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Yep, about what I expected. Rental it is.
Dang, I wasn't expecting rave reviews, but I'd have thought it would receive a better response than that. Deciding now whether to cancel my pre-order or not. Given the still-absurd prices of next-gen games here, I could easily sell my £27 PS4 copy of the game for a profit if I keep it sealed.
Or I could just say reviews be damned and just play the game. Might enjoy it regardless.
A game where sadly the idea is a lot better than the execution, especially given the low budget visuals and mediocre script.
Frustrating and unrewarding crime solving surrounded by inconsistent gameplay systems.
Murdered: Soul Suspect has some neat concepts, but it is not a success. A few elements of its supernatural murder mystery may hold your interest, but it ultimately feels hollow because it lacks any real challenge or entertainment in solving that mystery.
It's really sad to see Murdered: Soul Suspect die on its feet. There's some interesting characters and backstory, as well as some really great visuals (depending on what or who you're looking at), but the game's strengths are haunted by mediocre gameplay and substandard production values. You won't feel any cleverer having solved Soul Suspect's mystery, nor will you feel tested by its combat; it's a death that's all the more depressing because of how quickly you'll forget it.
While a welcome break from the tired retreadings that define most games, Murdered: Soul Suspect finds itself in a precarious place where narrative value, above all else, is of chief importance. But while the deadlike denizens of Salem might sound right for this sort of game, the absence of compelling characters keeps whats otherwise an interesting idea from landing any staying power.
There are some great concepts in Murdered: Soul Suspect, but they feel undercooked or underutilised, and the lack of demand for any real input from us makes Murdered feel like a pick-a-path game where theres only one path. It scrapes by on the power of its central whodunnit mystery, but I cant help but feel that Murdered: Soul Suspect is ten hours worth of unfinished business.
I gave it a huge chance and pushed through the bitterness of everything listed above, but it was at that point Id detected that Airtight Games had sprung a leak in its hull, and its a real shame. The concept and setting here were ripe for out-of-left-field explosiveness, but due to a lack of direction and capitalisation, and likely a small budget, all were left with is a lifeless game that fails to live up to its potential.
It's still a great looking game, and the core narrative is a fun, if underdone and derivative one. It's simply disappointing that this game had a reasonably large budget, and in the process it lost some of its identity and seems to be shoehorned into some very unnecessary and destructive mechanics. This game would have been far better off being made for a fraction of the budget by a small team willing to take real risks.
Murdered: Soul Suspect is definitely a qualified success. The richness of the atmosphere and charismatic lead performances pulled me through the story. That paired with a solid, no-frills investigation mechanic helped mitigate some of the technical problems and the sadly tacked-on demon hunting sequences. It's a distinctly average experience, but it has enough going for it that I'm glad I was able to conquer the bugs and see it through.
That said, the mystery at the heart of Murdered really is excellent, and putting the pieces together crime scene by crime scene should satisfy many an armchair sleuth. The hidden ghost stories are well worth finding, and though Ronan is a bit of a dull fish, the people who surround him are worth getting to know, however briefly. With some truly great ideas and some unfortunate choices, Murdered: Soul Suspect and its ghostly hero is neither heaven nor hell, but something in between.
Murdered: Soul Suspect is awash in tropes, but somehow, that's part of the charm. It's a pulpy detective tale remixed as a classic ghost story, and it works as a sort of playable B-movie. It's linear and mechanically simple, but it flows well and keeps a fast pace, at least as long as I wasn't chasing down demons. Supernatural Salem was a rich, sad, beautiful place to visit, and as it turned out, Ronan was the perfect tour guide.
Although a little bland at times, Soul Suspect's storyline kept me gripped and it's a genuinely beautiful game. You'd think walking through objects would look glitchy and gross, but it makes the game totally worth playing just for that feature itself.
Soul Suspect explores some new ideas and executes them with precision and without giving anything away, I highly recommend you play this one all the way to the end for its highly satisfying conclusion.
Murdered: Soul Suspect is a solid release that will definitely scratch the itch of any aspiring Hercule Poirot. Ronan is an intriguing lead-character and his supporting cast each have their own quirks. The game will keep you glued to your controller throughout, even if the game is slightly on the short-side. An unforgettable, enjoyable experience that we hope to see more of in this new generation.
(Google Translated) Verdict: A pleasant surprise. Adventurní game with some stealth nipples, which is based mainly on good treatment of the story and a few non-traditional game mechanics. Man pity length that makes the story but get bored. Some might discourage a slower pace due to the total absence of action or a little formulaic gameplay, because every investigation is conducted according to the same template. But despite all the complaints, I can say that for me it was not the best game I've played on my PS4.
This game is unlike anything else on the market, so if you enjoy a good story, while doing missions for the recently deceased all while trying to solve your very own murder from beyond the grave Then this game is something you have to pickup.
Amidst a release schedule of sequels and games where all you do is shoot people in the face, Murdered: Soul Suspect is a breath of fresh air. Sure it sounds a little silly that you play as a ghost-cop, but its story and hands-on investigation sequences make for a compelling and unique experience you wont find in any other AAA title releasing this year.
Overall, Murdered: Soul Suspect is a bit of fresh air in a gaming world where sequels are prevailing. Its not balls-to-the-wall action, but it certainly is perfectly paced, well written and a joy to experience. You wont be upset if you give it a try.
Murdered: Soul Suspect is one of the most surprisingly good games Ive played in a long time. It manages to sell its bizarre premise and builds a solid, moving story out of it, and the plot-propelling investigations add immensely to the detective feel. Walking around as a ghost is clever and entertaining, and it even manages to inject variety into some of gamings most overused elements.
Murdered: Soul Suspect has no pretensions. It is a linear mystery story, told well. You might not find much replayability here, but the six or so hours it takes to wander through the plot plus a few extra hours to find all the collectables is plenty entrancing. That a game can deliver a strongly directed mystery narrative, engaging clue-finding gameplay that actually makes you feel involved in the discovery process, and never feel padded or old is rather special. While some more additional content and a tiny bit more polish would not have gone astray, Murdered: Soul Suspect elegantly delivers on its promise of telling a strong mystery story through an interactive format.
When starting Murdered: Soul Suspect I wasnt really expecting too much but by the end I just wanted more. Despite not being the most technically impressive game in the world, Murdered: Soul Suspect is an immersive and impressive experience. Sometimes a game surprises you and this is one of those times.
What happened to your console?
How is the process and turn around time?
Every review so far (from lowest rated to highest rated):
The average from all those unless my maths is wrong or i missed a number is 58. Quite a feat to get a worse score than Face Noir.
The average from all those unless my maths is wrong or i missed a number is 58. Quite a feat to get a worse score than Face Noir.
I count a total of 127.3 there of 19 scored reviews which is a 6.7 average with all of them weighted the same (unlike Metacritic which weights sites differently).
And it's that underdog likeability that rescues Soul Suspect from the lower reaches of the score table. It's a Good 6, that delightful strata of games that stumble in the technical aspects, but compensate with personality and charm, somehow all the more enjoyable for their imperfections. I can't pretend that Soul Suspect is a particularly great game, but I do know that it's the sort of game I'll still remember - and remember fondly - in five years' time, which is more than can be said for most of its glossier rivals.
Maybe they are trying to point out that reviews shouldn't be trusted, since more often than not, niche games get shat on because the writers didn't get their doritos' check.
Now, I don't know whatever this Murderered: Soul Suspect is good or not, but I sure wouldn't trust "game journalism" to tell me.
I think you should give it a go. You will probably like the story and be slightly annoyed with the gameplay I would guess. Still should be able to get entertainment out of it. It has some Heavy Rain/Fahrenheit flair you are going to appreciate.Dang, I wasn't expecting rave reviews, but I'd have thought it would receive a better response than that. Deciding now whether to cancel my pre-order or not. Given the still-absurd prices of next-gen games here, I could easily sell my £27 PS4 copy of the game for a profit if I keep it sealed.
Or I could just say reviews be damned and just play the game. Might enjoy it regardless.
No this just seems like an average game. No one has shat on it.Given how Square seem to have cut their losses on this one its probably shit. However will keep my eye on impressions
Could be a case of a quality game (NieR) being shat on by the media part II.
Walkthrough on YT has it at 4 hours and 20 minutes. Media says between 7 and 10. So you can probably take your time with it and try to find all the clues etc. that extend your playtime quite a bit.Any word on length?
Any word on length?
Walkthrough on YT has it at 4 hours and 20 minutes. Media says between 7 and 10. So you can probably take your time with it and try to find all the clues etc. that extend your playtime quite a bit.
Reposting,
I wonder how come users in consoles rate it so low while users on PC praise it. This is odd.
Some of the problems reviews seem to point makes me think that budget may got cut in the middle of the project after Square Enix saw the game hadn't any hype.