Quake has aged so well. It definitely deserves more love! I played it for the first time a year ago, and I had so much fun with it. The dread it managed to instill within me was impressive for its age. On top of that, the satisfying gunplay and tricky level design made it hard to put down. It also goes for an aesthetic that, while probably common back in its day, isn't really something you see much of nowadays. At least not in a big-name shooter release. Something about crawling through medieval castles, mowing down ancient horrors with an array of chunky guns is so cool.
I also played Quake 2 shortly after, and was sorely disappointed. It seems like Quake changed into something completely different after the first. And although I acknowledge the multiplayer of its later installments are regarded with a lot of love, it's a shame they discarded its aesthetic in favor of something more militaristic. I really wish id would embrace the original's direction, and reboot it DOOM '16 style. I'd love to see that world reimagined. Sadly, after Quake Champions's announcement, I don't see that happening. At least not anytime soon. :'/