In Loom's case, the talkie version actually has less content than the original release. This is because the audio was entirely uncompressed and they couldn't fit the entire game's dialogue.Google said:1) A very good assumption would be yes. Why would they choose to re-release the original version without the talkie?
Agreed.maniac-kun said:fuck twitter and firms that try to marked bullshit with it
Shard said:Anyway, this gets Steam one step closer to actually having every major PC publisher on Steam.
I'm having trouble getting used to the new "hey, we made adventure games!" LucasArts, so I'm still expecting the other shoe to drop. Maybe they'll price the games at $50 each - then I'll know that I'm not stuck in bizarro world.Google said:1) A very good assumption would be yes. Why would they choose to re-release the original version without the talkie?
Eaten By A Grue said:Sierra or whoever owns Sierra's IPs better be next...
I think that's Activision, so expect it around the time you can download Zork on Steam.Eaten By A Grue said:Sierra or whoever owns Sierra's IPs better be next...
pixel monkey said:"The Secret of Monkey Island: Special Edition will be made available on Xbox LIVE® Arcade for the Xbox 360® video game and entertainment system from Microsoft, and PC via Steam and other online distribution channels."
http://www.grudge-match.com/Images/maximus.gif[IMG]
Secret of Monkey Island on LIVE Arcade? Are you not entertained?![/QUOTE]
That's not news.
Minsc said:So what are the chances of Steam ever looking like something not out of the ICQ era?
Xater said:That's not news.
TheExodu5 said:Awesome announcement. Never played any of these games myself. Which would be my essential starting point? Any game that can run in windowed mode or at native 1680*1050 resolution gets bonus points.
We spoke with LucasArts CEO Darrell Rodriguez, who told us that this is "a passion project" for him as well as his team. "This is the first time these titles have ever been on digital distribution, and it's something we're all very excited about," he told us this morning. "And this is just the beginning."
When asked about the possibility of portable ports, notably the iPhone or PSP Go, Rodriguez noted, "On iPhone, you know Apple's policy that we can't talk about a release until it's ready to release. But it would make sense that we would do something like that if we were to go in that direction ... wink wink, nod, nod."
SuperEnemyCrab said:A nice write up about the Steam announcement on the stick of joy. Sounds like Iphone versions are in the works.
painey said:lame. after the monkey island news i was expecting something great.
Fate of Atlantis. My favourite adventure game by far, and the only one I actually finished.TheExodu5 said:Awesome announcement. Never played any of these games myself. Which would be my essential starting point? Any game that can run in windowed mode or at native 1680*1050 resolution gets bonus points.
pixel monkey said:Grim Fandango via LIVE Arcade. Now THAT would be epic.
A 4:3 2D game running at 640x480 would require a full remake to get on XBLA. Unless you want Backbone to ruin it, I guess.pixel monkey said:Grim Fandango via LIVE Arcade. Now THAT would be epic.
Minsc said:So what are the chances of Steam ever looking like something not out of the ICQ era?
duckroll said:Can someone make a new thread for this with the press release and news? I'll just lock this up after that, that should help streamline discussion.
drizzle said:maybe the games not availiable (Full Throttle, Sam and Max) are not there because they will be HD-ified like Monkey Island?
Prety please?
drizzle said:maybe the games not availiable (Full Throttle, Sam and Max) are not there because they will be HD-ified like Monkey Island?
Prety please?