Ghetto pic since dude above said screenshot crashed his app.
Not a fan of lumped together post processing and effects.
Ghetto pic since dude above said screenshot crashed his app.
so GZ with volumetric clouds
Ground Zeroes had volumetric clouds too.
Being able to disable the overblown DoF effect during gameplay is a big one.
Ghetto pic since dude above said screenshot crashed his app.
Depth of field HOORAY
Can anyone confirm that the DoF setting only affects gameplay and the cutscenes always have it enabled? That would be ideal.
Not a fan of lumped together post processing and effects.
About 5 minutes left on my download.
GTX 660
i5 3570k (both stock)
8GB RAM
Win 10 64 bit
Will report back later
Morning all. Our image server had a panic attack when we did a last-minute upload of our content (to avoid leaks), so we're now calming it down and making sure it's happy before hitting the big red launch button.
Hopefully won't be too much longer, and then everyone can get to reading my latest 6,000+ word deep dive.
If you think you could do that kind of thing you should drop me a line, because I need some additional staff if we're going to tackle everything in Q3 and Q4.
Can anyone confirm if there's native dual shock 4 support?
Can anyone confirm if there's native dual shock 4 support?
Morning all. Our image server had a panic attack when we did a last-minute upload of our content (to avoid leaks), so we're now calming it down and making sure it's happy before hitting the big red launch button.
Hopefully won't be too much longer, and then everyone can get to reading my latest 6,000+ word deep dive.
If you think you could do that kind of thing you should drop me a line, because I need some additional staff if we're going to tackle everything in Q3 and Q4.
Denuvo again? That's Max and Metal Gear. It's getting worringly popular.
please tell me they fixed the mouse loading cursor from GZ while playing with gamepad
That's what I said! Gonna be really annoyed if it's still there!please tell me they fixed the mouse loading cursor from GZ while playing with gamepad
Denuvo again? That's Max and Metal Gear. It's getting worringly popular.
No DS4 support. Just tried myself
No DS4 support. Just tried myself
Why don't you like it?
Denuvo adds definitely nothing to the games. You don't have to login to another launcher like in Ubi/R* DRMs, and it doesn't affect performance at all like people said in the past. It's just a myth. If anything, it adds the waiting time for the pirates to play the game.
not to mention how it affects SSD .
ds4windows is your friend.
Ooh, so like any minute now or..?
Recommend max settings for 1080p on a 770? All I need.
i dont believe that it does not affect performance. any drm implemented such as denuvo constantly runs in the background. not to mention how it affects SSD . i hope u r right but i dont believe it has a minimal impact on games. these DRM affects legitimate gamers more. look at witcher 3 how it was DRM-free. publishers must take example from CD projeck Red
Possibly max everything. Don't have data for that specific card so doing a bit of extrapolation based on other results.
Someone break my heart and tell me this is capped at 60 like GZ.
Someone break my heart and tell me this is capped at 60 like GZ.
It's capped. My monitor is OCed to 75hz and I'm getting 60
Vsync off?
There's on option to toggle it on and off.The shakey cam is infuriating. Is there anyway to turn that crap off or is it all in the cutscene and not able to change? This whole lets have an earthquake going on inside the cameraman is one of the worst trends ever. Its completely unacceptable in video games.
Other than that, I'm getting good solid performance.
Neither on or off push me over 60
Depth of field HOORAY
Can anyone confirm that the DoF setting only affects gameplay and the cutscenes always have it enabled? That would be ideal.
Being able to disable the overblown DoF effect during gameplay is a big one. You could tweak Ground Zeroes to remove it but then it was missing in cutscenes. I *really* like the effect in well-directed cutscenes.
Confirming DOF is only off during gameplay