iNvid02
Member
Any chance this is Mass Effect 4?
yeah its tali's brother talbot
Any chance this is Mass Effect 4?
Any chance this is Mass Effect 4?
Looks like Cry engine 3 Lol.
Yep. Absolutely gorgeous.High aperture, low depth of field is a thing of beauty. You are wrong.
This is why DoF is unbelievably stupid in games, you look 5 cm to the left on a helmet right in front of you and everything is a blurry mess.
The effect makes absolutely no sense since your eyes are trying to focus on whatever part you are looking directly at, there is just blur where there shouldn't be.
Even pretending it is to emulate a camera lens,anyone looking through a camera lens would adjust the focus when looking at that part of the helmet.
In an interactive medium it just doesn't work.
Sorry for totally off topic random rant but it just struck me when looking at that picture.
Looks better than Crysis.
The heat from the GPU must go somewhere.Whats with the crazy exhaust vents, is this a rocket ship helmet?
Looks like Cry engine 3 Lol.
I kinda like the DOF application here, the image is composed well enough that my eyes are drawn to the area of sharp focus.
This is my favorite comment of the thread.yeah its tali's brother talbot
This is my favorite comment of the thread.
Also has there been confirmation whether a global illumination solution is in UE4 for sure? I thought there was some concern that Epic had problems with it and had to scale it back.
...And here I am expecting almost improvement over WiiU's graphical fidelity to keep my expectations in check.
Have you not played Halo 4, Killzone 2, the Uncharted Series?\
We already have console games with graphics much better than anything currently on the Wii U.
That may be. But in time, fidelity on WiiU will out do what has been done on PS3/360. I am talking about that time and its inevitable discrepancy with the helmet image.
Looks godly. Best next gen tech I've seen.
Not sure if serious.
Looks godly. Best next gen tech I've seen.
Looks godly. Best next gen tech I've seen.
Yeah, this helmet has way more personality than Bulletstorm.How come epic's tech demos always have more personality than their actual games and look far more interesting.
Remember the e3 2005 sony tech demo of that robot chasing down that black soldier.
Or that Blade Runner like tech demo a year or so back, UE4 demo looked really interesting as well, plus this. The helmet design looks dope, much more interesting than Unreal Tournament, Bulletstorm and to some extent Gears.
I'm tired of seeing this kind of visual quality in screenshot-form only
Gimme a 1080p HD video dammit - even if it is 5-10 gigs big
You are easy to impress.
Is that condescension?
Calling bullshit on that one.
This is why DoF is unbelievably stupid in games, you look 5 cm to the left on a helmet right in front of you and everything is a blurry mess.
The effect makes absolutely no sense since your eyes are trying to focus on whatever part you are looking directly at, there is just blur where there shouldn't be.
Even pretending it is to emulate a camera lens,anyone looking through a camera lens would adjust the focus when looking at that part of the helmet.
In an interactive medium it just doesn't work.
Sorry for totally off topic random rant but it just struck me when looking at that picture.
You are easy to impress.
Dead serious. Looks better than angi, samaratin .. thats about all I've seen anyway.
I disagree, without DOF everything looks flat and noised. It adds a lot of realism and readability to the picture.
I agree it must be used softly in gameplay phases, but in cinematics, it should be used just like in any movie.
Show me a better looking helmet
But thats not very smart... You re ready to accept sub full hd standard to get better graphics that will be awfully upscaled on your tv. Theres no logic...By the way, look at the dimensions of the picture. If we can fidelity like that on consoles, then I am all for 720p.
Agree.Yeah, this helmet has way more personality than Bulletstorm.
Helmet Tech Demo...really?
I fear for next gen.