Dick Justice
Banned
Lol, race DLC is inevitable. Fucking Bioware.
By long term does he mean DLC or DA4? It's a pity that they only seem interested in Human protagonists. The different origins and particularly how the Human Noble and City Elf tied into the endgame (or so I've read, not actually finished it myself) came across as one of the best things about the first game.
I will admit I actually burst out laughing when I read this.
Lots of franchises recovered on the third game after a poor second game that was a huge departure from everything that made the first game enjoyable. For now I am willing to give DA3 the benefit of the doubt. I never played STWTOR, and I enjoyed ME3 despite the ending, so one mediocre game is not enough for me to jump on the Bioware bandwagon.
I shall enjoy making the Dragon Age 3 OT
DO:O was one of my fav games this gen. If it returns to that, i will be thrilled.
Why are they so stubborn with the protagonists race?
Why are they so stubborn with the protagonists race? All the different options that opened or closed depending on your origin were such an awesome thing in DA:O.
Of course that is rhetorical question. Cacsading options are antagonistic to author guided stories. And we can't have them stopping us from experiencing gaming's literary equivalents to Foundation and LOTR. There will come a time when game writers will find out how to subsume their literary ambitions under the form of the medium they're writing in. And we'll all be the happier.
With regards to the game? It better have an extensive demo and early rave reviews. My goodwill towards Bioware run out completely.
Yep. Isn't that wonderful?
It's cheaper to develop too... no multiple item variations, no conversation forks, no voiceovers for every race...
(because a segment of gamers will raise hell if the main character isn't voiced)
What segment is this? If it's the ME fanbase, who cares? They've got their game. If it's the 'mainstream', Skyrim is doing just fine with no voiced main character. I really don't think people care about voiced main characters as much as game studios think.
Eh, Skyrim is a very different game from this series. A mute protag doesn't have the same implications for Skyrim that is has for a game like Dragon Age.
I would guess Dragon Age 4, since I imagine they're rebuilding all their art assets with next-gen in mind, and once they have the ones for Dragon Age 3 done, it's significantly less work to go add the other races for Dragon Age 4 with minimized development impact.By long term does he mean DLC or DA4? It's a pity that they only seem interested in Human protagonists. The different origins and particularly how the Human Noble and City Elf tied into the endgame (or so I've read, not actually finished it myself) came across as one of the best things about the first game.
Why are they so stubborn with the protagonists race? All the different options that opened or closed depending on your origin were such an awesome thing in DA:O.
Of course that is rhetorical question. Cacsading options are antagonistic to author guided stories. And we can't have them stopping us from experiencing gaming's literary equivalents to Foundation and LOTR. There will come a time when game writers will find out how to subsume their literary ambitions under the form of the medium they're writing in. And we'll all be the happier.
With regards to the game? It better have an extensive demo and early rave reviews. My goodwill towards Bioware run out completely.
People.
Gordon Freeman is a mute protagonist. The DA:O player character is just not voiced. Don't tell me you're having trouble telling netween the two. Let's get our nits in order before we start picking them.
"Cameron Lee @BioWare ‏@Cameron__Lee
JP said just one level in #DA3 is as big as all of DA2's levels "
Why are they so stubborn with the protagonists race? All the different options that opened or closed depending on your origin were such an awesome thing in DA:O.
I don't either. I think its as much to do with presentation as anything. And that's where I think BioWare is sitting in No Man's Land and not even doing a good job with their attempts at cinematic games.I really don't think people care about voiced main characters as much as game studios think.
Thank you. A mute or silent protagonist =/= non voiced protagonist.People.
Gordon Freeman is a mute protagonist. The DA:O player character is just not voiced. Don't tell me you're having trouble telling between the two. Let's get our nits in order before we start picking them.
Since this seems to be a good place to ask, I acquired DA:Origins via the Origin coupons and was wondering what mods I should be running with it to fix bugs / improve visuals. Any suggestions would be welcome.
Just check out the Origins thread.Since this seems to be a good place to ask, I acquired DA:Origins via the Origin coupons and was wondering what mods I should be running with it to fix bugs / improve visuals. Any suggestions would be welcome.
I'm pretty sure it's a studio mandate to make the most out of voiced characters for Bioware games. That's "their thing" and expecting otherwise at this point is just fooling oneself, silly justification or not.
You can see that in a lot of the things we've done in Dragon Age. A lot of the same storytelling techniques were applied. But we've focused more on first-person voice in Dragon Age, rather than third-person voice.
That was a conscious decision, but we've invested in the responses back -- the lens through which you see the world, the mirror by which you see the consequences of your actions or the non-player characters around you, your party, and the people you interact with in the game story.
How does Biowares approach to narrative in Mass Effect differ to the one taking in Dragon Age Origins?
Ray Muzyka
Theyre very different, which is really fun because they are both different approaches to narrative. One is a third person narrative the other is a first person, whether youre a protagonist or observing a character or directing Commander Shepard, but they both succeed in making you feel something, which really our vision is to deliver emotionally engaging narrative and just make players feel like theyre part of it. Feel like theyre part of an emotionally charged story and theyll get a great reward from that. Both games do it in different ways but both achieve that goal
I'm pretty sure it's a studio mandate to make the most out of voiced characters for Bioware games. That's "their thing" and expecting otherwise at this point is just fooling oneself, silly justification or not.
If you want a smooth, cinematic experience with a voiced protagonist in an RPG, do it like Alpha Protocol. That kept things moving and kept conversations nice and fluid.
i like how you had all those options to pick other races in the first game...it seems everyone loved it ...my head hurts thinking of why their fixated with one character...for me its one of the only rpg i would repeat playthroughs to see things in a different perspective.
What part of the success of Dragon Age: Origins made BioWare think that people only wanted to play as humans?
I would actually be surprised if a strong majority didn't play as human character. Add to that there was probably some influence from focus testing.
What part of the success of Dragon Age: Origins made BioWare think that people only wanted to play as humans?
As has been said, I don't think it's that they feel that people would prefer to only play as humans. It's that they feel that people would prefer to play with a voiced protagonist, and that means only human (for whatever reason).
What part of the success of Dragon Age: Origins made BioWare think that people only wanted to play as humans?
As has been said, I don't think it's that they feel that people would prefer to only play as humans. It's that they feel that people would prefer to play with a voiced protagonist, and that means only human (for whatever reason).
But why? You could easily have the same male and female voice for three different races, they're not that different.
But why? You could easily have the same male and female voice for three different races, they're not that different.