You can't level the maps in BC2. Try again.
However, BF4 having destruction more akin to BC2 is great because we will hopefully see more buildings and environmental objects destroyed. BF3 was too static.
I don't really see cover as a bad thing.You can't level the maps in BC2. Try again.
However, BF4 having destruction more akin to BC2 is great because we will hopefully see more buildings and environmental objects destroyed. BF3 was too static.
I think BF3 had the same amount of weapons in the beginning, but a lot more weapons came with the DLCs.
cheers pandaL, I'll watch that later.
I doubt DICE would revert back to across the board low recoil. If you remember, BF3 shipped with low recoil - it was more of a hold in the trigger and gain more accuracy (in other words, ass backwards). The following Spring, DICE brought out that huge BF3 weapon patch changing the behavior of every gun in the game to BF2 like recoil management. I highly doubt they will go back in 4. There's so many attachments in 4 now though - that I can see it taking quite some time for them to find the right balance yet again. Usually takes DICE 6 months to a year of patches to get things decent.I'm worried about the same thing, but on the other hand, I think it might just be LevelCap--he's been playing BF3, and BF4, for a while and probably has a good grip on the recoil.
Or maybe they just need to reduce any accuracy boost that those foregrips give to LMGs.
Sounds like ammo will be more of factor now in BF4 with very limited clips and the new ammo pool reloading in Hardcore mode. You are right though, more players don't stay alive long enough to get replenished on ammo. Im hoping the new ammo limits mix this up.Lets face it, ammo refills are not as great as health refills.
Support class is a little crazy.
They should really give the medic class the LMG's and call it support. That way you'd really be playing a support role, rather than being this massively armed beast.
Give assault the assault rifles, mortars and crazy laser gun thingy, along with ammo packs. Lets face it, ammo refills are not as great as health refills.
BF4 on PS4 looks like mid graphics settings.
Battlefield 4 First Impressions - PC, PS4, Suppression, Gameplay + More!
New map will be playable in TGS.
BF4 on PS4 looks like mid graphics settings.
Battlefield 4 First Impressions - PC, PS4, Suppression, Gameplay + More!
LevelCap keeping the content flowing - All BF4 PDWs in Action
Jack's video was good as well. Such great color during the day time, so pretty. DAMN, I'm pumped up. This latest build footage has been fantastic. New thread compiling all of the newest gameplay?
Looks like the damage is close to BF3's hardcore mode. Recoil looks more or less the same, but you only need to hit a few times on the body to take someone down.I'm worried about the same thing, but on the other hand, I think it might just be LevelCap--he's been playing BF3, and BF4, for a while and probably has a good grip on the recoil.
Or maybe they just need to reduce any accuracy boost that those foregrips give to LMGs.
I thought PDWs were not restricted to any class in Bf3, and Engies used carbines. Has this changed now?
I thought PDWs were not restricted to any class in Bf3, and Engies used carbines. Has this changed now?
Absolutely great news concerning suppression.
It was so game breaking in BF3...
It's reversed now. PDWs are engineer only while Carbines are universal
Pistols are cool, but that feeling when you snipe someone from across the map is just wow!For me, I can't wait for the pistols. Always had more of a fascination with handguns than any other weapon really... maybe except swords lol.
Makes me miss bc2...loved it more than bf3 tbh.
People have been playing de_dust2 for over decade. No point in throwing out good maps. I mean, ideally, the maps would just accumulate over the years and the most popular maps would continue to circulate.They should have done Back 2 Dragon Valley and given us some of the awesome BF2 Chinese maps. Daqing Oil Fields <3
Second Assault is so dumb and lazy, the game's only two years old on practically the same engine. Oh, right, levelolution, lol.
Maps can't be totally leveled, however, destruction is going to be more dramatic than BF3's and will be similar to BC2's destruction.
They are considering bringing back the ability to destroy MCOMs by having structures and buildings fall on them, like BC2
Makes me miss bc2...loved it more than bf3 tbh.
Dumb and lazy is right. Dumb mostly because the maps they chose for it are atrocious. Second Assault doesn't even fit BF4 thematically. B2K made sense for BF3 since a portion of the game marked a return to the Middle Eastern theater. Second Assault should have been remakes of the Asia-inspired maps from BF2.They should have done Back 2 Dragon Valley and given us some of the awesome BF2 Chinese maps. Daqing Oil Fields <3
Second Assault is so dumb and lazy, the game's only two years old on practically the same engine. Oh, right, levelolution, lol.
Are shotguns still primaries? I swear I saw someone switch to a super shorty from a carbine, as if it was his sidearm.
That one is mixed in with the pistols. The rest are still primary.
Are shotguns still primaries? I swear I saw someone switch to a super shorty from a carbine, as if it was his sidearm.
Got it, that makes more sense. Otherwise they'd have to re-balance shotguns to poop-tier. Still, a shorty might be useful for when one is loading down with a bolt-action rifle.
An open beta for Battlefield 4 will launch on October 1, Electronic Arts has announced. The beta will be available on that date for all Xbox 360, PlayStation 3, and PC players.
An "Exclusive" Battlefield 4 beta was previously announced for Battlefield 3 Premium owners, those who preordered the Battlefield 4 Digital Deluxe version, and owners of Medal of Honor: Warfighter. It is not clear when this version will be released.
Battlefield 4 launches for current-generation consoles and PC on October 29. For more on the Battlefield 4 beta, check out a FAQ page on the game's website.
Dumb and lazy is right. Dumb mostly because the maps they chose for it are atrocious. Second Assault doesn't even fit BF4 thematically. B2K made sense for BF3 since a portion of the game marked a return to the Middle Eastern theater. Second Assault should have been remakes of the Asia-inspired maps from BF2.
If this isn't the place for this question, I apologize and please ignore it, but after watching that impression video on PS4 vs PC graphics I found myself getting annoyed at how confident the guy was that the PS4 can't do the max settings on PC at 1080p.
I keep assuming that, like with every console generation, the more familiar the devs are with a console, the better and better the graphics get. Not to mention that this is typically only possible with engines made for these closed systems. This makes me believe that in 5 years we'll be seeing games on PS4 (for example) not only matching BF4 PC on Max (resolution, max AA, and max AF excluded) but exceeding it.
But then we've also heard from a couple devs that these console's power is a lot easier to tap into. Meaning we won't see games that push things much further than current PC games do.
So has there been a consensus, or something close to, regarding this? I'm really hoping that we'll see substantially better looking games down the road once devs are familiar with the hardware.
Conquest is the only mode with 64 players? No Capture the Flag? Kind of disappointed there, even if I'm sure they'll add in Capture the Flag in DLC like BF3.