If this game does well, we will. Money talks.We're never getting a Fusion sequel are we.
If this game does well, we will. Money talks.We're never getting a Fusion sequel are we.
We're never getting a Fusion sequel are we.
I'm really eager to play this. Watching the half-hour Treehouse stream, I intuitively sense this will be great. Samus' shooting and movement is so fast and fluid, it looks like a joy just to run and jump around blasting enemies. Those counters for critical hits are great, too the dynamic camera really adds to the effect.
They didn't kill Castlevania. Lords of Shadow was one of the best selling in the series and a damn good game. Mirror of Fate was okay and LoS2 was brought down by some bone headed decisions by the lead director but still wasn't terrible and had a share of high points. There's a Netflix series coming next month and Konami has specifically name dropped it recently stating they know people want a new one and there could be one on Switch.
Even if you don't like LoS there have been a share of shitty Castlevania games before they even touched it.
Have you played the GBA Metroids? They're very fast.
A Fusion sequel would mean Samus would need to fight against the Federation since she is wanted and knows their dirty secret.
Sounds cool tho so i hope that's the plan after Prime 4.
well, sad that it's not on the switch. same graphics but higher res would have been enough for me.
We're never getting a Fusion sequel are we.
Yeah, exactly. Why not release this for both 3DS/2DS and Switch? What is Nintendo doing?
The 3DS Castlevania by Mercury Steam played slow and clunky, so I'm not sure how I feel about the dev choice. I guess we'll see.
Gameplay details:
-2.5D graphics
-Based on Metroid II, you still have the Metroid counter
-Rather than the old rumbling earthquakes, there are Chozo gates where you place Metroid DNA obtained from killed Metroids to modify the world
-Free aiming of the beam rather than being locked to angles (audio cue and highlight when pointed at enemy)
-Pickups now automatically pulled in without charge beam
-A melee move that can be used to counter and stun enemies that get too close to you or charge you, boss fights have QTE counters and finishers
-Beam switching (power and ice shown)
-Place colored pins on the map
-Fast travel points known as teleport stations
-"Aeion abilities," powers that have to be replenished with pickups similar to health and missiles
-One example is a pulse that outlines unexplored parts of map in a 10x10 grid around you and will highlight things like bombable blocks on the current screen
-Another is a shield that powers up your melee and absorbs damage in exchange for draining your Aeion meter
Getting it up to acceptable graphical levels for Switch would not have been an easy feat. It's not like they just flip a switch and better textures and polycounts magically appear.
A Fusion sequel would mean Samus would need to fight against the Federation since she is wanted and knows their dirty secret.
Sounds cool tho so i hope that's the plan after Prime 4.
PS1 games can be played on PS3 thoPeople asking for Switch ports in every 3DS game thread is so bizarre, it's like asking for PS1 games to be ported to PS3 lol. You guys realize the tech jump 3DS -> Switch is? We're talking about 240p games that need to be optimized to be rendered twice for 3D.
The only other option would be a Smash 4 approach of dual release which I'm sure they only bothered with because it was Smash. It's kind of a titanic task.
I know I can always rely on you to backup the LoS not being a death knell narrative that some seem to almost want to be true.
Under the same comparison, would it not be unreasonable for folks to be upset that a new title from a beloved Sony IP was getting a release on PS1 rather than than the PS3, 6 months after it released?People asking for Switch ports in every 3DS game thread is so bizarre, it's like asking for PS1 games to be ported to PS3 lol. You guys realize the tech jump 3DS -> Switch is? We're talking about 240p games that need to be optimized to be rendered twice for 3D.
The only other option would be a Smash 4 approach of dual release which I'm sure they only bothered with because it was Smash. It's kind of a titanic task.
I'm well-aware of that, and am stating they should have taken the necessary development-related steps for it to be a dual release.
Oh lord, it's as I feared: They're turning this into a straight-up spectacle action game! We even have super moves now.
Oh god in particular at that one 'Aeion ability'. Unless they're adding in randomly generated levels, radar-ing a 10x10 square on the map is going to trivialize a lot of the exploration and discovery aspect of the game.
Gonna preorder on Amazon and get that Prime discount.
Let this be my final 3DS game
Oh lord, it's as I feared: They're turning this into a straight-up spectacle action game! We even have super moves now.
Oh god in particular at that one 'Aeion ability'. Unless they're adding in randomly generated levels, radar-ing a 10x10 square on the map is going to trivialize a lot of the exploration and discovery aspect of the game.
It doesn't have a prime discount
It doesn't have a prime discount
👌
http://www.gamestop.com/nintendo-3ds/games/metroid-samus-returns-special-edition/149643I need collector's edition nao
Oh lord, it's as I feared: They're turning this into a straight-up spectacle action game! We even have super moves now.
Oh god in particular at that one 'Aeion ability'. Unless they're adding in randomly generated levels, radar-ing a 10x10 square on the map is going to trivialize a lot of the exploration and discovery aspect of the game.
Oh lord, it's as I feared: They're turning this into a straight-up spectacle action game! We even have super moves now.
Oh god in particular at that one 'Aeion ability'. Unless they're adding in randomly generated levels, radar-ing a 10x10 square on the map is going to trivialize a lot of the exploration and discovery aspect of the game.
Thanks!http://www.gamestop.com/nintendo-3ds/games/metroid-samus-returns-special-edition/149643
It's been up for over 2 hours.
PS1 games can be played on PS3 tho
Under the same comparison, would it not be unreasonable for folks to be upset that a new title from a beloved Sony IP was getting a release on PS1 rather than than the PS3, 6 months after it released?