Playing on PS3? Lock onto enemies with R2. When they light up orange, push the stick in their direction and hit light attack (Square). Even if you do it well before they hit you, you'll block the incoming blow. If you do it the exact moment they hit you, you'll even knock them back in a stagger. :OWell I have certainly lost interest in the game.
The tutorial teaches nothing about the combat.
You go from slashing up boxes to enemies running 360 around you.
Any word on either version running better?
Playing on PS3? Lock onto enemies with R2. When they light up orange, push the stick in their direction and hit light attack (Square). Even if you do it well before they hit you, you'll block the incoming blow. If you do it the exact moment they hit you, you'll even knock them back in a stagger. :O
Framerate is virtually the same.
Heavy tearing on the 360, no tearing on the PS3.
One missing special effect from the boss on the PS3.
Much higher bitrate and therefore video quality on the cut-scenes on the Ps3.
You can throw Gekko's? Holy shit.
The sad thing about this movie is that it doesn't affect anyone in the battlefield when you do it.
What's the [+] for below the FC and Health and everything else on the upper left portion of the HUD?Yeah, he definitely goes from his blade to Mistral's linked arms
No clue. It stays at 0 in the gif someone posted, so it's probably not a style points BP bonus or anything.What's the [+] for below the FC and Health and everything else on the upper left portion of the HUD?
The parry is too difficult, I feel like I am going to break my analog stick.
I like how pretty he is in MGS4. I want that skinnnI popped in MGS4 afterwards - I still think Raiden looks cooler, and darker in 4. Still, cannot wait for MGR and especially cant wait to see more bosses. The post MGS4 story will be very interesting to learn about too.
That's just part of the windmill. If you want to do the full thing, do a 360 motion in any direction.
The back forward one is more useful tho, lol
That's just part of the windmill. If you want to do the full thing, do a 360 motion in any direction.
The back forward one is more useful, lol
only cuz it's been downgraded.
I can't replicate all this carnage in the demo.
The sad thing about this movie is that it doesn't affect anyone in the battlefield when you do it.
I knocked over three soldiers when I did it the first time.
It's extremely lenient, it'll block as long as you do it when you see something turn orange or a red eye flash. Are you sure you're doing it right?The parry is too difficult, I feel like I am going to break my analog stick.
Anyone know about the windmill yet? When doing heavy attacks, after the second strike when Raiden has the sword attached to his foot, do back, forward + triangle and he does it
VideoMy BnB on the doggy
Triangle -> delay -> Square -> Fwd, Fwd, Square -> BMJC -> Palm -> BMC -> Stinger ( 3 hits) -> Fwd, Fwd, Square -> BMJC -> Fwd, Fwd, Square -> BMJC -> Jump -> Square -> Square -> Square -> Triangle -> Triangle -> BMC -> Palm
BMC = Blade Mode Cancel
BMJC = Blade Mode Jump Cancel
I'm naming it that for now.
It says Mistral in the video title, but I believe from five minutes onwards I'm listening to the music in the video you linked, sans lyrics:
http://www.youtube.com/watch?feature=player_detailpage&v=fb8DfFimUJs#t=300s
In any case, that piece of music is badass as all fuck.
No clue. It stays at 0 in the gif someone posted, so it's probably not a style points BP bonus or anything.
Maybe it has something to do with the rage mode even though that doesn't seem active in the trailer.
edit: Watching the trailer again, the clip immediately following that one shows it with a "2", and the one after shows it with a "4". Maybe it's continues?
Ohhh, yeah that would make sense considering that the demo automatically uses them without really telling you.It's probably the number of health rations Raiden has...
Ohhh, yeah that would make sense considering that the demo automatically uses them.
I could've sworn when I was running around messing with enemies that I was getting healed when I should've died sometimes. Could just be a demo thing, I guess. =\
They get used automatically if they're equipped.
I could've sworn when I was running around messing with enemies that I was getting healed when I should've died sometimes. Could just be a demo thing, I guess. =\
I could've sworn when I was running around messing with enemies that I was getting healed when I should've died sometimes. Could just be a demo thing, I guess. =\
It's extremely lenient, it'll block as long as you do it when you see something turn orange or a red eye flash. Are you sure you're doing it right?
You can do it just with b,f triangle from neutral. It's nice because it sweeps a wide arc with knockdown and you can cancel it into blade mode very easily for zandatsu or just to skip the long recovery. It's very vulnerable during startup, and you can't do much about that.
Oh, and the user on SRK who did the blade mode cancel combo did post the notations for it:
Video
I've been trying to imitate it but I'm having some difficulty canceling the launcher.
I'm sure it's been mentioned a bunch, but I absolutely love that almost everything n that beginning area is slice-able. Except the cat.
Slicing up a pillar without it falling to pieces, then doing a palm strike on it causing it to explode apart is beautiful.
But they have added changes to the hud since the demo. I mean what else could it be?Yeah they do activate to prevent death, I thought you meant it activates immediately like when you walk over zandatsu cores. Even so, if they were recovery items you'd get the [+] sign in the demo.