TC McQueen
Member
I dunno, I'd like to have tons of armor in a setting where thresher maws are a thing.why so much armor, that means too much combat already. I DO have an open mind though. just first impressions
I dunno, I'd like to have tons of armor in a setting where thresher maws are a thing.why so much armor, that means too much combat already. I DO have an open mind though. just first impressions
lol @ armor meaning too much combat
I dunno, I'd like to have tons of armor in a setting where thresher maws are a thing.
I'll be cautiously optimistic they can recapture the amazing design of 1.
In the back of my mind I know the awful design choices of 2 and 3 will probably still be there, though.
-The Mako is back, they showed video of it, and there are images of it below. It's apparently quite fast now.
-"Building a game about exploring places, so you need a vehicle for that "
-"New Mass Effect is focused on exploration of planets, Mako is meant to be fast travel on them. #SDCC"
Unless the game provides some sort of narrative bridge that moves the universe forward post-ME3, or has an impact on its ending somehow, I am not very interested in a game that takes place during the same timeline.
Oh and for fuck's sake Bioware, kindly refrain from:
- Giving heels to Asari. Why, why, why?
- Using stock photos of humans and later modifying them to make Quarian
Amongst a myriad of things that creatively questionable, those two felt very embarrassing.
true. armor for safety makes sense.
also the other picture has less armor on the characters.. i just had a knee jerk reaction.
Oh and for fuck's sake Bioware, kindly refrain from:
- Giving heels to Asari. Why, why, why?
- Using stock photos of humans and later modifying them to make Quarian
Amongst a myriad of things that were creatively questionable, those two felt very embarrassing.
I don't. It was literally reskins of the same basic armor models, much like 99.9% of the weapons.I miss the Mass Effect 1 armour aesthetic.
The designs of the Armor look alright, the Mako is ok but I want it to be a big tank not just a minivan only for transportation. The reluctance to give a clear answer on when and where the game takes place has me greatly concerned though. Making it take place during the same time period / era of Shepard is a really lazy idea that really irritates me primarily because the most important and interesting story from that era is Shepard's and any other story will seem unimportant by comparison.
I can understand not liking it because of the copy/pasting, but it was an idea that should have been expanded upon, not abandoned completely.Am I the only one that didn't like the exploration in ME1? I usually love it in RPGs but the planets looked empty and boring.
PS: Gaf don't kill me pls.
Am I the only one that didn't like the exploration in ME1? I usually love it in RPGs but the planets looked empty and boring.
PS: Gaf don't kill me pls.
You know, I could see the new galaxy thing working out pretty well. Have the setup be that someone took Shepard's warning seriously, did the math (One Sovereign nearly took the Citadel and destroyed half a fleet, a whole fleet of Sovereigns = NOPE!), and made a plan B to send out ships with the best and brightest of the Milky Way species to another galaxy using some mass effect trickery and then destroy all records that it ever existed.
Then the new game becomes about being strangers in a strange new galaxy, exploring the great unknown, and settling down in a new home. Or set the game some generations later, completely untouched by whatever color space magic happened in the Milky Way.
in a franchise where they did so much wrong, that's what stands out to you?
How can you be driving around a Systems Alliance Mako in a different galaxy, during the timeline of 1-3?
The reapers were just outside the galaxy, not in another one, and relays didn't go to other galaxies.
Huge retcons inc.
My theory as well. Pretty much the only thing I can come up with given the information they've released.You know, I could see the new galaxy thing working out pretty well. Have the setup be that someone took Shepard's warning seriously, did the math (One Sovereign nearly took the Citadel and destroyed half a fleet, a whole fleet of Sovereigns = NOPE!), and made a plan B to send out ships with the best and brightest of the Milky Way species to another galaxy using some mass effect trickery and then destroy all records that it ever existed.
Then the new game becomes about being strangers in a strange new galaxy, exploring the great unknown, and settling down in a new home. Or set the game some generations later, completely untouched by whatever color space magic happened in the Milky Way.
I thought it was okay but became a real drag on replays.Am I the only one that didn't like the exploration in ME1? I usually love it in RPGs but the planets looked empty and boring.
PS: Gaf don't kill me pls.
Well, think of any character that didn't appear after Mass Effect 2. They're potential Plan B passengers. Or the beginning of the game could be pre-launch, so you'd get to talk to the Council or Anderson or whoever before setting out.How would you run into familiar faces under that scenario?
Am I the only one that didn't like the exploration in ME1? I usually love it in RPGs but the planets looked empty and boring.
PS: Gaf don't kill me pls.
You know, I could see the new galaxy thing working out pretty well. Have the setup be that someone took Shepard's warning seriously, did the math (One Sovereign nearly took the Citadel and destroyed half a fleet, a whole fleet of Sovereigns = NOPE!), and made a plan B to send out ships with the best and brightest of the Milky Way species to another galaxy using some mass effect trickery and then destroy all records that it ever existed.
Then the new game becomes about being strangers in a strange new galaxy, exploring the great unknown, and settling down in a new home. Or set the game some generations later, completely untouched by whatever color space magic happened in the Milky Way.
-"Sounds like the timeline of #MassEffect will be during Shepard's lifetime but won't involve Shepard...
This is very disappointing. Qaa hoping they'd jump ahead a few thousand years.
Ah well, hopefully the Reapers won't feature during ME4. I've had my fill of them...
Purposefully skipping the Game Informer article on @masseffect and waiting for the @NerdAppropriate one to come out.
Read above about this possible be set in a different galaxy during the timeline and thus doing a clever trick of avoiding the story implications with the Reapers and set something fresh and a complete new journey again into new distant worlds. This makes it rather exciting and can work and please everyone in some regards.
Do like.You know, I could see the new galaxy thing working out pretty well. Have the setup be that someone took Shepard's warning seriously, did the math (One Sovereign nearly took the Citadel and destroyed half a fleet, a whole fleet of Sovereigns = NOPE!), and made a plan B to send out ships with the best and brightest of the Milky Way species to another galaxy using some mass effect trickery and then destroy all records that it ever existed.
Then the new game becomes about being strangers in a strange new galaxy, exploring the great unknown, and settling down in a new home. Or set the game some generations later, completely untouched by whatever color space magic happened in the Milky Way.