But he made a post in his DS recommendation thread yesterday.duckroll said:He left GAF.
He's like the wind?
But he made a post in his DS recommendation thread yesterday.duckroll said:He left GAF.
Id. said:
Quite a departure from your usual posting style, Daydream Believer.MassiveAttack said:Hardly. Apologies for the dose of reality. Carry on.
WATduckroll said:He left GAF.
Id. said:
Mr Killemgood said:And for the record, LO + BD, from what I've seen have shipped *roughly* 1.5m copies between the 2. I think that's good enough to keep Microsoft interested in moneyhatting them. After all, if MS pays them, then the studio isn't doing poorly.
clashfan said:That seems like pretty good numbers. Seems like MS made their money back so I'm hoping for more games on the 360 from MW. I remember the Gouch saying he wants to make an MMO, hopefully that will come true...
Id. said:So between Lost Odyssey and Blue Dragon, which one did a lot better than the other? If I'm not mistakened, Blue Dragon is still the best selling Xbox 360 title in Japan correct, or has another game dethroned it?
dionysus said:If you believe GAFs airmchair analysts, the only games with any chance of making money are the top 5 multimillion sellers and Nintendo games.
If that was the case, the industry wouldn't be sustaining itself and growing at a phenomenal rate in both HD and Nintendo gaming.
So, my point is that we have no idea about what the profitability of Mistwalker's games is and whether MS and AQ are pleased.
Quazar said:You talking worldwide or just Japan? LO WW, BD Japan.
MassiveAttack said:In they enjoy losing tens of millions, then yes.
Deku said:If Sakaguchi wants to succeed he needs to make games on systems that sell and go back to his forte, which is not to compete with the mega RPGs S-E puts out. They're doomed to failure. He's a great scenario writer and director, not a visual flashy kind of guy.
The marriage to MS was not a good match. He had to deliver RPGs to a very visually oriented demographic expecting insta Final Fantasy calibre titles and that's not what Mistwalker should be doing at all.
Mefisutoferesu said:My only problem with the money being poured into Mistwalker is I'm not really seeing a return in terms of game product. I mean, MW is getting HUGE amounts of money (presumably ~20M for BD and LO) and yet I'm not seeing the details and nuances that you'd associate with that kind of production money... animations aren't smooth, lack of bones in models, shadows aren't accurate or missing completely (talking about baked in), character faces were lifeless or lacked expression (BD), and so on. I'm not saying they're bad games by any means, but considering the money that presumably being poured into them, you'd think they have a little production value. I wonder if Gooch was using some of the money to fund AQI...
From an interview discussing the whole thing from way way way back when it was announced. I could be wrong or the money could have been re-evaluated to less, but that's the impression I'm under. And 20M is a #$%*TON of money in Japan, JP devs function on far less money the US devs do, so 20M goes a lot farther. As for SE, I'm not so sure they really operate on 40M budget, I really do doubt it... especially since there were rumors of FFX costing that much and looking back and seeing how much was re-purposed from the PS1 gen... I REALLY REALLY REALLY REEEEEEEEEEEEEEEAAAAAAAALLLLLLLLYYYYYY doubt the 40M numbers tossed around. Also, I'm not exactly sure how this is a good for MW... or bad a thing...stotch said:Where did you get the 20 million figure? I don't think 20 million is a lot for games this gen and about half the budget for FF games. A lot of your complaints are about the performance of the game, which is something I can get around, and the 20 million figure is actually encouraging I think to the life of Mistwalker.
I think Gooch is talking about the detective in New York theme or whatever that FF7 was initially designed as in its early days.McDragon said:do we know anything about ff7 prototypes? did square ever showed any stuff like that in the past?
LiquidMetal14 said:I'd buy Mistwalker product if it were on PS3. Alas they have some sort of hate. If Sakaguchi thinks it's smart for Square to give Xbox more support then it would do his company good to give the PS3 a little more love. People wanna buy his games on PS3. Probably would sell more in Japan. It would be a win, win situation to at least do PS3/Xbox.
Mefisutoferesu said:My only problem with the money being poured into Mistwalker is I'm not really seeing a return in terms of game product. I mean, MW is getting HUGE amounts of money (presumably ~20M for BD and LO) and yet I'm not seeing the details and nuances that you'd associate with that kind of production money... animations aren't smooth, lack of bones in models, shadows aren't accurate or missing completely (talking about baked in), character faces were lifeless or lacked expression (BD), and so on. I'm not saying they're bad games by any means, but considering the money that presumably being poured into them, you'd think they have a little production value. I wonder if Gooch was using some of the money to fund AQI...
CowboyAstronaut said:There are times you can't even tell it's using the UE3 engine.
tehbear said:Yeah there was no texture pop in. MW technical prowess > Bioware confirmed.
That money also went to setting up Mistwalker as well, not just making the games.Mefisutoferesu said:I mean, MW is getting HUGE amounts of money (presumably ~20M for BD and LO) and yet I'm not seeing the details and nuances that you'd associate with that kind of production money...
LiquidMetal14 said:I'd buy Mistwalker product if it were on PS3. Alas they have some sort of hate. If Sakaguchi thinks it's smart for Square to give Xbox more support then it would do his company good to give the PS3 a little more love. People wanna buy his games on PS3. Probably would sell more in Japan. It would be a win, win situation to at least do PS3/Xbox.
tehbear said:Yeah there was no texture pop in. MW technical prowess > Bioware confirmed.
Sakaguchi said:By encountering the connection between new life and death and the anxiety that it brings, it seems a person travelling the world can imagine that there is a flow of tense moments even in ordinary life. Because of this, he'll say that his purpose in life, and even the way he copes with events happening before him, changes.
I think I've had my fair share of travels, but I haven't gone as far as being in extreme danger or encountering something I just could not believe. But, I somehow know that feeling someone who has been on this journey commonly experiences.
I guess I can't help what I do for a living, but my thoughts are always travelling to another world. There, magic abounds, and non-human creatures talk. Together with the story's hero, we struggle through difficult ordeals, experience trust and betrayal, and part ways with people dear to us. In these worlds I always create, my thoughts run free so that I can dare to make unexpected things happen. Because I've done things like this for nearly 20 years, many fictitious adventures are engraved in nearness to my memories.
Of course, going through debug, which is the last test play characteristic of games, tens and hundreds of times may also be one of the reasons. But even then, it's somewhat vivid.
You might say I am weird (^^;
But this is very fun for me.
Worlds are created. Again and Again.
Creation from imagination.
Now, for the next project, the adventure is about to reach its most exciting point.
Quazar said:http://www.mistwalkercorp.com/en/column_eng/column2_eng.html
What's the most exciting point for Sakaguchi? Quick GAF we can get a time frame on where his project is in development.
Anyways, I thought the debug comment was pretty funny.
Quazar said:I sent a PM to duckroll, but if anyone else is able to read these job postings at Feel+, what does it say where they're talking about 360/PS3?
3rd one down
http://www.feelplus.jp/recruitment/index.html
·feist· said:They're looking for designers (CG, animators, fx, characters) that have next gen experience with either 360 or PS3.
McDragon said:mistwalker is now relevant.
McDragon said:mistwalker is now relevant.
:lolclashfan said:Take your console war somewhere else please.
Ryujin said:LOL-tastic responses guys, thanks. Anyway this is Feel+ not Mistwalker. You are all forgetting that AQ works on multiplatform development.
That's still next-gen games, but it's of course not as big as Lost Odyssey. I think it's comparable in size with other competitors. Enough to -- the Lost Odyssey team, my studio, can start three projects, where before it was just one project. So...
Right. So, it's the same amount of people that were on Lost Odyssey, broken up into three?
RN: Yeah.
OK. So those will be like, well -- Are you doing any kind of console download games, or is it all packaged products?
RN: It's all packaged products. I can't disclose details yet of the three projects.
Only problem, they haven't developed anything.CowboyAstronaut said:Yes they are. They were just a bad rpg developer before, but now their games may actually be worth a look.
MassiveAttack said:Hardly. Apologies for the dose of reality. Carry on.
This makes no sense, Capcom is interested in doing another Dead Rising it sold great. The team is split at the moment though, Capcom has tons of other interesting games coming out but I'm sure that Dead Rising 2 will be the next game that Inafune is working on.Deku said:If it was profitable, Capcom would be working on Dead Rising 2 after MS moneyhatted them for the 1st installment, and not 8-bit Retro Mega Man 9 for Wii Ware.
madhtr said:Only problem, they haven't developed anything.
Doesn't mean anything, not many japanese devs work on 360.Nolan. said:
Thanks for the laugh guys, though it seems not everyone got it.CowboyAstronaut said:Yes they are. They were just a bad rpg developer before, but now their games may actually be worth a look.McDragon said:mistwalker is now relevant.
Mistwalker is married with Microsoft, sorry.Nolan. said:
duckroll said:I think Sakaguchi owning a chunk of shares in AQ Interactive probably helps a bit. If Away, Blue Dragon Plus and Cry On all bomb, then I'm not sure even that will save Mistwalker. They've already burnt MS and Nintendo...