K
kittens
Unconfirmed Member
Nice viral marketing, MS.
Right, so I think it's pretty clear that this is an intentional leak.
Why? I think bots would be awesome. I'd rather play against bots than people any day of the week.Keep bots far, far away from Halo.
Some days I really agree with that.Why? I think bots would be awesome. I'd rather play against bots than people any day of the week.
It's so clear, it only has 8 pages of people questioning it's validity!
Why? I think bots would be awesome. I'd rather play against bots than people any day of the week.
I'd wait till you play Spartan Ops to judge that decision. Apparently it's going to include "Firefight-like" scenarios.If Halo4 has bots for multiplayer, I could then forgive 343 for scrapping Firefight mode.
Agree.
All good FPS games have bots for practice against, or fill in due to lack of human players.
CoD, Counterstrike, Unreal, Perfect Dark, Left4Dead, Rainbow Six, Battlefront, Shadowrun, etc etc.
If Halo4 has bots for multiplayer, I could then forgive 343 for scrapping Firefight mode.
Why? I think bots would be awesome. I'd rather play against bots than people any day of the week.
YouTube clips with terrible music are my favorite kind of videos :-/
this better?YouTube clips with terrible music are my favorite kind of videos :-/
Sounds like ''feel of 60fps'' bullshit to me.I'd wait till you play Spartan Ops to judge that decision. Apparently it's going to include "Firefight-like" scenarios.
Fuck, it's really just like COD.
''Firepower allows use of two primary weapons''
That perk and Hardlight Shield don't sound good at all.
It makes no sense to me why they would have a fully functioning beta with all of these new features, and only lets ms workers play it. Its very frustrating.
And on top of that we have hackers playing it, who will do nothing but leak this info out and in the end give no feedback to 343.
It makes no sense to me why they would have a fully functioning beta with all of these new features, and only lets ms workers play it. Its very frustrating.
And on top of that we have hackers playing it, who will do nothing but leak this info out and in the end give no feedback to 343.
It could be they want people to have a fresh experience when the game hits, but I know what you mean. It just probably takes a ton of resources to open the beta publicly, resources that they don't have atm.
It's tradition.Why is it that people leaking stuff always take the worst possible screenshots?
yeah i'm sure Microsoft doesn't have resou...
wait
but still... if there was a Halo 4 beta, I'd fully expect the same thing that occurred in the Halo 3 beta... They ignored every issue with the game and released it with problems which were brought up during the beta. Developers think they are always right regardless of how wrong they are.
I can already imagine kids playing with grenade launcher and shotgun with hardlight shield and grenadier loloh fuck off.
stop ruining halo!
wow, I love how frankie lied straight to our faces about this stuff.
"They're not perks, it's not going to be like cod."
just garbage. With every new bit of information we get more confirmation that halo is COD in space, soon we'll find out you can throw grenades back, and the campaign will be a 6 hour cinematic expeirence down corridor after corridor.
- Shielding is hard to know, but I'd guess it makes the player receive less damage when taking headshots or when taking explosive damage (think flak jacket)
This is a lot of reaching from off screen shots in where we have not seen anything in action.I can already imagine kids playing with grenade launcher and shotgun with hardlight shield and grenadier lol
As for the rest of the abilities, here's my 2 cents:
Tactical Package are secondary perks that should affect gameplay as well but are not active abilities:
- Firepower allows two primary weapons
- Resupply probably lets you carry max ammo from the beginning or resupply during battle (but that would not be a passive ability, so I think it's something like the former)
- Grenadier is pretty obvious, carry 4 grenades right from the start
- Awareness warns you when there's someone coming really close either with a sound or showing on the mini-map
- Shielding is hard to know, but I'd guess it makes the player receive less damage when taking headshots or when taking explosive damage (think flak jacket)
- AA Efficiency... well, it might be easy to figure out if we knew what AA stands for, but perhaps Anti-Armour? I'll take a wild guess and say it does more damage to vehicles
As for Armour Abilities (which could also be the AA above):
- Promethean Vision is the see-through-walls we heard about
- Regeneration Field sound obvious, think Regenerator from Halo 3
- Hologram and Active Camouflage are the same
- Hardlight Shield must be some kind of temporary Overshield like that orb from H3
- As for the Thruster Pack, I'm pretty sure it's not like the old Jet Pack. The Halo Wiki mentions it being less advanced and less efficient than Antigravity Packs, the Jet Packs used by the Covenant. I'd say it's for hovering while going forward a bit faster than normal on regular maps and more efficient in zero gravity areas.
resupply is probably a shortened reload time.
Regeneration Field
Regeneration
Regen
If this really is as much like COD as it appears, the saddest part will be when it's the highest selling Halo ever.