SSRs and some other effects in FB3 are running at half framerate and/or several frames behind from general rendering. This means that they are using temporal approximation for such effects in between frames which can result in such blurs and smudges.
(I really wish that SSR would just die at this point. The most intrusive, immersion breaking and shit looking effect of the last several years IMO. Hopefully we'll switch to something more advanced soon.)
Anyone with a 7770K and a 1080 @ 1440p?
Yeah, check my post in the OPAnyone with a 7770K and a 1080 @ 1440p?
If you think SSR is bad in traditional on-screen games, then try it in VR. "Oh too bad, I moved my head so taht reflection just went away"SSRs and some other effects in FB3 are running at half framerate and/or several frames behind from general rendering. This means that they are using temporal approximation for such effects in between frames which can result in such blurs and smudges.
(I really wish that SSR would just die at this point. The most intrusive, immersion breaking and shit looking effect of the last several years IMO. Hopefully we'll switch to something more advanced soon.)
20 FPS on a 1070 at 1080p sounds like you are limited elsewhere (unless "ultra" means some extreme quality SSAA/oversampling in this game). What's your CPU/memory?Was not getting good performance with a 1070. 1080p on ultra it was dropping as low as 20fps -_-
So I'm getting pretty much locked 60fps on my rig.
980 Ti
3570k
16gb RAM
SSD
1440p Monitor
Resolution scale is 1.0 and everything is pretty much ultra, with Shadows on medium.
But it still looks like there are some serious a frame pacing issues. To go with the animation issues, and everything else.
Still very much undecided on the purchase as someone who's put over 600 hours into the series...
If you think SSR is bad in traditional on-screen games, then try it in VR. "Oh too bad, I moved my head so taht reflection just went away"
20 FPS on a 1070 at 1080p sounds like you are limited elsewhere (unless "ultra" means some extreme quality SSAA/oversampling in this game). What's your CPU/memory?
i5-3570k @ 4.5
8gb ram
20 fps was the lowest it would drop. It was very inconsistent. On the starting planet, it ranged from 40-60 fps. The planet you first go to after you get your ship was ranging from 20-30.
If you are playing while downloading the game wait for it to be finishedi5-3570k @ 4.5
8gb ram
20 fps was the lowest it would drop. It was very inconsistent. On the starting planet, it ranged from 40-60 fps. The planet you first go to after you get your ship was ranging from 20-30.
Can you expand on that ?
No word from an Nvidia driver?
If you are playing while downloading the game wait for it to be finished
I just don't like the feeling with m/kb when the framerate is not at least locked at 60fps. "Low" framerate (50-55) feels better on a controller to me, just a matter of personal preference I guess
Game doesn't even start for me. I mean the application runs but then I just get a black box that doesn't do anything.
i7-4770k
1080 with newest drivers.
Game doesn't even start for me. I mean the application runs but then I just get a black box that doesn't do anything.
i7-4770k
1080 with newest drivers.
Lower end computer checking in:
8gb Ram
i7 2600k processor (no oc)
Gtx 960
Played 2 hours at 1920 x 1200 on Low settings, got a mostly solid 60 fps. Few random dips here and there. I didn't do anything to resolution scale or tweak any settings. Going to play around with Medium when I get home from work.
I'm actually coming around to KB/M, but it definitely felt weird at first.
Might sound random, but if you have any Corsair software installed on your machine, uninstall that. I had the same issue last night. I also did a fresh driver wipe/install onto the newest drivers with DDU. You could try both and see what happens.
If you have Corsair Utility Engine installed, something with it keeps the game from starting. I had to uninstall it completely to get the game to run.
Re: performance -- I was getting 30-50 FPS with the following @ 1440p maxed:
4930k @ 4.3ghz
32GB DDR3
Titan X Maxwell overclocked at +150/+325 x Latest NVIDIA drivers
Definitely not the smoothest experience, though G-Sync helped a bit.
970 viable @ 1080p?
970 viable @ 1080p?
Holy crap I'm having the exactly same issue, also the omnitool looks all goofy too. I thought the way the shroud looked was by design!? When I get home I'll check out messing with TAA.Frostbite 3 on my hardware makes absolutely no sense.
In both Battlefield 1 and now Andromeda I get this obscure bug where very specific shaders will have an obviously broken low quality smudge/blur effect in motion. As if the shader is failing to update and synchronise accordingly.
In Battlefield 1 it impacts reflections. And in Andromeda it's on the shroud, as evident in the opening sequences before handing on Habitat 7.
Here's an example of the issue in both.
The real kicker? TAA. In Battlefield 1 the only way to solve this issue to enable TAA. In the above example it fixes all incidents of this weird shader blur and locks reflections to their actual intended look. Andromeda is the opposite. The issue only occurs on the shroud when TAA is enabled. Turn off TAA and everything is gravy.
What the fuck.
Why would you lock it at 40? Unless you have a Gsync monitor.Not sure if it gets more demanding than the first mission but I've locked it to 40 fps and everything on ultra with the exception of textures and shadows which are on high. It stutters once you first start the game for a bit but then its stable. You could probably go higher if you stick to high preset.
By the way, I have a 970 and play at 1080, I've got some settings on ultra, some on high, and some on medium and I was getting 70+ fps on the first planet, definitely not dipping below 60 in combat.
Can't remember which is which but I think the settings that require a game reset are at medium, everything high+.
Any GTX 1060 impressions? I'm planning to buy it later this year and want to see how it performs here.
The game runs and looks great has not dropped below 60 fps yet. I played through Habitat 7 mission and just got to the Nexus.
1920x1080 all graphics settings on high
4790k @ 4.0Ghz
16 gb ram
GTX 970
i7 2600K @ 4.4
980ti
Windows 10 x64
16 gigs of ddr3 ram @ 1600
Game installed on ssd
Film Grain: off
Chromatic Aberration: off
Resolution Scale: off
Texture Quality: ultra
AA: temporal AA
Ambient Occlusion: HBAO
Post Process: high
Texture Filtering: ultra
Lightning Quality: ultra
Shadows Quality: high
Effects Quality: high
Mesh Quality: ultra
Shader Quality: high
Terrain Quality: ultra
Vegetation Quality: ultra
Rock solid 60 except on cutscenes, it drops to around 55 frames sometimes when to many characters on cutscene, already playing on the planet and have gotten in to a few gunfights and the frame is stable, when i use resolution scale at 1.25 the frame is still stable during gameplay but in cutscenes it tanks to the high 40s, so far better than i expected for my rig to be honest.
The game runs and looks great has not dropped below 60 fps yet. I played through Habitat 7 mission and just got to the Nexus.
1920x1080 all graphics settings on high
4790k @ 4.0Ghz
16 gb ram
GTX 970
how can i only get 30-40 fps with a 390 and 6700k? even with 720p res scale i dont get 60 on the first planetThe game runs and looks great has not dropped below 60 fps yet. I played through Habitat 7 mission and just got to the Nexus.
1920x1080 all graphics settings on high
4790k @ 4.0Ghz
16 gb ram
GTX 970
The game runs and looks great has not dropped below 60 fps yet. I played through Habitat 7 mission and just got to the Nexus.
1920x1080 all graphics settings on high
4790k @ 4.0Ghz
16 gb ram
GTX 970