iidesuyo said:
Maybe they are? New noteworthy releases hardly sell better on the DS than on the PSP. Stuff like Star Ocean, Mosou or Winning Eleven cracks 100k easily. Note that the DS has more than twice the userbase of the PSP.
Do you honestly think this is the case?
DS Software is stratospheric. Literally blows everything else ever out of the water. Several companies have recorded record profits because of DS software. The DS has passed the PS2 in terms of million sellers. The DS median software number is enormous. DS software numbers literally entirely reversed an otherwise industry recession in Japan in 2006 and 2007. This is still true today. This is true of new games and existing franchises across virtually every publisher. There are 135 titles on the DS over 100k units.
PSP Software is anemic. This is not to say that nothing sells, but essentially nothing does. This is true in Japan and the US. There are 49 titles on the PSP over 100k units.
Finally, software sales of new games scale less-than-linearly with userbase growth. If title X is released on a platform with 10 million units, it should do more than 50% what it would have done on a platform with 20 million units. There are many reasons for this. Some because of library expansion and catalog sales, but also the adoption curves for hardware and consumer demographics. Did the average new title's sales double on the PS2 between 10 million hardware install base and 20 million? I doubt it even grew.