Y U WANT MO F-ZERO? IT'S THE SAME
BUT ZELDA IS SO PHRESH AND SO CLEAN
I kinda get what he's saying.
F-Zero on the SNES was limited, F-Zero on the N64 was an improvement with 4 Player Support and tons of tracks, F-Zero on the GC topped it off.
There's really only so much innovation you can put into it - Of course you could make yet another great, polished F-Zero, but I guess Miyamoto wants to see some innovative stuff in his games. Yet another F-Zero GX in HD probably wouldn't be extremely exciting to develop.
Zelda is a goldmine in so far that you COULD do pretty much anything - it's an adventure game, it has RPG elements, you can explore countless environments, you can come up with insane puzzles, etc. - Meaning: The freaking Portal Gun could be one single tool in Zelda. You could keep developing that formula until the end of time and still come up with new ideas.
Doesn't mean they did that with the previous iterations, but the chance is there.
They haven't really topped off WaveRace yet... BlueStorm was more of a step backwards. GODDAMN.