"We hope that our overseas games such as MGSV and Winning Eleven continue to do well, but we are always thinking about how to push our franchises onto mobile there too."
Is he saying they are thinking of how to push their mobile games overseas or that they want MGS to become a mobile game? lol
Hardcore gamers are going to rally behind PC for sure. That's where I see Steam Machines and similar setups becoming popular in the next 5-10 years.
Definitely the worst thing for me about this. Maybe they've been working on it for a little while already, that's the only chance we'll get it...Welp
I'm definitely done with Konami now
Looks like the dream is dead now
Welp
I'm definitely done with Konami now
Looks like the dream is dead now
This is quite an irony, that AAA development only make the process towards casual mobile gaming alot faster.Mostly I am a bit worried when 2 million and 5 million sales can still be considered a failure and lead to developers being closed.
I think the huge AAA budget will kill traditional gaming more than mobile would.
The main thing PC's have holding them back is the lack of a OS version where you can plug and play. Windows 10 will probably fix this and the new Xbox will run on Windows, but we shall see.Yep, I can see it happening slowly. I love the consoles and still play on them today more than PC, but I can see the future and the Pc looks to be where the hardcore games will go.
Well in the publishers eyes they want to make $2 million in profit on Game A. They can either spend at least $10 million on development and hope it sells $12 million or spend $100,000 on a platform with a larger userbase. If the game fails, then $10 million versus $100,000 is huge. It makes sense for publishers to want to take the less risky road.This is quite an irony, that AAA development only make the process towards casual mobile gaming alot faster.
Yeah NES and SNES, most memorable games for me were on SNES, Castlevania, Turtles in time, sunset riders, Goemon, Gradius, Contra, international star soccer, animaniacs...Their peak was in the '80s with Famicom/NES, IMO. I hope they license their IP and still dabble with digital on console and PC, though, even if just for the sake of nostalgia. We need a kickass Konami collection of arcade and console games from the '80s and '90s this gen.
Western devs and publishers didn't abandon dedicated systems to move to mobile, they just diversified. As a result it's a lot healthier because those users have games to look forward to.
Welp
I'm definitely done with Konami now
Looks like the dream is dead now
To all the annoying "lol!!!" jokers in this thread who do not understand the market:
Konami is right. Mobile is growing for Square-Enix. Mobile is growing for everybody. HD gaming is shrinking if you are not called ACTIVISION or EA (even I have doubt here that it is not shrinking for EA).
our games must move from selling things like "items" to selling things like "features."
Mobile companies rise and fall every day. It's all short term success. Get in and get out.
is, Konami is a mistake, not was. Was would imply that the work they did that made them so beloved were trash, eg SotN.
This fiscal year has phenomenal mobile results for several major traditional Japanese publishers and Konami's are improving notably so I don't think there's too much reason to be skeptical that they can handle it.
is, Konami is a mistake, not was. Was would imply that the work they did that made them so beloved were trash, eg SotN.
*blechMobile is where the future of gaming lies
...in Japan. Not everywhere.
There's always going to be certain games that will not play well on mobile.
When did konami get a nee ceo? Or is the same one that fucks with kojima?
Japanese developers are diversifying too and Square-Enix especially is still staying with big console titles. People just like to ignore the fact that they have a ton of huge games coming and decry that Japanese AAA is dying. Deus Ex: MD, Rise of the Tomb Raider, FFX-HD, FF-Type 0 HD, FF15, KH3, DQ Heroes 1/2, and probably DQ11 all say hi.
Square-Enix is just as diverse as the big Western Publishers. Capcom is moving in that direction too. Having a healthy library across all platform types is good. You adapt to that or you die. I think publishers who dump all of their eggs into the mobile basket to the point of shunning everything else are going to be just as forgotten as THQ is in a few years.