Vocal minority.
Remember GAF, that's us. I personally never paid attention to resolution differences or FPS until I started frequenting online forums like this. Ignorance is bliss
We are the tastemakers. As early adopters, our opinion matters.
Vocal minority.
Remember GAF, that's us. I personally never paid attention to resolution differences or FPS until I started frequenting online forums like this. Ignorance is bliss
I'm not sure I agree with this.We are the tastemakers. As early adopters, our opinion matters.
Yes, just like audiophiles are the reason music doesn't get enough respect, and the people at av-forums are the reason film gets no respect.
Newsflash: Some enthusiast will care about technical aspects of anything which has technical aspects.
This line of argument is bullshit. Oh wait, the article uses "rape culture" in the context of the latest Tomb Raider game. I have nothing more to add.
It's pretty embarrassing. Imagine if on a serious film forum, instead of discussing Her or the new Blu-ray of Sunrise, posters argued over the merits of IMAX vs ETX and excitedly posted GIFs featuring the companies' executives. This is where games are at right now and those of us interested in the study of play are feeling increasingly alienated. Hopefully things will balance out once the glow of the new electronics wears off.
I definitely agree with the article when it says that arguing about fidelity and framerate should take a backseat to discussion about unoriginality and squeezing every dime out of gamers instead of offering compelling experiences though.
When we focus on the amount of pixels that are being used to render Lara Croft, we overlook the implicit creepiness of the game industry's androcentric obsession with creating such an "obsessively detailed" version of someone like Lara Croft in the first place. And if we continue to nitpick over just how "obsessively detailed" this young woman's virtual body is, we forget that the real controversy of the new Tomb Raider came from its uncomfortable participation in rape culture.
Like screen resolution, it's the kind of figure that appeals mostly to gearheads.
Would you still watch good movie on DVD if it was more expensive than watching the same movie on Bluray?I'd rather watch a good movie on DVD than a shit one on Bluray.
He's not saying it's one or the other. He's saying there is too much focus on the technical.You know.. you can focus on game both for its technical merits and its socio-political-cultural merits too.
It is not just one or the other...
For the majotity of consumers the differences aren't too important. Fidelity, for games, music or movies, is inconsequential to the average listener which is why streaming is so oopular with most consumers despite the drawbacks it has in regards to quality.How. Hoooowwwww are there still members of the press downplaying the differences?!
Not sure why bring it up now when the same thing happened last gen. Last gen there was also performance arguments.
I'm not saying that we should ignore stories about how gaming technology like, say, the Oculus Rift is pushing the medium in new and exciting directions. But does a slightly faster frame rate or denser resolution say much of anything about the role of video games in society today? It's time that game critics started separating out the signal from the noise.
Would you still watch good movie on DVD if it was more expensive than watching the same movie on Bluray?
Well, sorry that i fucking love video games. Fuck me, right?it's the kind of figure that appeals mostly to gearheads
Vocal minority.
Remember GAF, that's us. I personally never paid attention to resolution differences or FPS until I started frequenting online forums like this. Ignorance is bliss
Please stop criticizing the Xbox One.
I definitely agree with the article when it says that arguing about fidelity and framerate should take a backseat to discussion about unoriginality and squeezing every dime out of gamers instead of offering compelling experiences though.
What sites like Motherboard clearly fail to understand is that the higher the FPS and the higher the resolution, the more fun the games are. There's no such thing as good enough in this industry.
Fact: Tomb Raider PS4 is going to be more fun than on the Xbone. Both versions are going to be way more fun than they were on the PS3 and 360.
You're not hardcore unless you live hardcore. I think Motherboard needs to go back to school.of rock
When we ask ourselves whether the Xbox One or PS4 version of Call of Duty is better, we're choosing not to ask ourselves why we're even still playing a game like Call of Duty long after the series stopped trying to be culturally or politically relevant.
I'd rather watch a good movie on DVD than a shit one on Bluray.
I played both of the next-gen versions of Call of Duty, and didn't really notice a difference between the two. Sure, maybe if I squinted at my TV screen I could parse out the various inferiorities of the Xbox One version, but after poring over articles about "resolutiongate," the main question I was left with was: who gives a shit?
I'm not sure I agree with this.
For the majotity of consumers the differences aren't too important. Fidelity, for games, music or movies, is inconsequential to the average listener which is why streaming is so oopular with most consumers despite the drawbacks it has in regards to quality.
The innovation drumbeat is a rather stupid narrative as well however. The whole reason that sequels keep getting made is because people want more of that style of game etc. You can't just randomly change up the medium without leaving the bulk of the market behind.
Innovation and pushing the medium forward are valuable because that kind of thing doesn't happen every day. You need a new idea, you need it to take hold in the market etc etc etc. Just ceaselessly whining about franchises like CoD does NOTHING to advance anything other than my knowledge that you think like a pretentious twat and don't understand the medium you're trying to criticize at all.
Screw "respect" in pop culture when a top news story today in pop culture is how JB got arrested for DUI.
As consumers, we have the right to know the differences between certain products before spending our money on them.
Pop Industry is mostly shit.
What sites like Motherboard clearly fail to understand is that the higher the FPS and the higher the resolution, the more fun the games are. There's no such thing as good enough in this industry.
Fact: Tomb Raider PS4 is going to be more fun than on the Xbone. Both versions are going to be way more fun than they were on the PS3 and 360.
You're not hardcore unless you live hardcore. I think Motherboard needs to go back to school.of rock
Bullshit. Two words: loudness wars.
I'm not saying that we should concentrate on technical specifics to the detriment of everything else, any more than I'm saying you should stop listening to music made after 1985 because producers made their recordings too hot (which is kind of what that Atlantic article says). But there will always be people who notice these things and care about them. Saying The Hobbit looks more "real" at 48fps because it removes cinematic artifices like motion blur and whatnot is the same as saying Tomb Raider looks more "real" at 60fps. I might not care. You might not care. But someone out there does, and why are they suddenly wrong to even bring it up?
I disagree with everything in your post.
Lots of film geeks discuss technical aspects of movies. That does not seem to hurt the image of film overall.
Film and videogames are not the same. The technical aspect of a videogame can enormously influence the experience.
A lot of videogames does not revolve around their story and so the kind of discussion you would have for a film simply does not apply. And those videogames that DO have elaborate and relatively mature stories like TLoU do generate discussion about their themes etc.
eerrrr, they DO discuss the merits of IMAX vs ETX, or the latest 3D technology, or the future of the industry with 4K TVs, what has happened with leaked scripts, and much, much more.
NONE of that precludes deeper discussions on content, just like it doesn't for videogames.
Like I said, the article here is a terrible mish mash of a false equivalency and a massive strawman.
Journalists, however, face another question when they start to see stories like this appear. When you write about something as a controversy, you're telling your audience that they should be viewing it as a controversy.
And if we continue to nitpick over just how "obsessively detailed" this young woman's virtual body is, we forget that the real controversy of the new Tomb Raider came from its uncomfortable participation in rape culture.
ask ourselves why we're even still playing a game like Call of Duty long after the series stopped trying to be culturally or politically relevant.