Tom Nook Sawyer
Member
Incredibly crude form of feedback compared to what exactly?
Compared to the picture and sound?
Incredibly crude form of feedback compared to what exactly?
I fucking love my Switch. But I don't get HD rumble at all. Don't feel a difference while playing and it's nothing worth even mentioning.
But I haven't tried 1 2 Switch yet. And I can't bring myself to pay for it.
Compared to the picture and sound?
The picture and sound are feedback? I thought you were talking out of your ass now you've just confirmed it.
I don't feel it at all
Are you disputing they don't provide feedback? You realize I never said "physical" feedback right?
Games existed just fine before rumble which is little more than a crude gimmick
Real talk: So what is rumble doing differently here? OP speaks a lot of praise but it falls empty without an attempt to explain how the HD rumble actually functions. I mean it can't be that difficult to describe what you feel while playing can it?
I'm arguing the picture and sound constitute the game where as the rumble is the feedback. You think it's crude. I disagree
Picture are sound are both the game AND the feedback. And hell, you rarely need sound to actually play the game.
Just tried uHD 4k rumble split controller on Mario kart, I don't get it at all as it feels pretty much the same as normal rumble.
Just tried uHD 4k rumble split controller on Mario kart, I don't get it at all as it feels pretty much the same as normal rumble.
Just have to wait for that HD Rumble killer app
You're the one who brought up sound and claimed physical feedback is more crude than 'picture and sound' and go and read my edit
I don't even understand how you're arguing this. Picture & Sounds are both able to offer an approximation of just about anything that's visual or aural in nature. Rumble does not do the same for touch; there is so much more to physical sensation than merely feeling your controller shake. That's what I'm getting at--rumble does a poor job of approximating most anything and is entirely superfluous
Tell race car drivers that the physical feedback they get from their steering wheels is crude and superfluous I'm sure they'll agree that just what they see and hear is enough.
Play MK8 with no sound.I don't feel it at all
Zelda doesn't have it, the other two do.I still don't know if I've actually experienced the HD rumble, I've played Zelda and Fast Racing using both the handheld and pro controller and Mario Kart just using the controller. If I have then I haven't noticed it
That's probably why I haven't felt any mindblowing difference. Will try docked laterNot available in handled mode for no reason
So is HD rumble less effective in handheld mode when the joycons are attached?
Not available in handled mode for no reason
What? Of course it is.Not available in handled mode for no reason
He's wrong. I played it first in handheld mode and it was immediately apparent.Could explain why I haven't really felt it yet. Been playing exclusively on handheld mode and I didn't notice anything special about the rumble.
Hah, this might work.Play MK8 with no sound.
I was also impressed by it in Splatoon 2.
It's similar to the Steam Controller however i don't know if any devs are really applying anything other than regular rumble in steam games.
the thing that I think people struggle with is that the good uses don't hit you over the head. it's like if you're going to sleep and there's this slight hum coming from somewhere that you didn't hear before but once you hear it you can't not hear it. I feel like the rumble is like that. if you don't notice it you could very well just think it's not any different than normal rumble but once you do feel it you'll start to feel it everywhere and better notice the difference in frequencies, intensity, and everything else.
I respectfully disagree.Playing it in portable mode -with joycons attached-, HD rumble in Mario Kart feels like normal rumble from PS or XB. Nothing special here.
Been playing with the pro controller and I can't say I ever noticed it ever.
Basically. It's subtle but you feel different things and from different parts of the controller depending on what's happening in the game. Revving your engine at the start line feels different from slamming into a wall or picking up a coin or drifting, etc. It's a nice touch but not a game changer or anything.There's differences in vibration, duration and intensity depending on what's going on with the Pro Controller.
I can clearly tell it's there, but I don't think it's that exciting.
What the hell is wrong with the first page of this thread? Are people having strokes or something?
What? Of course it is.
He's wrong. I played it first in handheld mode and it was immediately apparent.
It was accidentally posted in OT forums, so people tried to react how when an Off Topic thread is posted in Gaming by responding with the most common OT topics.What the hell is wrong with the first page of this thread? Are people having strokes or something?