Surfer Girl said:3) F-Zero is coming to Wii and possibly, but probably not, being developed by Monster Games (according to someone with a rather legimate email address).
Ranger X said:Nintendo should make their games themselves. I mean, they're fucking rich, just hire people god damnit. But no, they absolutely want to drop in quality.
Flying_Phoenix said:Big companies rarely (if at all) makes their own games anymore.
:lol[Nintex] said:holy shit, Nintendo is king at keeping secrets. I'll make a bullshit prediction right here:
Q1 2009
F-Zero WX
Wii Sports Resort
Q2 2009
Pikmin 3
Endless Ocean 2
Dynamic Blade
Q3 2009
Sin & Punishment 2
Cosmic Walker
Punch-Out!!
Q4 2009
The Legend of Zelda: Wii's Awakening
Mario Party 9
Newspaper:
"Has Nintendo forsaken the casual gamer?"
"Where has Wii Music 2 gone?"
"Is Wii Sports Resort the last Family Friendly Nintendo game?"
Iwata: (shoots himself)
To make significantly more games in a quiet short period of time, how many people do they need to hire? I think it's just easier to let an external studio make a game, you don't need to fire the guys too in a recession because the contract just ends after the project.Ranger X said:Of course I think they would be smart enough to not expand at a stupid rate. They only seem slow from an external point of view like mine.
[Nintex] said:holy shit, Nintendo is king at keeping secrets. I'll make a bullshit prediction right here:
Q1 2009
F-Zero WX
Wii Sports Resort
Q2 2009
Pikmin 3
Endless Ocean 2
Dynamic Blade
Q3 2009
Sin & Punishment 2
Cosmic Walker
Punch-Out!!
Q4 2009
The Legend of Zelda: Wii's Awakening
Mario Party 9
Newspaper:
"Has Nintendo forsaken the casual gamer?"
"Where has Wii Music 2 gone?"
"Is Wii Sports Resort the last Family Friendly Nintendo game?"
Iwata: (shoots himself)
Ranger X said:Depends on many things. In the case here you'd have Nintendo supervising the third party from a distance instead of being there while the game devellops. This makes a difference. It's better to be in the same building. Also, the third party might not have certain habits and way of working that Nintendo might have (since they have such great history of quality devellopment, they must be doing something greater than others).
Also, if that third party was inside Nintendo they could benefit more easily from experienced people from Nintendo that worked on those franchises in the past.
It's easier to devellop internally than to fragment your projects to differents factions.
[Nintex] said:holy shit, Nintendo is king at keeping secrets. I'll make a bullshit prediction right here:
Q1 2009
Punch Out!!
Pikmin Wii port
Mario Tennis Wii port
Q2 2009
Wii Sports Resort
Disaster: Day of Crisis (probably not happening... but I can still hope)
Donkey Kong: Jungle Beat Wii port
Q3 2009
Sin & Punishment 2
Mario Party 9
Q4 2009
Metroid Prime Wii Port
Pikmin 3
Endless Ocean 2
And these will probably be announced at E3 2009 for 2010:(or 2011 because of those LOL-worthy delays Nintendo is known for)
F-Zero ZX
Kid Icarus
Fatal Frame 4
Wii _______
Threi said:too bad.
Nunchuk analog stick - steer
Wiimote IR - Aim and Shoot
the new house of the dead, headstrong = kuju.Stopsign said:Now for NST, Kuju, Retro, and N-Space to announce what they all have been respectively working on for over the last year...
You just crossed the line.TheGreatDave said:Fuck F-Zero. Excite Truck 2 NOW.
Slavik81 said:Do they really shuffle them out to other developers due to poor sales? Wasn't Zelda going strong when Capcom did the Oracle games?
TheGreatDave said:Fuck F-Zero. Excite Truck 2 NOW.
Yeah, just look how Wario Land Wii, F-Zero GX and the Oracle games turned out.Ranger X said:Nintendo should make their games themselves. I mean, they're fucking rich, just hire people god damnit. But no, they absolutely want to drop in quality.
rezuth said:2452d1177499609-excite-truck-2-online-pics-00490413.png
Make it happen!
I believe Retro had to take similar measures, even though it was already well known what they were working on. Nintendo is extremely paranoid.Saint Gregory said:BTW, the game they're working on would have to be something easily recognized or there'd be no need for the "Dim your monitors" dramatics when the water guy visits. Seems to me that F-Zero might fit the bill but is that even easy to recognize?
Of course! They're going to best Ocarina of Time by remaking the game that was already superior to it in the first place![Nintex said:Q4 2009
The Legend of Zelda: Wii's Awakening
.Haunted said:Don't care for another Excite Truck, but a new F-Zero would be orgasmic.
Ranger X said:Many does. Even Electronic Arts!
Easy_D said:Yeah, just look how Wario Land Wii, F-Zero GX and the Oracle games turned out.
Complete failure.
The pointFlying_Phoenix said:GoodFeel developed that (IMO) horribly atrocious game. And the Oracle games were awesome and I've heard the same for GX. It doesn't make sense to handpick 3 "failures" while ignoring all the successes.
Me too. I wanted it to be real so badly!zigg said:This "screenshot" got me highly and irrationally excited, I will have you know.
:lol That took me awhile to get... the irony...Link said:The point
Your head
wsippel said:I believe Retro had to take similar measures, even though it was already well known what they were working on. Nintendo is extremely paranoid.
EmCeeGramr said:F-Zero... with G-Diffuser-equipped Big Damn Trucks.
CTLance said:Can it be Waverace Wii? I mean, we're pretty sure it's not a Excite sequel, right? ( )
Fantastical said:Me too. I wanted it to be real so badly!
:lol That took me awhile to get... the irony...
The quote that you originally quoted (the one saying how Wario Land Wii, F-Zero, etc.) were bad games was sarcasm.Flying_Phoenix said:What irony?...I'm confused!
blu said:the new house of the dead, headstrong = kuju.
Fantastical said:The quote that you originally quoted (the one saying how Wario Land Wii, F-Zero, etc.) were bad games was sarcasm.
The point went over your head. Get it?
If this doesnt look like this, I blame yourezuth said:Make it happen!
loosus said:For great justice, Monster Games, make sure that for your next game, you...
1.) Make sure there is no screen tearing AT FUCKING ALL.
2.) Make the presentation look not like poo, unlike Excite Truck.
3.) Don't do anything that has rubberband AI.
4.) Don't allow there to be a "Now Loading" screen.
5.) Don't make menu items (that should always be instantaneous) load from the disc; otherwise, it's confusing and looks tacky for new videogame players.
6.) 60fps, rock solid - make it happen
I don't think you were playing it right. Has to be...IronicallyTwisted said:Excite Truck wasn't even that good, Jesus Christ.