I will for sure. I got a few SSS stages on DmC, maybe now I have enough skill to at least finish DMC3.
If you decide to play it, make an LTTP or feel free to stop in the DMC4SE OT in Community. We can help if you get stuck.
I will for sure. I got a few SSS stages on DmC, maybe now I have enough skill to at least finish DMC3.
Too bad DMC isn't a big enough series in capcom's eyes. Where they could go ok DMC5, next DmC2 and so on. Resident Evil seems to be doing well with the multiple IPs of different styles under the umbrella.
Ok maybe there are valid complaints about the gameplay and design but you failed to bring up even one. Taken on it's own merits it's a challenging, deep and rewarding game that is super fun to play through multiple times. It's certainly better designed than devil may cry 1 and 4 and I definitely enjoyed it much more than 1 and 3 personally.
This would be the ideal way of things. But I sense that Capcom may be heading down Konami road pretty soon.
I really wish there was a PC version of DmC DE.
I doubt it. It seemed that way a couple of years ago, but they seem more or less fully dedicated to console games currently.
Fucking Phanta Rei really screwed them over this gen. Have a feeling they'll be sticking to remasters and UE4 this gen. Next gen I see them coming back in full force, just being smarter with their IPs and not just handing them out to anyone who asks.
You got stuck against Jester in DMC3? The optional boss battles?????!?
I doubt it's just Panta Rhei. They've been really slow on the uptake. Just less than two years ago they made a huge deal about mobile/online and barely talked about console games. Deep Down and Dead Rising 3 being their only major new titles until SF5 last year is telling. It seems they didn't expect consoles to do well, so they put all their focus behind mobile, until that starting failing them as well. The latest Jimquisition claims to have an explanation for the last few years of at least Capcom and Square Enix and their approach to console development.
Jester was optional?
You fight him three times. First is mandatory (mission 5), the other two are optional.
I liked that Bill O'Reilly boss battle.
I did forget about that little area, where they seemed like they were about to give up on mobile. Glad they came around, mobile can be a good money maker. But it shouldn't be your sole focus when it wasn't your start up to begin with. Considering how much of a lottery it can be. Still I think the engine had to be at least partial. Deep Down seems to be dead, if not then it'll surely be reworked at this point.
DE version of the game is legit. I didn't really like the original version.
this is what criticism of dmc boils down to. Series fans annoyed that they didn't get another tired retread like devil may cry 4.
Every single DmC thread has ignoramuses who trot out the same tired strawman arguments then never respond whenever 'bitter' DMC 'fanboys' who 'didn't give the game a chance' and 'killed the brand out of spite' somehow manage to articulate detailed critiques of every aspect of the game."dmc criticism boils down to not being a "true" dmc game"
"dmc criticism boils down to Dante without white hair"
"dmc criticism boils down to fans not giving it a chance"
Why do you guys keep spouting this bs?
DMC3 allowed you to customize your controls, and the game is from 2005 so I don't think you can fault it for a bad camera comparing it to a game that came out in 2013. A bigger argument could be made that why does a game from 2005 have twice the framerate as a game from 2013. And I don't understand the argument for DMC3 having a terrible controller layout, it's a great layout.Also, DMC1 and 3 have terrible cameras and terrible default control layouts that, if I'm remembering right, you can't customize. DmC actually has a competent modern camera and let me change the controls to what they should've been in the first place.
If you decide to play it, make an LTTP or feel free to stop in the DMC4SE OT in Community. We can help if you get stuck.
DE fixed a lot of issues that DMC fans were screaming about since DmC's inception so that was good (and showed Capcom/NT was listening). It's a shame Capcom didn't want to put more time into DMC4:SE to fix the criticisms with DMC4's campaign.... DmC also did a good job in telling some of the past story elements of Dante and Vergil's past in that house, but then the rest of the story ended up being trash tier so...
I think in the end DmC is probably the best western action game, but I also think a lot of ideas put into the game DMC5 might benefit from:
- Get rid of trash orb requirements for S rank
- Having better jump mechanics and platforming (DMC4 had trash tier fixed camera jumping and stupid bey blade puzzles)
- Transitioning of weapon combos between weapon switches
- A slightly better weapon switching option than Dante's flipping through 3 weapons on both triggers
- Dedicated dodge button
- Bosses have separate missions
Good stuff, OP. It's a fantastic game and the ONLY action game the west has ever done. Be it the basic design the original IP already sports or the Capcom influence in their principles (IIRC Capcom had 8+ staff on board this project with Itsuno overseeing them), NT delivered where they haven't ever set foot before, combat with a high skill ceiling. They were pretty much stuck with the adventure genre before this with a narrative driven set piece heavy approach with combat being on the casual side, but that genre is already populated with some commercial big names like god of war, Darksiders etc.
This was the perfect time for them to elevate themselves and they did so, albeit with legit criticisms affecting gameplay (ignore the silly drive-by's you see on the internet regarding the game/character's looks or even the story).
Angel/Demon specific enemytypes interrupt mixups ending up affecting high level play. Demon pull/Angel lift spams, angel evade, most moves having a very large input buffer window, an OP parry and the frametimes of enemy step resulting in an OP jump cancel. A mechanically inferior title to DMC4 (shouldn't be compared to the original series but that was the previous release and as a consumer you obviously expect something better from the next installment whether it's a sequel or not so...) with a streamlined moveset, completely removing/ignoring stylesets with switching on the fly which made DMC4 a borderline 2D fighting game (and 3SE PC version with style switch mod which is even better). Not to mention lack of hard/toggle lock-on's, double tap directional stingers/moves (MGR had this as well) lack of taunts, a style meter that fills up really fast etc.
The irony is most of these issues (barring moveset) have been fixed in DmC DE and it didn't sell quite as well as the original game. It doesn't help much since skill based action games are a bread and butter console genre, but the DE SHOULD release on the PC. It's weird not because, 4SE, inarguably a better game by a mile is on PC but not this. It seems Capcom are fixated that the PC userbase won't care for this. Well, the community will for sure at least. -_-
That said there are quite a few better design choices in DmC than the original series like mid mission checkpoints for example. Also some presentation improvements like stat tracking which weren't in the originals.
I'd soooo want Capcom, after DMC5, to hire NT again to make a DmC 2 having the DE as the base of w/e they come up with. Itsuno before the release of 4SE really sounded ambiguous when asked about a sequel to DmC so it's not out yet. If they do it, it MUST be NT.
Also, do yourself a favor and play 3SE + pickup 4SE on w/e platform you have. They're worth your time and then some, for YEARS.
I will play 3SE however I won't purchase 4SE. I picked it up for PS3 when it came out and broke the disc accidentally. I later purchased it for PC and it is so bug ridden that I had to drop it (it crashes randomly). I refuse to pay for a newer version when the original can't be played because of shoddy development.
It is a really good game (from what I could play), though.
The enemies are good?
I will play 3SE however I won't purchase 4SE. I picked it up for PS3 when it came out and broke the disc accidentally. I later purchased it for PC and it is so bug ridden that I had to drop it (it crashes randomly). I refuse to pay for a newer version when the original can't be played because of shoddy development.
It is a really good game (from what I could play), though.
Every single DmC thread has ignoramuses who trot out the same tired strawman arguments then never respond whenever 'bitter' DMC 'fanboys' who 'didn't give the game a chance' and 'killed the brand out of spite' somehow manage to articulate detailed critiques of every aspect of the game.
Strawmen arguments and drive bye statements should not be acceptable by any means.I can't help but be somewhat amused by how fans of DMC mostly brought that on themselves by being hyperbolically negative about DmC, which despite being flawed and a disappointing DMC sequel, was still a pretty good acton game.
I can't help but be somewhat amused by how fans of DMC mostly brought that on themselves by being hyperbolically negative about DmC, which despite being flawed and a disappointing DMC sequel, was still a pretty good acton game.
you could but they'll still be the same because it's happened again and againDo I really have to dig up every instance of DMC fans being shit on by Tameem, Capcom producer Alex Jones, games press in articles, previews and reviews, and commenters and forum posters across the entire web, and throw out a laundry list of the legit concerns people had during every stage of the game's development and every flaw the game actually has in order to shut down this kind of annoying sentiment?
I can't help but be somewhat amused by how fans of DMC mostly brought that on themselves by being hyperbolically negative about DmC, which despite being flawed and a disappointing DMC sequel, was still a pretty good acton game.
Do I really have to dig up every instance of DMC fans being shit on by Tameem, Capcom producer Alex Jones, games press in articles, previews and reviews, and commenters and forum posters across the entire web, and throw out a laundry list of the legit concerns people had during every stage of the game's development and every flaw the game actually has in order to shut down this kind of annoying sentiment?
seriously am i fuckin' crazy about the sound effects?? they're actually unbearably bad to me
like that million slashes (or whatever the aquila spin is called) combined with the hit sound...
https://www.youtube.com/watch?v=6iLIPcWjkyc
you could but they'll still be the same because it's happened again and again