Nope, that is only recently sold not overall. Minecraft is still at 14 on the overall charts.Is this correct? Minecraft is number one of all time already?
https://www.nintendo.co.jp/wiiu/software/ranking.html
Nope, that is only recently sold not overall. Minecraft is still at 14 on the overall charts.Is this correct? Minecraft is number one of all time already?
https://www.nintendo.co.jp/wiiu/software/ranking.html
Is this correct? Minecraft is number one of all time already?
https://www.nintendo.co.jp/wiiu/software/ranking.html
Click the text on the right side:
これまでに売れたソフト
If anything, I am really curious to see how he expands and fosters change in Nintendo's development efforts. We might see more 1st-party M&As, since his background likely makes him less hesitant toward them than his predecessor, so long as the value is retained in them for Nintendo.
About the last DQ mobile game, is it me or it's not performing that well? A bit worrying for what should have been the next big SQEX mobile game.
It's a bit hard to say. Japanese mobile game revenue tends to be event driven, so when the next one comes up, we'll be able to see where it goes. You'll notice the spike in the middle corresponding to the last one.
I can't imagine they'll wait more than another week without an event though. Generally you run them weekly or - if they last for a week - every few weeks.
But yes, if it doesn't react to the next event, it's not an amazing performance relative to potential.
Hm, no? If Minecraft can sell 200k on PS4 it won't sell only that on Wii U.
There is big overlapping between PS4, PS3, PSV users but no competition for Wii U.
I wonder whats the best strategy. Pricing it at ~$60 means that they have to sell three times less compared to Minecraft to see the same revenue. (for example, ~350k copies instead of a million).Ōkami;189857513 said:On a different note, was watching the Square live stream of Dragon Quest Builders, we already knew the price of the games but it's still mindblowing what they're charging for it, Vita SKU is almost 6k yen, PS4 SKU is 7.8k yen. Minecraft Vita is only 2.4k (all without including taxes).
More simply, Minecraft Vita is $20, DQB on Vita is $50 and DQB on PS4 is $65.
Not getting rid of them, of course, but downscaling the team and using them as asset developers or mobile games.
A Minecraft Wii U bundle (for under 40,000 yen before tax) would be interesting to see.
I doubt it. He said releasing lots of new IPs was not likely to lead to success. Nintendo will likely stick to the current conservative strategy of trying to get a couple of breakout hits to drive the generation. That's in addition to some hardware innovation of some kind.
What are people expectations for the game?
Monolithsoft doesn't just do the Xeno games. they've worked on Smash, Animal Crossing, Skyward Sword, etc. They're being well utilized. No need to downscale them.
First, we should know if hiska is ok with that.
Amazon has apparently ran out of Splatoon bundle stock and they will get a new shipment after Christmas - can anyone confirm?
Actually, about that. It's not quite that simple. Originally when they were just the Tokyo studio, yes they worked on stuff like Smash and Skyward Sword to help Nintendo out, when they had free resources between their bigger games, When that partnership became effective, Nintendo actually expanded Monolithsoft by establishing a Kyoto studio for them, taking core art team leaders and recruiting for more digital artist staff.
This Kyoto studio is what exclusively works on Nintendo asset assistance now - Animal Crossing, Splatoon, etc. Meanwhile with the development of Xenoblade X, the Tokyo studio also started recruiting more aggressively to build up a larger team for development of the game. So if they actually stop making big games completely (which is unlikely), they will need to downsize, yes. This has happened before actually. There was a point where they downsized from 100+ staff to 80 staff or so years back when there was less to work on after Nintendo bought them, iirc. Now they're back up to 100+.
which studio did attack of the sayains?
Kyoto Studio doesn't make games. They provide art assets to Monolith Tokyo and Nintendo R&D games.
Wait, the Kyoto team actually helps with the Tokyo team?Hope for Honne someday after all?
More than 500k in Asia atleast.Square Enix hoping the name itself will sell DQB, might bite them in the end, but I expect it to sell nicely, a port to NX would seem likely since they are already shown interest in the thing. What are people expectations for the game?
Square Enix hoping the name itself will sell DQB, might bite them in the end, but I expect it to sell nicely, a port to NX would seem likely since they are already shown interest in the thing. What are people expectations for the game?
Minecraft is now #13
Prerelease advertisements that have been up the past couple weeks. There have been niconico events as well as other forms of advertisement. Fire Emblem Cipher has some crossovers but this game is definitely for the fans. I'll see if there is anything up in Sapporo. I know some regulars at MAXIM HERO game center in Sapporo are looking forward to this title.
So it sold 50-75k already?
I dunno, but the squids are only gonna continue expanding their digital sales anyway.Is Splatoon's total downloads known at spot #1?
and the...uh...idols are gonna bomb#FE ads in Japan.
From OT on GAF
Is Splatoon's total downloads known at spot #1?
Don't forget that Monolith Soft also produced Project X Zone (which clearly sold well enough to warrant a sequel) and Project X Zone 2 for their original owner Bandai Namco at the same time as they worked on Xenoblade Chronicles X and assets for all of those other first-party Nintendo games. Monolith Soft does a lot. I really hope Nintendo keeps treating them well.
I understand that Project X Zone 2 may have been greenlit due to Western sales rather than Japanese ones, but from Nintendo's perspective that shouldn't matter, it didn't for Bandai Namco.
This year's Kōhaku Uta Gassen, or Red & White Song Contest, an annual song contest that pits male and female teams against each other on New Year's Eve, will feature an anime song segment for the first time. The category will honor anime characters who have "enchanted and moved children from the postwar period to the Heisei Era [modern times]."
This includes characters from Astro Boy, Kyojin no Hoshi, Gegege no Kitarō, Yatterman, Mobile Suit Gundam, Fist of the North Star, Sailor Moon, Pokémon, and Neon Genesis Evangelion.
Like their live-action counterparts, the contestants will be sorted into Red and White teams the former for female characters, the latter for male ones. The Red team will be hosted by Maruko of Chibi Maruko-chan, while Whisper of Yōkai Watch will host the White team. They will be joined by Yoshihiko Inohara and Haruka Ayase, who host the live-action Red and White teams.
Will the White team have 60% of the contestants like it has 60% of the sales?So, remember that news about Yo-kai Watch not being at the Kouhaku Uta Gassen (that famous New Year ever show on NHK)? Well turns out YW WILL be there... along with Pokémon.
Source
Crisis averted
It's ok for me.
Maybe you should note on the new thread that digital estimates are coming from user polls though, and they aren't 100% accurate.
It's fully available at retail stores.
No stock problems for MHX either this week.
Minecraft is at 12 now.
Wait a minute, at what rate is this thing selling ? Is this accelerating with time ?
Wait a minute, at what rate is this thing selling ? Is this accelerating with time ?
It took you THIRTY THREE minutes to edit in a single gif?
YSO predictions
Week 52, 2015 (Dec 21 - Dec 27)
01. [3DS] Monster Hunter X < 250k (average 185k)
02. [3DS] Monster Strike < 200k (average 160k)
03. [3DS] Yo-Kai Watch Busters < 150k (average 120k)
00. [PSV] Mobile Suit Gundam Extreme Vs-Force < 130k (average 90k)
00. [WIU] Shin Megami Tensei x Fire Emblem < 35k (average 30k)
It took you THIRTY THREE minutes to edit in a single gif?
come on man
YSO predictions
Week 52, 2015 (Dec 21 - Dec 27)
01. [3DS] Monster Hunter X < 250k (average 185k)
02. [3DS] Monster Strike < 200k (average 160k)
03. [3DS] Yo-Kai Watch Busters < 150k (average 120k)
00. [PSV] Mobile Suit Gundam Extreme Vs-Force < 130k (average 90k)
00. [WIU] Shin Megami Tensei x Fire Emblem < 35k (average 30k)
Me too. It's a shame that a Nintendo-Atlus collab will do this badly because we will likely not see another one for a long time.I honestly expected even less for #FE.
So, remember that news about Yo-kai Watch not being at the Kouhaku Uta Gassen (that famous New Year ever show on NHK)? Well turns out YW WILL be there... along with Pokémon.
Source
Crisis averted
03. [3DS] Yo-Kai Watch Busters < 150k (average 120k)