ergo said:
Press conference is up at GT.com - Shows off the menus and set up. Pretty sweet
Bored tonight...decided to do some sleuthing.
Watched that video and learned lots things that weren't mentioned (I don't think) anywhere. I don't think any of these are technically spoilers but if you don't want to know anymore than what you already do please stop reading now -
a. At 9 kills you get "Pave Low" which is a "heavily armored assault helicopter"
b. At least at this low unknown level (has to be under level 27) - You get 2 classes and then at some point you get 3 custom ones. The first 2 might be custom too, but there were named "pessimism" and "skepticism."
c. There are 9 assault rifles in the game. The levels they unlock is at 28, 40, 49?, 60 (this one's stats are super high), and 70. m4a1, famas, scar-h, tar-21 are your first 4 in that order. These weapons have an additional mobility stat to them.
d. 10 Attachments for assault rifles.
1. Grenade launcher requires marksman I. Does nothing to your stats.
2. Red Dot requires marksman II. Does nothing to your stats.
3. silencer requires marksman III.
It only reduces range about 20% kinda like cod4.
4. 1 classified attachment that requires marksman IV. No stat changes.
5. the next is also classified and requires marksman V.
6 The next is a shotgun attachment!
Waaahhh. Looks like a shotgun you add to your gun! It appears to unlock by a "challenge."
7. The next is another classified attachment that is unlocked by a challenge. Does no stat changes.
8. The next is a heart beat sensor and does no stat changes.
9. The next is another classified and unlocks by a challenge. This one increases your range by about 20%. I'm guessing this might be a scope attachment.
10. the last attachment is another challenge based one and does no stat changes.
Secondary Weapons - Do NOT affect mobility. No mobility stat.
machine pistols - 4 total
1.) you start with the pp2000. That's right I said PP. Oh wait, wrong thread. The gun's stats are impressive and almost compare to some of the assault rifles.
2.) auto-G18. stats are worse than pp2000.
3.) classified
4.) classified
machine pistols have 6 possible attachments -
a.) Red dot
b.) Silencer
c.) classified
d.) Akimbo
e.) classified
f.) classified
Shotguns - 5 total
1.) Start with the spas-12. Pump action. High damage. medium fire rate. semi-low accuracy and fire rate.
2.)AA-12 - high rate of fire high damage but really very low range and accuracy. (not like the real thing haha)
3 - 5) classified.
Handguns - 4 total
1.) Start with USP .45 - semi-auto. Mid accuracy and range. high fire rate. low damage.
2.) .44 magnum - high everything but accuracy.
Launchers -
5 different kinds
1.) Start with AT4 - medium everything except mid-high damage.
2. Thumper X 2 - "Grenade Launcher" - mid everything. Literally down the middle on everything.
3. Classified - unlocked at level 30 - almost identical stats to AT4.
4 - 5 classified no info.
Special Grenade (literally 1 frame of this video lol) - 3 options
1. Flash Grenade x2
2. Stun Grenade x2
3. Smoke grenade x1.
Perk slot 1 - 5 choices
1. Marathon - unlimited running (paraphrase)
2. Slight of Hand -
3. Scavenger
4. Bling
5. Classified
Perk slot 2 - 5 choices
1. Stopping Power
2. Lightweight - "move faster"
3. Hardline - "Killstreak require 1 less kill"
4. Cold-Blooded - Unrecognizable? by UAV, air support, sentries and thermal.
5. classified.
Perk Slot 3 - 6 choices
1. Commando - "increased melee distance"
2. Steady Aim
3. Scrambler
4 - 6 classified
DeathStreak - 4 choices
1. CopyCat - 4 deaths
2. Painkiller - 3 deaths
3. Classified - unlocked at level 27
4. Classified - unlocked at level 47
Other misc stuff -
1. You can press X to see the challenge details to unlock something so it's not a super mystery what you need to do.
2. You also press X to see challenges for the gun you have selected rather. No need to go to your barracks.
3. Every perk (except death streak) has a pro version and all are unlocked by a challenge.
4. There are at least 70 levels.
5. The blast shield equipment protects you from explosions but you lose your mini-map.