AceBandage
Banned
He's fucking blue balling us, there's no way that they're gonna do it now
I dunno...
I could see them handing a 3DS Zelda to Retro and having the main team working on strictly the Wii U game to get it out sooner.
He's fucking blue balling us, there's no way that they're gonna do it now
Someone's gotta say it.
Steampunk is stupid.
I dunno...
I could see them handing a 3DS Zelda to Retro and having the main team working on strictly the Wii U game to get it out sooner.
We know that Retro is working on an unannounced WiiU game though.
I know.
;_;
I just want them to make something on the 3DS too.
They'd completely rock that system.
Someone's gotta say it.
Steampunk is stupid.
The story is so terrible that I felt insulted by the game, but apart of that? It's a pretty good game. In any case better than the Oracle games. Those always felt like a strange rom hack to me.People liked Minish Cap? I thought it was the worst (official) Zelda ever, only to be outdone by the DS games.
Would love 2-d Zelda in the like of LA/OOA/OOS
It doesn't have to be steampunk, but I would really welcome a change in setting. The same old fantasy style is getting boring by now; even though the graphical design of the series changes often, the actual setting always feels very same-y.Steampunk is stupid now, but it used to be awesome. Now people think putting cogs and goggles on things makes them steampunk. If we get an universe similar to the steampunk universe of, say, the Thief series, it could be pretty amazing.
But I would say that if you blatantly deny any similarity to OoT in regards to presentation, gameplay and story structure then you simply haven't played the game. The influence is there, and in obvious ways. A lot of people want to see major changes to the franchise. Have it go into completely uncharted territory.
I think Retro could do it.
So, in my version, Zelda is middle-aged and married to a king, as all rulers are wed to those with the "Blood of the Sages", women who have gifts like foresight, magic, and healing. Link is a sword instructor in a tiny village in this kingdom, who travels to the king in order to offer his yearly tribute. He is accompanied by other instructors from the village; a gruff old alchemist (who handles your potions), a brash young blacksmith (crafting) and a female mage-in-training (who functions like Navi).
Zelda would also have a sister, similarly wed to another kingdom. This sister slays her husband, kidnaps Zelda, and tries to gather the usual Zelda relics so she can perform a powerful ritual. It turns out that the land the game starts in is actually the Sacred Realm, sealed away to prevent Magic from being abused ever again, and the Sister wants to break the barrier between the worlds so she can conquer the land outside; Hyrule.
Hyrule, as it turns out, has developed limited technology (not quite full-blown Steampunk but close) to compensate for the lack of magic and is divided between several kingdoms. One of these is ruled by Ganondorf, who has been influencing Zelda's sister so they can conquer Hyrule together with the magic that has been sealed away.
Along the way, it is revealed that Zelda and her sister were once abducted from the Sacred Realm, and another "Sacred Hero" had to venture into Hyrule to rescue them; the gruff old Alchemist. They were aided by a young Ganondorf, who joined up with the Alchemist on his journey and helped rescue the sisters so he could tip the balance of power so the Gerudo could gain a foothold in Hyrule.
While returning to the Sacred Realm, the old Hero and Zelda fell in love (Zelda eventually has a child; the young mage-girl who's been helping Link.) Ganondorf and Zelda's sister also fell in love, and formed their plan to break the barrier between realms and be together again.
So, there's a nice duality there; an old and new pair of Zeldas and Heroes.
The Second Quest is actually a multiplayer component where players assume the role of the old Hero, Zelda, her sister and Ganondorf. They travel through the same dungeons Link does, but in the past. So you have cool stuff like "Why is this pillar blocking my way" in the single player game, only to see that Zelda and her companions had to knock it down in the past to proceed with their own quest. It also helps fill in the backstory, of course.
Boo away!
I see a shitload of text about plot, but no details about actual gameplay or game design. This approach to Zelda is hence rejected.
The thought of getting a Zelda game with Retro's fantastic attention to detail when it comes to art design makes me giggle. I'm not sure how much creativity is still left inside the studio after the departures (DKCR was a great game, but to this date I'm not sure what was done by Retro and what by Nintendo), but in any case I would gladly welcome any change to the series.
I loved Skyward Sword, and I loved how it shaked up the classical Zelda formula, but at the end it still was too much rooted in old traditions and conventions that don't seem up to date anymore. I'd love to see what a collaboration with another studio would do for the franchise.
The story is so terrible that I felt insulted by the game, but apart of that? It's a pretty good game. In any case better than the Oracle games. Those always felt like a strange rom hack to me.
People liked Minish Cap? I thought it was the worst (official) Zelda ever, only to be outdone by the DS games.
Would love 2-d Zelda in the like of LA/OOA/OOS
MC was amazing.
Almost on par with LA.
Minish Cap has the best dungeon in 2D Zelda history. For that reason alone, it's a great game.
Minish Cap's biggest accomplishment was not the dungeons, but rather the world design. It was so densely packed that it was simply astounding. So much so, that Skyward Sword's environment design is directly inspired by it! (abundant shortcuts and all!)
I'm... indifferent. I've seen absolutely nothing that makes me think they can make a Zelda game.
On the other hand, it seems that most people want the next Zelda to be unrecognizable as a Zelda game beyond characters and genre (EDIT: perhaps not even genre), so I guess it might save the IP.
Yes, I noticed that while playing. SS is closest to MC in terms of design. Even the writing is similar.
Is that so? Skyward's perfomance so far isn't very good at all. It's underperforming in Japan, it's not running all too well in Europe either and the US sales are the only one that could be considered good. However, even in the US the sales clearly could be better.Just GAF and some of the gaming "journalists" - the world at large knows what to expect from Zelda titles.
Is that so? Skyward's perfomance so far isn't very good at all. It's underperforming in Japan, it's not running all too well in Europe either and the US sales are the only one that could be considered good. However, even in the US the sales clearly could be better.
Zelda is a series that still has potential to grow, but Nintendo prevents that due to old-fashioned design decisions and instead it's apparently in decline now.
Zelda has not sold well in Japan since OOT.
I'm... indifferent. I've seen absolutely nothing that makes me think they can make a Zelda game.
On the other hand, it seems that most people want the next Zelda to be unrecognizable as a Zelda game beyond characters and genre (EDIT: perhaps not even genre), so I guess it might save the IP.
We saw absolutely nothing that made us think they could make a 2D platformer, and then look what happened.
ocarina of time was the first bad zelda game
ocarina of time was the first bad zelda game
ocarina of time was the first bad zelda game
You're the first bad NeoGAF poster!
that 4chan gif will soon be in need of an update, if true
ocarina of time was the first bad zelda game
Sorry to bring up the Elephant in the room:
Retro was working on a Zelda spin-off project, were they not? What went wrong there? How far into production did it get?
Did you hate the prime series and DKCR?
Which one?
Zelda has not sold well in Japan since OOT. Skyward Sword sold better in it's first month in the U.S than Twilight Princess. I am not sure about Europe.
At least the DS Zeldas did pretty well in Japan.