Sorry to harp on about this, but although I quite enjoyed that video and roundly agreed with the sentiments it raises most of the larger issues it mentions should be self-evident to anyone with any sort of social conscience or understanding of history.
Militarism is not good. For anyone but the evil fucks who make vast profits from the sale of arms and spoils of war. Its an industry of death.
War-porn shooters are obviously operating in some deeply suspect moral areas especially when they deal with contemporary situations and locales. Its making light disposable entertainment out of inhuman atrocities, and whichever side of the political divide your conscience places you, you simply cannot discount the fact that its celebrating human sacrifice. Not to abuse the meme, but this really, really, is serious business.
Beyond that obvious socio-political dimension, what the game is doing is, as I mentioned in my previous post, pretty much exactly the same things that Nier did two years ago.
The framework that game worked in was the classical hero's journey mythology of the JRPG genre, whereas The Line works within the tropes of the military shooter. Cultural and presentational issues aside, the aspects of the human condition being addressed are the same.
What concerns me, and why this post is absolutely not about criticism of SO:TL as a work in itself, is that the way this title is being highlighted whereas Nier was roundly ignored, seems like yet another case of cultural imperialism at work.
You want to elevate discourse, you need to be able to look past superficial aspects of presentation to what these "texts" are actually saying.