Ninja Moomin
Banned
just as fucking ridiculous as the last one.
Why not just include it in the hardware revision ?
Why not just include it in the hardware revision ?
just as fucking ridiculous as the last one.
Why not just include it in the hardware revision ?
The network example doesn't make sense, I'll give you the Dualshock one although I think there's a big difference between controllers and handhelds. An XL with two pads would render 3DS useless in the eye of the consumers, leaving Nintendo with a bum product on the shelves which would probably force them to release another 3DS with two pads, which means spending a lot of money and leaving a lot of OG 3DS owners pissed, even if there's the option to get a frankenstick.This argument never made sense to me since original 3DS owners could still just buy a CPP. It's like saying bundling the Dual Shock in 1998 fragmented the PlayStation userbase or PS2 slim including the network adapter fragmented the PS2 base. There's no real fragmentation because there's an upgrade path for established owners.
Length and Width are actually still smaller than even the mini. Depth is the only dimension where 3DSXL+CPP (or 3DSXL) is larger.
just as fucking ridiculous as the last one.
I'm still not seeing the point of this.
Full list of supported games:
Ace Combat: Assault Horizon Legacy (Namco Bandai) JP version only
Dynasty Warriors VS (Tecmo Koei)
E.X.Troopers (Capcom)
Kid Icarus: Uprising (Nintendo)
Kingdom Hearts 3D [Dream Drop Distance] (Square Enix)
Metal Gear Solid: Snake Eater 3D (Konami)
Monster Hunter 3 Ultimate (Capcom)
Monster Hunter 4 (Capcom)
Nano Assault EX (Shin'en Multimedia)
Resident Evil: Revelations (Capcom)
Samurai Warriors: Chronicles 2nd (Tecmo Koei)
If they don't bring them over by March, I'll be importing one for MH3G.
I'm more amazed they still blocked the cartridge slot with this one.
I'm not convinced this is a money grab. I think that gives Nintendo too much credit.
I think it's a hamfisted response to an oversight in the 3DS design.
Huge oversight in my opinion... learned nothing from the psp forum complaints...Why wouldn't they just build the stupid stick into the unit? -_-
Huge oversight in my opinion... learned nothing from the psp forum complaints...
A 2nd analog is the only thing keeping me from buying a 3DS...
I don't think I'm alone on this either...
Nintendo F'd up and they've admitted it.
Why won't they just release a version with a 2nd analog stick?
There's no good reason...
Thx Phoenixus - guess I'll pick one up. I rather like the original CPP and I'm looking forward to getting this one for my new XL.Pretty sure it's region free. Imported a Japanese CPP and it works just fine on my Euro XL. Impressions writeup here for anyone who is curious.
Huge oversight in my opinion... learned nothing from the psp forum complaints...
It's not like there's many games that support it either...
You can't use this for most games though right? Can I play mario kart and such or only a few games?
After spending a few minutes trying to find a decent "Chicken or the Egg" picture, I'll just point out the obvious: of course devs don't widely support a feature restricted to a peripheral on limited sale and not heavily advertised.
It seemed like the CPP was designed as a stopgap for classic 3DS owners, for when the XL came around with an embedded second stick. (And assumingly some solution for the second set of shoulder buttons, which most people didn't specifically ask for in the first place.) After all, they said the size was the biggest issue holding back a second stick inclusion in the original 3DS.
But no, instead it seemed like something intended to shut up Capcom and Konami for a little while, but ultimately another thing Nintendo throws onto the market and promptly forgets about. I'm a little surprised they did actually follow through with an XL version.
The extremely low release (as in not everyone who preordered got one) not to mention the huge gap between shipping the things suggested otherwise.
Or it could have suggested it was a last-minute decision to make an accommodation for original 3DS owners, one they weren't initially prepared to do.
We know better now, of course.
It's my personal opinion that Nintendo never cared about adding a second analog to the 3DS, and still doesn't care. I think it was only made as part of the deal to get Monster Hunter and other Capcom games on the 3DS.
IMO Capcom wanted a second analog, not Nintendo. Just look at how many Capcom games support it vs how many Nintendo games support it.
Huh... so as a right-handed person, the Circle Pad Pro would be useless for Kid Icarus?(Hell, isn't Kid Icarus the only Nintendo first party game that supports it? Even then, it's only grudgingly used as a left-handed mode - you still can't play the game with dual sticks.)
yep you're exactly right, and so far thats the only support Nintendo gave to the CPP.Huh... so as a right-handed person, the Circle Pad Pro would be useless for Kid Icarus?