Obscuritas
Member
As expected.
Welp... Truly no reason to upgrade for me then. My PS consoles are basically for Souls and Rocket League.Makes sense.
edit: Shiiit, that means no 60fps Bloodborne.
Right, by better I don't mean going from 20 to 30 fps or something like that. I'd like a solid 60. I should've been clearer with that.
Right, by better I don't mean going from 20 to 30 fps or something like that. I'd like a solid 60. I should've been clearer with that.
The topic is about MP games. What MP games other than Destiny are you playing in 30 fps? There's plenty of unstable 60 fps MP games on standard PS4, they all can run solid 60 on PS4Pro. Mandating the same framerate target does not prohibit that.
And too think they are people who when given the choice they will choose more effects at 30fps because there are no advantages gameplay wise with higher frame rate, or so they thought.
http://blog.us.playstation.com/2016/09/08/ps4-pro-the-ultimate-faq/Q: Will PS4 Pro owners have a performance advantage in online games when competing against standard PS4 players?
Generally, no. Playtesting and balancing is up to each game developer, and while its true that PS4 Pros more powerful hardware can drive smoother or more stable frame rates in supported titles, developers have many tools and processes they can use to prevent imbalances.
Want about people who have Pro and play in 4K? Surely that's an advantage.
Also BF1 is advertised as 60fps on the OG. We all know it's not constant but the Pro most likely will be. Is that not an advantage also?
Hi everyone. Could any of you help clarify something I asked in another thread a while back.
Is 1080p the base requirement for all upcoming games running on the PS4 Pro starting from November?
I can't seem to find anything on this except an old eurogamer article.
The ultimate FAQ on PSBlog has this to say: "Following PS4 Pros launch on November 10 in North America, virtually all new PS4 game releases moving forward will be able to take advantage of PS4 Pro capabilities on day one, or in some cases shortly after launch via a free downloadable update.
Does that mean some games might not even support the Pro because the ability to take advantage and actually taking advantage are two different things, or am I reading it wrong?
Everyone will continue to ignore this.
I read that to mean a pixel art 2D game like Shovel Knight won't be enhanced on the Pro, but all games will work on it.
I asked Shinobi about this, he said they have to make a pro mode but the only thing they are required to do is make it 1080p and make sure the frame rate isnt worse than the PS4 version.
So some games might do the bare minimum, some games might make a ton of improvements.
I should be a bit more specific. Say a game comes out in 2017 that has a resolution of 900p on the original PS4, and say the devs of that particular game decide they don't want to provide an enhanced version for the pro consumers. Will Sony allow that?
Or is there a minimum resolution of native 1080p that every game needs to hit in order to be played on the pro from November.
We already knew this.
Isn't a higher image quality also a advantage? I mean, you can easier see targets far away in games like Battlefield if they are not as pixelated.
I thought Sony has a policy where you have to show some form of graphical upgrade through a Pro mode.