total lifespan as a game. Casuals of course drop fighters quickly. But even hardcore and tourney fighting game players lose interest in a game after a 3-4 years, then go on to play and learn a newer fighter. Really, not many want to play KI for 6+ years, even if it is good. It gets stale, and online and offline competition drops. Major and local tourneys drop the game, friends start playing a newer game. The game's online servers shut down.
I want to play a complete version, and also the classic 2 KIs as a package. I would pay over $100, but I want it at once.
It is not three years in development limbo. It is a game like League of Legends or Eve-Online that is being updated every year until nobody is playing the game anymore. The fact that KI is getting new content and updates every year means that the people will keep playing it. Because of this model, KI (and SFV in future) will remain relevant longer than the other fighting games that are released "full" with 4 DLC characters thrown in as a plus.
It's sad that SFV is following this model, it winds up costing the player more in the end piecemeal like this than a full game with the same amount of characters and modes. Learning changing tech and new matchups gets tiresome after a while. This isnt World of Warcraft -This model wont work well for fighters. Their players are different and expect differently. There are many like me who are waiting for the full game. Fighting games developed this way will always have a smaller fanbase than if they finished the game and released it with minimal DLC.
Thanks much, dood.
Sadly, the VO they used was all temporary. Even tho I'm making the cinematics, there's no confirmation I will be the narrator for the final sequences and that was just used for timing. If I do end up doing it, I'll give it my best.
Appreciate the comments on story mode.
I really really want to play this game, but I want to play a full version, not in bits and pieces. Don't get me wrong, I want as much content as possible, but I cant wait until this is finished and I hope I can get a 'complete version'. It feels like we are getting 3 years of demos and DLC. but of regular components of the game, instead of 3 years of development, and then the full game comes out, like normal games do.
And then I wonder: a few months after every character is released, when we have a good idea of the matchups and we figure out some good tech. How long after will the game be popular? How many more times after will it be at EVO? I feel that these 3 years in playable/development limbo is detracting somewhat from its total lifespan as a game. Casuals of course drop fighters quickly. But even hardcore and tourney fighting game players lose interest in a game after a 3-4 years, then go on to play and learn a newer fighter. Really, not many want to play KI for 6+ years, even if it is good. It gets stale, and online and offline competition drops. Major and local tourneys drop the game, friends start playing a newer game. The game's online servers shut down.
I want to play a complete version, and also the classic 2 KIs as a package. I would pay over $100, but I want it at once.